Player Matchup

Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
A_Need4Speed
Bakasura
Level 52
God Stats
29W - 27L
1,430 SR
Queue Stats
238W - 263L
1,448 Elo+
Solo
Danzaburou
Danzaburou
KeBeζ
Danzaburou
Level 108
God Stats
3W - 1L
1,488 SR
Queue Stats
25W - 19L
1,511 Elo+
Solo
Chang'e
Chang'e
Quick981
Chang'e
Level 147
God Stats
10W - 6L
1,575 SR
Queue Stats
406W - 365L
1,555 Elo+
Party 1
Anubis
Anubis
kyleblackout19
Anubis
Level 117
God Stats
2W - 1L
1,845 SR
Queue Stats
232W - 204L
1,528 Elo+
Party 1
Team Averages
Level 98
1,568 SR
1,509 Elo+

VS

Team Averages
Level 96
1,614 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
QubeMcgoob
Bacchus
Level 67
God Stats
2W - 1L
1,688 SR
Queue Stats
238W - 251L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Rasahra
Cthulhu
Level 86
God Stats
17W - 11L
1,608 SR
Queue Stats
224W - 206L
1,536 Elo+
Party 2
Cliodhna
Cliodhna
Scrubyton
Cliodhna
Level 146
God Stats
3W - 1L
1,788 SR
Queue Stats
205W - 180L
1,547 Elo+
Party 2
Neith
Neith
birtch12 11th
Neith
Level 68
God Stats
13W - 20L
1,487 SR
Queue Stats
198W - 194L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
6 / 0 / 4
6,173
617
4,251
7,239
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
A_Need4Speed
Bakasura
10
3 / 0 / 1
6,039
604
1,996
3,515
1,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KeBeζ
Danzaburou
12
8 / 0 / 6
7,147
715
6,561
4,794
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Quick981
Chang'e
11
3 / 3 / 8
6,168
617
7,124
6,488
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 0
6,076
608
3,863
3,966
1,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 4 / 1
5,680
568
3,402
6,162
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
QubeMcgoob
Bacchus
7
0 / 5 / 1
4,413
441
1,886
8,227
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Rasahra
Cthulhu
8
0 / 4 / 0
4,588
459
2,210
8,640
3,894
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Scrubyton
Cliodhna
9
2 / 4 / 1
5,794
579
2,971
6,020
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 6 / 1
4,378
438
2,231
6,083
715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
23
Kills
4
4
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
4
8
L
Morgan Le Fay
 
Morgan Le Fay
2
4
1
0.63
W
Bakasura
A_Need4Speed
Bakasura
3
0
1
3.5
W
Danzaburou
KeBeζ
Danzaburou
8
0
6
11
L
Bacchus
QubeMcgoob
Bacchus
0
5
1
0.1
W
Chang'e
Quick981
Chang'e
3
3
8
2.33
L
Cthulhu
Rasahra
Cthulhu
0
4
0
0
L
Cliodhna
Scrubyton
Cliodhna
2
4
1
0.63
L
0
6
1
0.08
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,795
Damage
12,700
26,002
Taken
35,132
12,735
Mitigated
12,958
13,005
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,251
1,148
0
2,463
7,239
6,123
0
1,729
5,440
0
13,662
L
Morgan Le Fay
 
Morgan Le Fay
3,402
637
0
574
6,162
1,942
187
2,840
3,322
26,375
0
W
Bakasura
A_Need4Speed
Bakasura
1,996
1,551
166
2,210
3,515
1,382
588
566
2,911
0
24,642
W
Danzaburou
KeBeζ
Danzaburou
6,561
3,368
0
2,183
4,794
1,448
275
400
4,394
0
38,408
L
Bacchus
QubeMcgoob
Bacchus
1,886
435
352
788
8,227
4,819
0
2,651
5,558
9,019
0
W
Chang'e
Quick981
Chang'e
7,124
388
738
3,349
6,488
1,912
0
2,574
3,674
33,980
0
L
Cthulhu
Rasahra
Cthulhu
2,210
67
0
2,626
8,640
3,894
0
3,631
4,778
21,052
0
L
Cliodhna
Scrubyton
Cliodhna
2,971
254
0
2,144
6,020
1,588
0
1,587
4,433
0
31,991
L
2,231
716
0
742
6,083
715
0
278
5,785
0
18,055
W
3,863
227
0
1,896
3,966
1,870
220
1,881
2,085
32,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
24,853
281
Minions Killed
218
0
Camps Cleared
0
991,861
Distance Traveled
903,969
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,173
617
20
2
0
228,172
4
L
Morgan Le Fay
5,680
568
55
6
0
165,863
3
W
Bakasura
6,039
604
72
7
0
236,348
3
W
Danzaburou
7,147
715
72
7
0
183,095
3
L
Bacchus
4,413
441
13
1
0
194,393
0
W
Chang'e
6,168
617
60
6
0
187,976
4
L
Cthulhu
4,588
459
47
5
0
165,790
2
L
Cliodhna
5,794
579
72
7
0
201,825
2
L
Neith
4,378
438
31
3
0
176,098
2
W
Anubis
6,076
608
57
6
0
156,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role