Player Matchup

Morgan Le Fay
Morgan Le Fay
CarnageIX
Morgan Le Fay
Level 28
God Stats
80W - 96L
1,656 SR
Queue Stats
171W - 241L
1,443 Elo+
Party 3
Athena
Athena
DigitalHorse
Athena
Level 127
God Stats
1W - 2L
1,600 SR
Queue Stats
115W - 141L
1,431 Elo+
Party 2
Bastet
Bastet
GentlemanBeef
Bastet
Level 144
God Stats
15W - 9L
1,648 SR
Queue Stats
551W - 574L
1,588 Elo+
Solo
Jing Wei
Jing Wei
RADITZSSj3
Jing Wei
Level 45
God Stats
9W - 19L
1,434 SR
Queue Stats
161W - 235L
1,462 Elo+
Party 3
Odin
Odin
Ragnarok22682
Odin
Level 153
God Stats
1W - 1L
1,690 SR
Queue Stats
172W - 174L
1,492 Elo+
Party 2
Team Averages
Level 99
1,606 SR
1,483 Elo+

VS

Team Averages
Level 76
1,581 SR
1,549 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Sennaxo
Neith
Level 6
God Stats
2W - 0L
1,767 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 1
Susano
Susano
Tmw1
Susano
Level 6
God Stats
2W - 1L
1,577 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 1
He Bo
He Bo
hishgee
He Bo
Level 145
God Stats
17W - 13L
1,563 SR
Queue Stats
285W - 286L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CarnageIX
Morgan Le Fay
12
0 / 4 / 2
6,346
1,058
5,547
6,228
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
0 / 2 / 2
6,035
1,006
1,398
6,482
4,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 2 / 2
6,878
1,146
8,809
6,308
1,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
RADITZSSj3
Jing Wei
12
2 / 5 / 3
7,012
1,169
3,067
8,203
2,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,756
1,126
2,134
7,422
5,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

293

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
8 / 0 / 5
9,013
1,502
11,230
6,180
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
 
Morgan Le Fay
13
1 / 0 / 9
6,991
1,165
8,641
3,715
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Sennaxo
Neith
13
0 / 2 / 8
6,609
1,102
1,421
3,687
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Tmw1
Susano
13
2 / 3 / 8
7,220
1,203
5,198
6,633
2,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
hishgee
He Bo
13
3 / 0 / 3
7,546
1,258
3,110
2,739
666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
14
14
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
0
5
10.5
W
Morgan Le Fay
 
Morgan Le Fay
1
0
9
5.5
L
Morgan Le Fay
CarnageIX
Morgan Le Fay
0
4
2
0.25
L
Athena
0
2
2
0.5
L
2
2
2
1.5
L
Jing Wei
RADITZSSj3
Jing Wei
2
5
3
0.7
L
1
1
2
2
W
Neith
Sennaxo
Neith
0
2
8
2
W
Susano
Tmw1
Susano
2
3
8
2
W
He Bo
hishgee
He Bo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,955
Damage
29,600
34,643
Taken
22,954
16,945
Mitigated
8,841
1,199
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,230
2,321
0
669
6,180
3,111
0
2,867
3,123
1,077
20,956
W
Morgan Le Fay
 
Morgan Le Fay
8,641
390
69
732
3,715
1,256
0
803
2,812
17,744
0
L
Morgan Le Fay
CarnageIX
Morgan Le Fay
5,547
1,154
55
616
6,228
2,124
0
2,155
3,813
19,216
0
L
Athena
1,398
162
0
0
6,482
4,620
0
1,168
5,017
3,490
0
L
8,809
1,472
0
494
6,308
1,903
0
2,369
3,659
0
14,972
L
Jing Wei
RADITZSSj3
Jing Wei
3,067
2,019
0
0
8,203
2,734
0
4,102
3,763
0
21,318
L
2,134
478
0
34
7,422
5,564
0
1,486
5,751
0
10,227
W
Neith
Sennaxo
Neith
1,421
547
0
87
3,687
1,448
0
927
2,710
0
6,113
W
Susano
Tmw1
Susano
5,198
1,148
0
198
6,633
2,360
0
1,657
4,816
0
9,978
W
He Bo
hishgee
He Bo
3,110
0
0
0
2,739
666
0
183
2,548
25,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
37,379
100
Minions Killed
136
3
Camps Cleared
9
587,936
Distance Traveled
670,611
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,013
1,502
21
4
3
158,151
0
W
Morgan Le Fay
6,991
1,165
20
3
0
140,479
0
L
Morgan Le Fay
6,346
1,058
27
5
0
105,890
1
L
Athena
6,035
1,006
2
0
0
57,822
0
L
Bastet
6,878
1,146
18
3
1
154,694
0
L
Jing Wei
7,012
1,169
34
6
1
134,169
0
L
Odin
6,756
1,126
19
3
1
135,361
0
W
Neith
6,609
1,102
19
3
0
113,581
1
W
Susano
7,220
1,203
13
2
0
128,762
0
W
He Bo
7,546
1,258
63
11
6
129,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role