Player Matchup

Mercury
Mercury
CaptianChrunch7
Mercury
Level 87
God Stats
1W - 1L
1,275 SR
Queue Stats
153W - 146L
1,432 Elo+
Solo
Khepri
Khepri
MH-SharkBait808
Khepri
Level 67
God Stats
2W - 1L
1,470 SR
Queue Stats
54W - 55L
1,417 Elo+
Solo
Janus
Janus
Mick Churchill
Janus
Level 85
God Stats
17W - 11L
1,519 SR
Queue Stats
627W - 722L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
MrCulo
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 58L
1,255 Elo+
Solo
Xbalanque
Xbalanque
x DAT THUNDA x
Xbalanque
Level 86
God Stats
12W - 15L
1,520 SR
Queue Stats
536W - 658L
1,420 Elo+
Party 1
Team Averages
Level 69
1,457 SR
1,379 Elo+

VS

Team Averages
Level 97
1,568 SR
1,476 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DamianDivial21
Discordia
Level 126
God Stats
6W - 4L
1,577 SR
Queue Stats
227W - 255L
1,516 Elo+
Solo
Olorun
Olorun
ItsJosshh28
Olorun
Level 52
God Stats
7W - 4L
1,761 SR
Queue Stats
296W - 310L
1,428 Elo+
Solo
Raijin
Raijin
thetarded
Raijin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 57L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 10
9,925
902
6,251
12,039
4,595
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 3 / 13
9,792
890
2,541
17,928
18,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 1 / 18
10,082
917
10,390
6,627
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MrCulo
Baron Samedi
17
3 / 2 / 13
9,720
884
7,898
10,129
4,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
x DAT THUNDA x
Xbalanque
16
12 / 5 / 8
10,621
966
16,266
12,335
5,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
8 / 5 / 5
10,741
976
15,094
13,932
7,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
 
Geb
14
2 / 8 / 2
8,239
749
8,640
16,248
16,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
DamianDivial21
Discordia
9
1 / 2 / 1
6,460
587
1,487
2,358
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
8
2 / 4 / 2
6,631
603
2,887
5,053
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
thetarded
Raijin
16
2 / 10 / 5
8,961
815
5,801
11,301
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
29
Kills
15
16
Deaths
29
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
8
5
5
2.1
L
Geb
 
Geb
2
8
2
0.38
W
6
5
10
2.2
L
Discordia
DamianDivial21
Discordia
1
2
1
0.75
L
Olorun
2
4
2
0.75
W
5
3
13
3.83
W
3
1
18
12
W
Baron Samedi
MrCulo
Baron Samedi
3
2
13
4.75
L
Raijin
thetarded
Raijin
2
10
5
0.45
W
Xbalanque
x DAT THUNDA x
Xbalanque
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,346
Damage
33,909
59,058
Taken
48,892
36,249
Mitigated
29,509
19,747
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
15,094
1,743
407
5,466
13,932
7,379
0
6,353
7,579
0
30,069
L
Geb
 
Geb
8,640
813
447
1,162
16,248
16,133
0
8,184
8,064
15,396
0
W
6,251
2,997
795
3,532
12,039
4,595
834
2,227
8,320
0
12,212
L
Discordia
DamianDivial21
Discordia
1,487
100
0
84
2,358
752
0
1,093
1,265
4,002
0
L
Olorun
2,887
1,637
291
618
5,053
1,475
0
723
4,330
5,501
0
W
2,541
419
1,601
4,774
17,928
18,394
313
5,136
12,550
7,586
0
W
10,390
451
657
308
6,627
3,004
637
2,708
3,883
33,523
0
W
Baron Samedi
MrCulo
Baron Samedi
7,898
1,175
2,487
2,944
10,129
4,889
735
4,408
5,673
22,254
0
L
Raijin
thetarded
Raijin
5,801
666
0
0
11,301
3,770
168
4,476
6,825
15,927
0
W
Xbalanque
x DAT THUNDA x
Xbalanque
16,266
835
1,191
1,458
12,335
5,367
2,683
3,786
8,421
0
24,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,140
Gold Earned
41,032
116
Minions Killed
72
0
Camps Cleared
0
1,084,291
Distance Traveled
635,704
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,741
976
33
3
0
225,965
3
L
Geb
8,239
749
11
1
0
156,000
0
W
Mercury
9,925
902
12
1
0
261,712
3
L
Discordia
6,460
587
4
0
0
40,386
0
L
Olorun
6,631
603
3
0
0
62,949
2
W
Khepri
9,792
890
4
0
0
215,524
2
W
Janus
10,082
917
52
5
0
231,559
0
W
Baron Samedi
9,720
884
28
3
0
171,054
1
L
Raijin
8,961
815
21
2
0
150,404
0
W
Xbalanque
10,621
966
20
2
0
204,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role