Player Matchup

Odin
Odin
SurrrenderAtTen
Odin
Level 64
God Stats
0W - 2L
1,358 SR
Queue Stats
14W - 15L
1,499 Elo+
Party 1
Ra
Ra
TrolloQueue
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,458 Elo+
Party 1
Ganesha
Ganesha
iamkingkev
Ganesha
Level 66
God Stats
0W - 2L
1,410 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Team Averages
Level 58
1,423 SR
1,485 Elo+

VS

Team Averages
Level 128
1,602 SR
1,473 Elo+
Cthulhu
Cthulhu
DruggieBuddy
Cthulhu
Level 143
God Stats
28W - 19L
1,593 SR
Queue Stats
237W - 258L
1,509 Elo+
Solo
Thoth
Thoth
jjaxxer
Thoth
Level 113
God Stats
1W - 0L
1,569 SR
Queue Stats
171W - 217L
1,446 Elo+
Solo
Ne Zha
Ne Zha
pøulpe
Ne Zha
Level 128
God Stats
7W - 4L
1,645 SR
Queue Stats
16W - 22L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,470
679
3,213
6,943
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 2
6,797
618
1,234
7,119
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
iamkingkev
Ganesha
10
0 / 5 / 2
7,294
663
2,629
11,665
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DruggieBuddy
Cthulhu
13
4 / 0 / 8
8,888
808
6,250
8,094
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
jjaxxer
Thoth
12
6 / 1 / 4
8,303
755
5,665
3,235
1,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
pøulpe
Ne Zha
12
2 / 1 / 9
7,785
708
11,934
6,127
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DruggieBuddy
Cthulhu
4
0
8
8
L
2
2
0
1
L
0
5
2
0.2
L
Ganesha
iamkingkev
Ganesha
0
5
2
0.2
W
Thoth
jjaxxer
Thoth
6
1
4
8
W
Ne Zha
pøulpe
Ne Zha
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,076
Damage
23,849
25,727
Taken
17,456
17,338
Mitigated
14,669
3,192
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DruggieBuddy
Cthulhu
6,250
168
671
1,486
8,094
8,361
417
1,963
6,004
25,719
0
L
3,213
345
0
340
6,943
4,184
0
3,322
3,514
604
7,358
L
1,234
172
440
778
7,119
2,561
0
2,900
3,908
29,178
0
L
Ganesha
iamkingkev
Ganesha
2,629
416
0
1,634
11,665
10,593
0
6,075
5,180
7,705
0
W
Thoth
jjaxxer
Thoth
5,665
298
0
315
3,235
1,030
78
953
2,134
23,884
427
W
Ne Zha
pøulpe
Ne Zha
11,934
2,132
0
1,469
6,127
5,278
0
1,572
4,403
0
31,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,561
Gold Earned
24,976
104
Minions Killed
129
3
Camps Cleared
7
574,154
Distance Traveled
635,984
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,888
808
51
5
2
213,129
3
L
Odin
7,470
679
24
2
0
203,650
3
L
Ra
6,797
618
80
7
3
177,040
6
L
Ganesha
7,294
663
0
0
0
193,464
4
W
Thoth
8,303
755
42
4
1
198,841
5
W
Ne Zha
7,785
708
36
3
4
224,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role