Player Matchup

Discordia
Discordia
 
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MarleyBob
Hercules
Level 136
God Stats
0W - 1L
1,291 SR
Queue Stats
23W - 29L
1,441 Elo+
Solo
Thanatos
Thanatos
firejazzy
Thanatos
Level 66
God Stats
0W - 2L
1,251 SR
Queue Stats
10W - 17L
1,339 Elo+
Solo
Team Averages
Level 100
1,347 SR
1,427 Elo+

VS

Team Averages
Level 91
1,554 SR
1,361 Elo+
Cernunnos
Cernunnos
Kaitero
Cernunnos
Level 38
God Stats
2W - 3L
1,296 SR
Queue Stats
8W - 18L
1,274 Elo+
Party 1
Vulcan
Vulcan
Wolfanna
Vulcan
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,336 Elo+
Party 1
King Arthur
King Arthur
electrot440
King Arthur
Level 144
God Stats
3W - 0L
1,865 SR
Queue Stats
44W - 46L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 4 / 14
17,993
643
33,041
21,936
7,878
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MarleyBob
Hercules
20
12 / 4 / 7
17,858
638
18,527
39,953
66,063
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
firejazzy
Thanatos
19
4 / 5 / 10
15,961
570
14,158
21,716
10,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kaitero
Cernunnos
19
2 / 5 / 10
16,135
576
20,281
18,742
8,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Wolfanna
Vulcan
20
7 / 7 / 5
17,833
637
33,445
25,091
11,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
electrot440
King Arthur
18
4 / 10 / 8
16,828
601
14,641
36,387
52,273
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
22
Kills
13
13
Deaths
22
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
4
14
3.25
W
Cernunnos
Kaitero
Cernunnos
2
5
10
1.4
L
Hercules
MarleyBob
Hercules
12
4
7
3.88
W
Vulcan
Wolfanna
Vulcan
7
7
5
1.36
W
King Arthur
electrot440
King Arthur
4
10
8
0.8
L
Thanatos
firejazzy
Thanatos
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,726
Damage
68,367
83,605
Taken
80,220
84,402
Mitigated
72,651
36,519
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
33,041
1,837
605
4,734
21,936
7,878
897
8,232
13,621
123,249
0
W
Cernunnos
Kaitero
Cernunnos
20,281
5,835
295
5,414
18,742
8,564
2,850
7,795
10,947
0
77,497
L
Hercules
MarleyBob
Hercules
18,527
4,483
630
17,947
39,953
66,063
550
18,339
21,234
0
45,481
W
Vulcan
Wolfanna
Vulcan
33,445
9,560
406
8,206
25,091
11,814
357
13,568
11,523
87,116
0
W
King Arthur
electrot440
King Arthur
14,641
1,342
0
3,517
36,387
52,273
23
12,490
23,897
1,490
43,723
L
Thanatos
firejazzy
Thanatos
14,158
4,081
0
12,603
21,716
10,461
306
8,486
12,737
0
53,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,812
Gold Earned
50,796
287
Minions Killed
260
11
Camps Cleared
9
1,398,893
Distance Traveled
1,384,516
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,993
643
163
6
8
507,397
4
W
Cernunnos
16,135
576
102
4
3
486,768
0
L
Hercules
17,858
638
50
2
0
480,764
5
W
Vulcan
17,833
637
105
4
4
485,717
0
W
King Arthur
16,828
601
53
2
2
412,031
11
L
Thanatos
15,961
570
74
3
3
410,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role