Player Matchup

Sun Wukong
Sun Wukong
KWP_Claudius
Sun Wukong
Level 60
God Stats
1W - 0L
1,526 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 1
Anubis
Anubis
KWP_Dino
Anubis
Level 106
God Stats
2W - 2L
1,629 SR
Queue Stats
20W - 18L
1,560 Elo+
Party 1
Bastet
Bastet
KWP_Sherazade
Bastet
Level 59
God Stats
12W - 8L
1,628 SR
Queue Stats
42W - 66L
1,446 Elo+
Party 1
Team Averages
Level 75
1,594 SR
1,491 Elo+

VS

Team Averages
Level 117
1,498 SR
1,436 Elo+
Ne Zha
Ne Zha
ARealSituation
Ne Zha
Level 140
God Stats
1W - 2L
1,436 SR
Queue Stats
33W - 33L
1,476 Elo+
Solo
Apollo
Apollo
SOCCERFREAK170
Apollo
Level 129
God Stats
7W - 14L
1,394 SR
Queue Stats
676W - 803L
1,472 Elo+
Solo
Ah Puch
Ah Puch
TWISTED_xSHADOWx
Ah Puch
Level 83
God Stats
2W - 3L
1,665 SR
Queue Stats
50W - 59L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KWP_Claudius
Sun Wukong
13
5 / 1 / 4
8,241
749
7,408
8,178
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
KWP_Dino
Anubis
13
6 / 2 / 7
8,397
763
6,659
7,373
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 8
7,550
686
6,840
4,782
1,669
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,237
567
3,766
6,830
2,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 1
7,377
671
3,439
8,736
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 1
7,722
702
5,675
7,841
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Sun Wukong
KWP_Claudius
Sun Wukong
5
1
4
7
W
Anubis
KWP_Dino
Anubis
6
2
7
4.75
W
2
1
8
6
L
2
5
1
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
12,880
20,333
Taken
23,407
10,989
Mitigated
7,144
5,627
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,766
890
0
462
6,830
2,516
0
2,454
4,162
0
13,001
W
Sun Wukong
KWP_Claudius
Sun Wukong
7,408
1,966
0
964
8,178
6,369
0
2,947
5,231
0
25,889
W
Anubis
KWP_Dino
Anubis
6,659
120
38
4,080
7,373
2,951
82
2,159
5,214
32,775
0
W
6,840
1,403
0
545
4,782
1,669
0
859
3,923
0
13,348
L
3,439
1,516
0
1,392
8,736
2,287
284
2,892
5,431
0
23,406
L
5,675
117
0
2,170
7,841
2,341
387
1,283
6,051
25,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
21,336
146
Minions Killed
132
8
Camps Cleared
3
612,454
Distance Traveled
583,120
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,237
567
15
1
1
197,250
7
W
Sun Wukong
8,241
749
49
4
5
213,743
2
W
Anubis
8,397
763
88
8
1
188,393
4
W
Bastet
7,550
686
9
1
2
210,318
3
L
Apollo
7,377
671
54
5
2
195,012
3
L
Ah Puch
7,722
702
63
6
0
190,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role