Player Matchup

Sylvanus
Sylvanus
Gold III
Hybrid Rebirth
Sylvanus
Gold III
Level 159
God Stats
6W - 2L
1,667 SR
Queue Stats
146W - 172L
1,478 MMR
Party 2
Chiron
Chiron
Platinum V
l Vamped l
Chiron
Platinum V
Level 146
God Stats
39W - 47L
1,516 SR
Queue Stats
408W - 486L
1,330 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
yell0wcray0n
Baba Yaga
Silver I
Level 71
God Stats
4W - 5L
1,537 SR
Queue Stats
109W - 147L
1,238 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,574 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,409 SR
1,142 MMR
Discordia
Discordia
Gold IV
BZH JonKalott
Discordia
Gold IV
Level 146
God Stats
5W - 16L
1,372 SR
Queue Stats
643W - 749L
1,467 MMR
Solo
Anhur
Anhur
Silver V
KiIlerPotato
Anhur
Silver V
Level 63
God Stats
4W - 6L
1,476 SR
Queue Stats
14W - 30L
952 MMR
Party 1
Ymir
Ymir
Silver V
MorTaI Soul
Ymir
Silver V
Level 67
God Stats
1W - 3L
1,379 SR
Queue Stats
16W - 32L
1,009 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 4 / 8
10,895
605
10,179
21,003
23,138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
l Vamped l
Chiron
15
2 / 1 / 6
10,657
592
14,842
7,999
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
yell0wcray0n
Baba Yaga
16
6 / 1 / 3
11,610
645
14,063
15,106
6,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesFenrirGilgameshChaacArtio

VS

Bans
HadesBastetZeusNeithChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BZH JonKalott
Discordia
14
1 / 2 / 3
10,021
557
17,104
7,185
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 0
10,321
573
8,740
14,323
4,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 4
10,621
590
7,412
24,040
24,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
8
Kills
5
6
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
BZH JonKalott
Discordia
1
2
3
1.25
W
Sylvanus
0
4
8
1
L
4
4
0
1
L
0
3
4
0.67
W
Chiron
l Vamped l
Chiron
2
1
6
5
W
Baba Yaga
yell0wcray0n
Baba Yaga
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
33,256
44,108
Taken
45,548
32,605
Mitigated
31,482
17,072
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BZH JonKalott
Discordia
17,104
224
976
1,257
7,185
2,258
0
3,805
3,380
63,742
0
W
Sylvanus
10,179
1,547
2,476
5,919
21,003
23,138
238
9,213
11,790
24,824
0
L
8,740
5,680
1,991
4,740
14,323
4,919
0
10,455
3,868
0
31,048
L
7,412
1,009
1,018
5,082
24,040
24,305
0
10,306
13,734
22,646
0
W
Chiron
l Vamped l
Chiron
14,842
5,989
1,479
2,456
7,999
3,190
1,839
5,606
2,393
0
51,304
W
Baba Yaga
yell0wcray0n
Baba Yaga
14,063
1,559
33
4,709
15,106
6,277
511
10,189
4,917
50,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
30,963
196
Minions Killed
202
11
Camps Cleared
5
924,890
Distance Traveled
940,050
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,021
557
116
6
2
321,664
4
W
Sylvanus
10,895
605
36
2
1
269,933
4
L
Anhur
10,321
573
45
3
3
299,424
6
L
Ymir
10,621
590
41
2
0
318,962
4
W
Chiron
10,657
592
84
5
9
319,041
3
W
Baba Yaga
11,610
645
76
4
1
335,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role