Player Matchup

Sol
Sol
Its Yatti
Sol
Level 129
God Stats
0W - 2L
1,239 SR
Queue Stats
90W - 70L
1,624 Elo+
Party 2
Hun Batz
Hun Batz
LeBlanc Forever
Hun Batz
Level 145
God Stats
1W - 1L
1,739 SR
Queue Stats
417W - 418L
1,527 Elo+
Party 2
Cerberus
Cerberus
Sakuzai
Cerberus
Level 134
God Stats
2W - 3L
1,511 SR
Queue Stats
267W - 263L
1,500 Elo+
Solo
Izanami
Izanami
SneaK3Beaver419
Izanami
Level 83
God Stats
0W - 1L
1,603 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 2
Zeus
Zeus
Trichak
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,390 Elo+
Party 2
Team Averages
Level 111
1,518 SR
1,501 Elo+

VS

Team Averages
Level 120
1,520 SR
1,490 Elo+
Awilix
Awilix
AUDI BROTHER 2
Awilix
Level 159
God Stats
6W - 4L
1,417 SR
Queue Stats
245W - 237L
1,481 Elo+
Party 3
Vulcan
Vulcan
JoeRCB
Vulcan
Level 136
God Stats
25W - 16L
1,575 SR
Queue Stats
849W - 862L
1,510 Elo+
Solo
Thor
Thor
MAZDARATI9597
Thor
Level 100
God Stats
5W - 2L
1,816 SR
Queue Stats
238W - 225L
1,490 Elo+
Party 3
Neith
Neith
YungBrady503
Neith
Level 115
God Stats
30W - 24L
1,547 SR
Queue Stats
979W - 1,018L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
hahahayley6
Kuzenbo
Level 89
God Stats
4W - 7L
1,247 SR
Queue Stats
638W - 723L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 4
10,849
723
13,700
16,580
5,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
13
1 / 6 / 8
8,925
595
3,825
14,669
14,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Sakuzai
Cerberus
20
3 / 7 / 12
11,377
758
13,867
26,638
30,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 7 / 5
10,967
731
14,599
16,377
5,546
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Trichak
Zeus
19
6 / 6 / 8
11,316
754
14,448
13,268
5,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 11
12,110
807
17,939
14,289
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
JoeRCB
Vulcan
20
5 / 1 / 18
12,284
819
22,493
7,285
2,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 5 / 11
12,932
862
10,649
13,530
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 4 / 20
12,487
832
20,826
13,175
4,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
hahahayley6
Kuzenbo
17
2 / 4 / 20
11,322
755
7,834
28,247
36,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
114
18
Kills
34
34
Deaths
19
37
Assists
80
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
L
4
8
4
0.75
W
Vulcan
JoeRCB
Vulcan
5
1
18
14
L
Hun Batz
1
6
8
0.83
W
10
5
11
3.1
L
Cerberus
Sakuzai
Cerberus
3
7
12
1.29
L
4
7
5
0.93
L
Zeus
Trichak
Zeus
6
6
8
1.67
W
9
4
20
4.75
W
Kuzenbo
hahahayley6
Kuzenbo
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,439
Damage
79,741
87,532
Taken
76,526
61,011
Mitigated
56,597
24,241
Healing
30,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,939
6,784
1,062
2,695
14,289
6,727
1,998
6,064
8,225
0
29,856
L
13,700
3,988
1,598
3,537
16,580
5,223
1,608
6,147
10,055
27,577
0
W
Vulcan
JoeRCB
Vulcan
22,493
8,573
1,424
2,070
7,285
2,411
710
5,218
2,067
44,440
0
L
Hun Batz
3,825
446
1,277
1,682
14,669
14,425
0
4,220
9,992
0
9,662
W
10,649
1,211
2,507
2,145
13,530
6,911
1,211
9,946
3,584
0
32,229
L
Cerberus
Sakuzai
Cerberus
13,867
729
995
6,494
26,638
30,517
171
9,846
16,120
36,781
0
L
14,599
9,319
551
4,865
16,377
5,546
0
4,524
11,493
0
41,109
L
Zeus
Trichak
Zeus
14,448
1,200
1,034
2,208
13,268
5,300
0
5,590
7,465
31,647
0
W
20,826
11,776
1,623
4,006
13,175
4,411
945
7,086
5,414
0
33,859
W
Kuzenbo
hahahayley6
Kuzenbo
7,834
2,610
2,832
10,067
28,247
36,137
622
13,701
14,546
15,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,434
Gold Earned
61,135
208
Minions Killed
155
0
Camps Cleared
0
1,142,195
Distance Traveled
1,490,544
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,110
807
28
2
0
287,286
0
L
Sol
10,849
723
40
3
0
242,516
0
W
Vulcan
12,284
819
46
3
0
352,661
0
L
Hun Batz
8,925
595
7
0
0
171,846
0
W
Thor
12,932
862
42
3
0
271,710
2
L
Cerberus
11,377
758
52
3
0
252,872
2
L
Izanami
10,967
731
62
4
0
244,068
3
L
Zeus
11,316
754
47
3
0
230,893
0
W
Neith
12,487
832
28
2
0
268,135
0
W
Kuzenbo
11,322
755
11
1
0
310,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role