Player Matchup

King Arthur
King Arthur
Andreuitoo_10
King Arthur
Level 104
God Stats
1W - 0L
1,292 SR
Queue Stats
13W - 16L
1,379 Elo+
Party 1
Neith
Neith
Jsaquisela_
Neith
Level 17
God Stats
5W - 7L
1,545 SR
Queue Stats
9W - 11L
1,261 Elo+
Party 1
Janus
Janus
lorenzo_returns
Janus
Level 124
God Stats
6W - 1L
1,377 SR
Queue Stats
136W - 125L
1,454 Elo+
Party 1
Team Averages
Level 82
1,405 SR
1,365 Elo+

VS

Team Averages
Level 103
1,564 SR
1,345 Elo+
Ah Muzen Cab
Ah Muzen Cab
FraGGy-2611
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,178 Elo+
Solo
Nox
Nox
Treeworker1987
Nox
Level 157
God Stats
2W - 8L
1,471 SR
Queue Stats
249W - 215L
1,447 Elo+
Solo
Ne Zha
Ne Zha
dame_8
Ne Zha
Level 47
God Stats
2W - 2L
1,721 SR
Queue Stats
61W - 60L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andreuitoo_10
King Arthur
17
8 / 6 / 14
13,553
713
12,532
23,473
30,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 3 / 15
12,424
654
10,960
14,348
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 3 / 11
14,278
751
26,761
15,004
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FraGGy-2611
Ah Muzen Cab
14
2 / 11 / 6
11,343
597
10,387
19,766
7,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 7
11,899
626
10,398
17,221
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
dame_8
Ne Zha
16
8 / 8 / 4
13,523
712
19,485
17,549
6,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
23
Kills
12
12
Deaths
23
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andreuitoo_10
King Arthur
8
6
14
2.5
L
Ah Muzen Cab
FraGGy-2611
Ah Muzen Cab
2
11
6
0.45
W
3
3
15
3.5
L
2
4
7
1.38
L
Ne Zha
dame_8
Ne Zha
8
8
4
1.25
W
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,253
Damage
40,270
52,825
Taken
54,536
40,182
Mitigated
20,851
14,868
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andreuitoo_10
King Arthur
12,532
1,251
1,150
6,086
23,473
30,199
146
5,679
17,407
126
37,436
L
Ah Muzen Cab
FraGGy-2611
Ah Muzen Cab
10,387
3,211
724
2,885
19,766
7,438
224
9,731
9,681
0
42,050
W
10,960
1,199
0
3,338
14,348
5,572
1,957
3,216
11,006
0
42,667
L
10,398
915
0
3,734
17,221
6,526
156
9,263
7,546
45,238
0
L
Ne Zha
dame_8
Ne Zha
19,485
5,394
0
3,118
17,549
6,887
0
7,364
9,929
0
39,277
W
26,761
918
490
3,804
15,004
4,411
786
1,515
13,383
80,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
36,765
256
Minions Killed
193
9
Camps Cleared
4
1,044,883
Distance Traveled
960,433
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,553
713
60
3
5
349,932
2
L
Ah Muzen Cab
11,343
597
54
3
0
273,575
2
W
Neith
12,424
654
76
4
1
337,247
0
L
Nox
11,899
626
95
5
3
351,318
7
L
Ne Zha
13,523
712
44
2
1
335,540
5
W
Janus
14,278
751
120
6
3
357,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role