Player Matchup

Hun Batz
Hun Batz
DarkSkeletrox
Hun Batz
Level 159
God Stats
3W - 0L
1,519 SR
Queue Stats
161W - 188L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
Despicable Q
Kuzenbo
Level 68
God Stats
4W - 9L
1,514 SR
Queue Stats
120W - 169L
1,503 Elo+
Solo
Zeus
Zeus
hulkOnPcp
Zeus
Level 47
God Stats
74W - 80L
1,449 SR
Queue Stats
240W - 280L
1,363 Elo+
Party 1
Team Averages
Level 91
1,494 SR
1,447 Elo+

VS

Team Averages
Level 131
1,531 SR
1,432 Elo+
Arachne
Arachne
OoooEXOoooO
Arachne
Level 147
God Stats
3W - 6L
1,483 SR
Queue Stats
28W - 43L
1,342 Elo+
Solo
Chaac
Chaac
Shes 2 Eazy
Chaac
Level 89
God Stats
4W - 4L
1,496 SR
Queue Stats
5W - 7L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Thanotos-X
Kukulkan
Level 156
God Stats
49W - 45L
1,615 SR
Queue Stats
152W - 170L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkSkeletrox
Hun Batz
13
3 / 1 / 2
8,329
694
7,926
7,248
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Despicable Q
Kuzenbo
12
2 / 0 / 2
8,559
713
5,017
9,070
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
13
1 / 0 / 5
7,921
660
9,172
4,748
1,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OoooEXOoooO
Arachne
9
0 / 1 / 1
6,728
561
2,029
4,813
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 2 / 1
7,757
646
7,834
14,369
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Thanotos-X
Kukulkan
10
1 / 3 / 0
7,228
602
6,490
5,971
1,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DarkSkeletrox
Hun Batz
3
1
2
4
W
Kuzenbo
Despicable Q
Kuzenbo
2
0
2
3
L
Arachne
OoooEXOoooO
Arachne
0
1
1
0.5
L
0
2
1
0.25
L
Kukulkan
Thanotos-X
Kukulkan
1
3
0
0.33
W
Zeus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
16,353
21,066
Taken
25,153
14,094
Mitigated
13,117
7,165
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DarkSkeletrox
Hun Batz
7,926
1,390
0
974
7,248
3,565
832
2,025
5,223
0
27,626
W
Kuzenbo
Despicable Q
Kuzenbo
5,017
1,986
588
2,547
9,070
8,946
235
3,403
5,667
23,944
0
L
Arachne
OoooEXOoooO
Arachne
2,029
1,906
52
1,667
4,813
1,259
0
2,793
1,914
0
10,709
L
7,834
1,332
0
4,470
14,369
10,166
0
8,879
5,117
0
29,097
L
Kukulkan
Thanotos-X
Kukulkan
6,490
150
0
260
5,971
1,692
0
2,959
2,858
25,636
0
W
Zeus
9,172
1,291
1,201
1,855
4,748
1,583
336
1,502
3,246
29,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,809
Gold Earned
21,713
153
Minions Killed
129
7
Camps Cleared
5
669,695
Distance Traveled
569,799
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,329
694
57
5
3
231,704
2
W
Kuzenbo
8,559
713
48
4
1
226,255
1
L
Arachne
6,728
561
19
2
1
139,519
2
L
Chaac
7,757
646
60
5
0
240,133
0
L
Kukulkan
7,228
602
50
4
4
190,147
4
W
Zeus
7,921
660
48
4
3
211,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role