Player Matchup

Kali
Kali
CureMYSanitY
Kali
Level 83
God Stats
6W - 3L
1,606 SR
Queue Stats
234W - 202L
1,603 Elo+
Solo
Hun Batz
Hun Batz
Oskita94
Hun Batz
Level 124
God Stats
2W - 0L
1,343 SR
Queue Stats
90W - 101L
1,465 Elo+
Solo
Ares
Ares
Qarchi
Ares
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,697 Elo+
Solo
Cernunnos
Cernunnos
Toe2
Cernunnos
Level 109
God Stats
9W - 10L
1,633 SR
Queue Stats
745W - 696L
1,624 Elo+
Solo
Hades
Hades
sandboxsuri
Hades
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 82L
1,512 Elo+
Solo
Team Averages
Level 103
1,516 SR
1,580 Elo+

VS

Team Averages
Level 129
1,538 SR
1,508 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bradient
Chiron
Level 102
God Stats
10W - 5L
1,586 SR
Queue Stats
788W - 761L
1,507 Elo+
Solo
Tyr
Tyr
Evil Blood 1995
Tyr
Level 128
God Stats
4W - 2L
1,474 SR
Queue Stats
13W - 15L
1,417 Elo+
Party 1
Bacchus
Bacchus
QuatraHunter
Bacchus
Level 129
God Stats
3W - 4L
1,574 SR
Queue Stats
320W - 300L
1,555 Elo+
Solo
Serqet
Serqet
Yourtocool1
Serqet
Level 160
God Stats
2W - 3L
1,555 SR
Queue Stats
192W - 151L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
4,199
840
1,995
2,617
883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Oskita94
Hun Batz
5
2 / 0 / 1
3,599
720
972
2,322
503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Qarchi
Ares
5
1 / 0 / 1
3,553
711
844
3,005
947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Toe2
Cernunnos
6
0 / 0 / 2
3,516
703
2,067
2,333
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
3,329
666
416
1,031
257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
1
0 / 0 / 0
915
183
0
0
0
Chiron
Bradient
Chiron
6
0 / 1 / 0
3,345
669
1,208
1,628
307
5
0 / 3 / 1
3,239
648
686
2,722
941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
QuatraHunter
Bacchus
5
0 / 1 / 0
3,024
605
879
2,976
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
6
1 / 0 / 0
3,480
696
967
2,357
480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
L
Chiron
Bradient
Chiron
0
1
0
0
W
2
1
1
2.5
L
0
3
1
0.17
W
Hun Batz
Oskita94
Hun Batz
2
0
1
2.5
W
Ares
Qarchi
Ares
1
0
1
1.5
L
Bacchus
QuatraHunter
Bacchus
0
1
0
0
W
Cernunnos
Toe2
Cernunnos
0
0
2
1
L
Serqet
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,294
Damage
3,740
11,308
Taken
9,683
3,199
Mitigated
3,789
6,390
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
Bradient
Chiron
1,208
464
35
400
1,628
307
0
478
1,150
0
15,042
W
1,995
788
0
875
2,617
883
385
0
2,419
0
14,654
L
686
84
0
355
2,722
941
0
0
2,722
0
6,854
W
Hun Batz
Oskita94
Hun Batz
972
401
0
1,541
2,322
503
0
0
2,322
0
11,507
W
Ares
Qarchi
Ares
844
204
542
1,591
3,005
947
0
251
2,754
5,703
0
L
Bacchus
QuatraHunter
Bacchus
879
211
0
1,409
2,976
2,061
0
606
2,370
6,514
0
W
Cernunnos
Toe2
Cernunnos
2,067
1,047
0
1,138
2,333
609
0
628
1,705
0
18,613
L
Serqet
967
279
0
300
2,357
480
0
176
2,181
0
12,630
W
416
0
105
598
1,031
257
0
0
1,031
12,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,196
Gold Earned
14,003
142
Minions Killed
91
0
Camps Cleared
0
476,821
Distance Traveled
400,713
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
915
183
0
0
0
0
0
L
Chiron
3,345
669
33
7
0
89,269
1
W
Kali
4,199
840
32
6
0
90,443
0
L
Tyr
3,239
648
15
3
0
94,166
1
W
Hun Batz
3,599
720
29
6
0
98,562
0
W
Ares
3,553
711
11
2
0
101,864
3
L
Bacchus
3,024
605
11
2
0
100,199
0
W
Cernunnos
3,516
703
37
7
0
88,758
0
L
Serqet
3,480
696
32
6
0
117,079
2
W
Hades
3,329
666
33
7
0
97,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role