Player Matchup

Chaac
Chaac
Cerriman07
Chaac
Level 49
God Stats
6W - 12L
1,440 SR
Queue Stats
12W - 16L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
Ein_Keks1
Heimdallr
Level 68
God Stats
1W - 2L
1,507 SR
Queue Stats
129W - 139L
1,393 Elo+
Party 3
Yemoja
Yemoja
GingerbreadBoiyz
Yemoja
Level 45
God Stats
5W - 7L
1,430 SR
Queue Stats
172W - 162L
1,443 Elo+
Solo
Cliodhna
Cliodhna
Rob_979
Cliodhna
Level 64
God Stats
2W - 5L
1,408 SR
Queue Stats
50W - 59L
1,401 Elo+
Party 1
Sol
Sol
eZok-Btw
Sol
Level 86
God Stats
1W - 2L
1,557 SR
Queue Stats
233W - 214L
1,460 Elo+
Party 3
Team Averages
Level 62
1,468 SR
1,421 Elo+

VS

Team Averages
Level 70
1,521 SR
1,526 Elo+
Cliodhna
Cliodhna
Gdtgd
Cliodhna
Level 43
God Stats
6W - 9L
1,400 SR
Queue Stats
118W - 125L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Icebreaker_51
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,831 Elo+
Party 2
He Bo
He Bo
Kasubaru-Kun
He Bo
Level 160
God Stats
7W - 3L
1,600 SR
Queue Stats
170W - 142L
1,619 Elo+
Party 2
Fenrir
Fenrir
cheescube
Fenrir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,363 Elo+
Solo
Bastet
Bastet
sankeey
Bastet
Level 89
God Stats
11W - 8L
1,607 SR
Queue Stats
237W - 254L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
10 / 5 / 2
11,783
491
12,846
25,892
15,225
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Ein_Keks1
Heimdallr
15
0 / 10 / 7
9,771
407
5,967
20,655
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 4
8,433
351
3,182
10,156
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Rob_979
Cliodhna
19
10 / 8 / 5
12,506
521
14,403
19,836
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 1
10,479
437
6,827
19,929
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gdtgd
Cliodhna
20
9 / 3 / 5
14,020
584
24,250
16,046
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Icebreaker_51
Morgan Le Fay
17
3 / 4 / 11
11,612
484
18,141
15,053
14,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 2
13,191
550
12,745
10,778
5,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
cheescube
Fenrir
15
2 / 8 / 2
10,739
447
3,626
15,801
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
sankeey
Bastet
20
8 / 6 / 6
12,624
526
15,564
21,334
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
22
Kills
28
28
Deaths
23
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
10
5
2
2.2
L
Heimdallr
Ein_Keks1
Heimdallr
0
10
7
0.35
W
Cliodhna
Gdtgd
Cliodhna
9
3
5
3.83
L
0
2
4
1
W
Morgan Le Fay
Icebreaker_51
Morgan Le Fay
3
4
11
2.13
W
6
2
2
3.5
L
Cliodhna
Rob_979
Cliodhna
10
8
5
1.56
W
Fenrir
cheescube
Fenrir
2
8
2
0.38
L
2
3
1
0.83
W
Bastet
sankeey
Bastet
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,225
Damage
74,326
96,468
Taken
79,012
40,673
Mitigated
40,040
31,419
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,846
1,691
81
9,379
25,892
15,225
487
5,383
20,509
0
55,977
L
Heimdallr
Ein_Keks1
Heimdallr
5,967
1,539
0
2,286
20,655
4,879
149
5,095
15,560
0
46,147
W
Cliodhna
Gdtgd
Cliodhna
24,250
2,005
0
5,234
16,046
6,330
4,807
2,841
13,205
0
117,805
L
3,182
551
1,428
3,872
10,156
7,988
0
3,504
6,652
24,215
0
W
Morgan Le Fay
Icebreaker_51
Morgan Le Fay
18,141
1,620
345
2,695
15,053
14,378
2,767
3,359
11,694
60,047
0
W
12,745
47
0
1,193
10,778
5,697
3,378
3,576
7,202
105,399
0
L
Cliodhna
Rob_979
Cliodhna
14,403
1,301
0
5,215
19,836
6,472
424
6,832
13,004
0
80,766
W
Fenrir
cheescube
Fenrir
3,626
2,099
46
3,035
15,801
6,128
426
948
14,853
0
43,396
L
6,827
1,842
0
9,158
19,929
6,109
74
10,072
9,857
79,937
0
W
Bastet
sankeey
Bastet
15,564
4,729
1,125
7,864
21,334
7,507
398
3,488
17,846
0
90,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,972
Gold Earned
62,186
484
Minions Killed
614
0
Camps Cleared
0
2,008,301
Distance Traveled
2,308,452
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,783
491
87
4
0
435,506
1
L
Heimdallr
9,771
407
80
3
0
428,052
0
W
Cliodhna
14,020
584
176
7
0
494,081
6
L
Yemoja
8,433
351
46
2
0
274,859
4
W
Morgan Le Fay
11,612
484
63
3
0
431,980
1
W
He Bo
13,191
550
183
8
0
430,713
9
L
Cliodhna
12,506
521
118
5
0
463,484
0
W
Fenrir
10,739
447
78
3
0
448,096
2
L
Sol
10,479
437
153
6
0
406,400
5
W
Bastet
12,624
526
114
5
0
503,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role