Player Matchup

Ao Kuang
Ao Kuang
Gabriel_Atlas
Ao Kuang
Level 88
God Stats
18W - 11L
1,621 SR
Queue Stats
484W - 492L
1,398 Elo+
Solo
Hel
Hel
Im__DanixX
Hel
Level 129
God Stats
10W - 4L
1,585 SR
Queue Stats
107W - 111L
1,466 Elo+
Solo
Xbalanque
Xbalanque
WOLF2563
Xbalanque
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
597W - 615L
1,488 Elo+
Solo
Danzaburou
Danzaburou
somme_courte
Danzaburou
Level 82
God Stats
3W - 2L
1,568 SR
Queue Stats
336W - 320L
1,453 Elo+
Solo
Mulan
Mulan
zSanjiiiz
Mulan
Level 86
God Stats
11W - 8L
1,462 SR
Queue Stats
430W - 437L
1,452 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,451 Elo+

VS

Team Averages
Level 119
1,494 SR
1,444 Elo+
Heimdallr
Heimdallr
DeViLlIkECooKIE
Heimdallr
Level 127
God Stats
4W - 6L
1,391 SR
Queue Stats
464W - 526L
1,427 Elo+
Solo
Yemoja
Yemoja
Icey_Shinobi
Yemoja
Level 104
God Stats
1W - 3L
1,570 SR
Queue Stats
126W - 127L
1,396 Elo+
Solo
Chang'e
Chang'e
Im_Nefelibata
Chang'e
Level 124
God Stats
40W - 35L
1,591 SR
Queue Stats
317W - 305L
1,531 Elo+
Solo
Arachne
Arachne
Ragnarback
Arachne
Level 139
God Stats
11W - 12L
1,422 SR
Queue Stats
694W - 714L
1,427 Elo+
Solo
Achilles
Achilles
klassik_mor
Achilles
Level 103
God Stats
45W - 45L
1,494 SR
Queue Stats
737W - 714L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gabriel_Atlas
Ao Kuang
11
6 / 0 / 1
6,488
649
4,691
5,446
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 4
6,110
611
5,056
4,751
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
WOLF2563
Xbalanque
10
3 / 1 / 5
6,111
611
6,609
4,984
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
somme_courte
Danzaburou
8
6 / 2 / 1
6,176
618
4,848
7,812
3,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
zSanjiiiz
Mulan
11
0 / 1 / 2
6,013
601
3,563
7,681
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeViLlIkECooKIE
Heimdallr
7
0 / 6 / 2
4,658
466
2,115
6,518
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
9
2 / 2 / 1
5,715
572
3,092
9,360
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
8
0 / 2 / 0
4,821
482
2,798
4,521
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Ragnarback
Arachne
8
1 / 4 / 1
5,285
529
4,455
8,713
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
klassik_mor
Achilles
10
0 / 2 / 1
5,719
572
4,618
7,274
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
3
4
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DeViLlIkECooKIE
Heimdallr
0
6
2
0.17
W
Ao Kuang
Gabriel_Atlas
Ao Kuang
6
0
1
6.5
L
Yemoja
2
2
1
1.25
L
Chang'e
0
2
0
0
W
1
0
4
3
L
Arachne
Ragnarback
Arachne
1
4
1
0.38
W
Xbalanque
WOLF2563
Xbalanque
3
1
5
5.5
L
Achilles
klassik_mor
Achilles
0
2
1
0.25
W
Danzaburou
somme_courte
Danzaburou
6
2
1
3.25
W
Mulan
zSanjiiiz
Mulan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
17,078
30,674
Taken
36,386
11,966
Mitigated
14,084
13,987
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DeViLlIkECooKIE
Heimdallr
2,115
940
0
265
6,518
1,366
0
581
5,937
0
15,361
W
Ao Kuang
Gabriel_Atlas
Ao Kuang
4,691
1,328
0
2,449
5,446
2,137
0
654
4,710
26,906
5,725
L
Yemoja
3,092
553
360
3,947
9,360
3,901
100
1,936
7,378
20,892
0
L
Chang'e
2,798
172
196
1,447
4,521
1,312
0
2,247
2,110
19,450
0
W
5,056
163
184
2,871
4,751
1,338
110
2,065
2,504
38,247
0
L
Arachne
Ragnarback
Arachne
4,455
2,533
0
3,066
8,713
2,967
0
3,953
4,606
0
30,545
W
Xbalanque
WOLF2563
Xbalanque
6,609
2,779
0
1,505
4,984
1,417
0
1,306
3,678
0
36,398
L
Achilles
klassik_mor
Achilles
4,618
600
0
3,316
7,274
4,538
0
273
6,467
0
29,822
W
Danzaburou
somme_courte
Danzaburou
4,848
1,839
439
1,967
7,812
3,456
0
1,601
6,211
0
16,047
W
Mulan
zSanjiiiz
Mulan
3,563
355
0
4,572
7,681
3,618
0
0
7,087
0
34,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
26,198
316
Minions Killed
259
0
Camps Cleared
0
1,034,784
Distance Traveled
908,928
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,658
466
42
4
0
168,786
6
W
Ao Kuang
6,488
649
64
6
0
224,064
2
L
Yemoja
5,715
572
38
4
0
181,503
1
L
Chang'e
4,821
482
41
4
0
156,252
3
W
Hel
6,110
611
77
8
0
213,808
3
L
Arachne
5,285
529
65
7
0
209,913
2
W
Xbalanque
6,111
611
67
7
0
192,961
0
L
Achilles
5,719
572
73
7
0
192,474
3
W
Danzaburou
6,176
618
27
3
0
200,351
5
W
Mulan
6,013
601
81
8
0
203,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role