Player Matchup

Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BoeJonson
Freya
Level 106
God Stats
3W - 8L
1,325 SR
Queue Stats
758W - 773L
1,556 Elo+
Solo
Chaac
Chaac
Danielys
Chaac
Level 153
God Stats
9W - 5L
1,497 SR
Queue Stats
236W - 231L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Ruslan125rus
Sylvanus
Level 128
God Stats
1W - 3L
1,190 SR
Queue Stats
757W - 752L
1,531 Elo+
Solo
Sol
Sol
jumox77
Sol
Level 152
God Stats
17W - 10L
1,554 SR
Queue Stats
1,031W - 1,018L
1,509 Elo+
Solo
Team Averages
Level 132
1,413 SR
1,516 Elo+

VS

Team Averages
Level 120
1,527 SR
1,514 Elo+
Terra
Terra
Magadanec
Terra
Level 122
God Stats
1W - 1L
1,748 SR
Queue Stats
339W - 330L
1,520 Elo+
Solo
Thoth
Thoth
Neehlox2
Thoth
Level 53
God Stats
3W - 1L
1,893 SR
Queue Stats
93W - 110L
1,484 Elo+
Solo
Raijin
Raijin
Strussla
Raijin
Level 157
God Stats
13W - 15L
1,483 SR
Queue Stats
968W - 984L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
TheCookienator95
Kuzenbo
Level 142
God Stats
0W - 1L
1,456 SR
Queue Stats
49W - 52L
1,525 Elo+
Solo
Ullr
Ullr
xXELRhyNnoXx
Ullr
Level 127
God Stats
0W - 8L
1,054 SR
Queue Stats
465W - 454L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 2 / 8
10,766
769
15,882
10,115
4,801
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
BoeJonson
Freya
17
4 / 4 / 8
10,253
732
9,245
14,580
6,972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Danielys
Chaac
19
6 / 3 / 12
11,387
813
29,324
27,152
28,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Ruslan125rus
Sylvanus
16
0 / 5 / 12
9,418
673
6,094
18,677
22,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
18
6 / 2 / 11
10,931
781
18,128
14,625
6,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Magadanec
Terra
17
0 / 2 / 11
9,129
652
7,714
21,901
22,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Neehlox2
Thoth
16
2 / 5 / 6
8,954
640
15,194
12,822
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Strussla
Raijin
15
2 / 6 / 7
9,063
647
12,959
13,738
6,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 10
9,964
712
15,011
20,777
26,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 4 / 1
11,210
801
15,447
16,762
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
21
Kills
16
16
Deaths
21
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
8
4.5
W
Freya
BoeJonson
Freya
4
4
8
2
W
Chaac
Danielys
Chaac
6
3
12
4
L
Terra
Magadanec
Terra
0
2
11
2.75
L
Thoth
Neehlox2
Thoth
2
5
6
1
W
Sylvanus
Ruslan125rus
Sylvanus
0
5
12
1.2
L
Raijin
Strussla
Raijin
2
6
7
0.92
L
2
4
10
1.75
W
Sol
6
2
11
5.75
L
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,673
Damage
66,325
85,149
Taken
86,000
69,427
Mitigated
68,973
51,709
Healing
39,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,882
11,660
1,924
1,084
10,115
4,801
1,670
7,739
2,376
0
32,689
W
Freya
BoeJonson
Freya
9,245
3,288
2,142
4,675
14,580
6,972
1,460
10,763
3,817
22,703
0
W
Chaac
Danielys
Chaac
29,324
3,385
2,849
15,212
27,152
28,833
278
12,674
14,478
0
49,378
L
Terra
Magadanec
Terra
7,714
442
10,062
7,185
21,901
22,125
0
9,747
11,799
13,349
0
L
Thoth
Neehlox2
Thoth
15,194
375
1,862
2,136
12,822
5,122
99
3,255
9,200
35,156
0
W
Sylvanus
Ruslan125rus
Sylvanus
6,094
1,291
8,424
7,037
18,677
22,154
70
9,923
8,754
9,907
0
L
Raijin
Strussla
Raijin
12,959
1,119
2,321
2,192
13,738
6,672
120
5,011
8,191
22,331
0
L
15,011
2,555
2,841
5,396
20,777
26,979
403
8,461
12,104
26,154
0
W
Sol
18,128
5,594
2,109
6,253
14,625
6,667
2,151
9,779
4,846
40,424
0
L
15,447
6,413
3,159
2,631
16,762
8,075
1,084
6,993
9,390
0
24,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,755
Gold Earned
48,320
173
Minions Killed
133
0
Camps Cleared
0
1,217,271
Distance Traveled
1,278,506
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,766
769
40
3
0
219,641
0
W
Freya
10,253
732
26
2
0
241,789
0
W
Chaac
11,387
813
48
3
0
274,407
4
L
Terra
9,129
652
9
1
0
295,540
0
L
Thoth
8,954
640
45
3
0
243,107
1
W
Sylvanus
9,418
673
7
1
0
238,408
0
L
Raijin
9,063
647
32
2
0
229,434
0
L
Kuzenbo
9,964
712
21
2
0
277,103
0
W
Sol
10,931
781
52
4
0
243,026
4
L
Ullr
11,210
801
26
2
0
233,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role