Player Matchup

Neith
Neith
PoossyyKnighT
Neith
Level 40
God Stats
4W - 23L
1,202 SR
Queue Stats
15W - 54L
1,207 Elo+
Party 1
Nox
Nox
Teeny_Uini
Nox
Level 107
God Stats
0W - 2L
1,213 SR
Queue Stats
31W - 80L
1,290 Elo+
Party 1
Ymir
Ymir
fatalitist_fui
Ymir
Level 82
God Stats
13W - 37L
1,346 SR
Queue Stats
32W - 95L
1,261 Elo+
Party 1
Team Averages
Level 76
1,254 SR
1,252 Elo+

VS

Team Averages
Level 113
1,829 SR
1,889 Elo+
Nox
Nox
Minyatar
Nox
Level 127
God Stats
13W - 2L
1,672 SR
Queue Stats
381W - 104L
1,856 Elo+
Party 2
Ganesha
Ganesha
WellSlothTheRoth
Ganesha
Level 103
God Stats
116W - 23L
1,951 SR
Queue Stats
162W - 31L
1,920 Elo+
Party 2
Chaac
Chaac
veidar
Chaac
Level 110
God Stats
174W - 48L
1,865 SR
Queue Stats
275W - 83L
1,890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,509
626
4,397
10,874
3,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 2
6,933
578
5,210
10,021
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 1
7,955
663
3,667
17,573
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
9,813
818
12,156
4,287
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 13
8,999
750
7,536
14,831
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
veidar
Chaac
14
8 / 1 / 6
9,823
819
13,148
11,492
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
2
Kills
15
15
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
1
4
2
0.5
L
0
5
2
0.2
W
0
2
13
3.25
L
1
6
1
0.25
W
Chaac
veidar
Chaac
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,274
Damage
32,840
38,468
Taken
30,610
20,760
Mitigated
24,119
3,574
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,156
717
0
1,848
4,287
1,686
1,557
1,140
3,147
45,135
0
L
4,397
1,197
0
464
10,874
3,287
0
5,563
4,785
0
18,035
L
5,210
357
0
218
10,021
2,975
0
4,765
4,876
29,494
0
W
7,536
678
0
3,759
14,831
13,728
303
4,061
10,770
14,457
0
L
3,667
425
666
2,226
17,573
14,498
0
9,059
7,770
15,028
0
W
Chaac
veidar
Chaac
13,148
1,530
0
4,470
11,492
8,705
598
3,929
7,563
0
39,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,397
Gold Earned
28,635
90
Minions Killed
159
3
Camps Cleared
8
639,762
Distance Traveled
739,768
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,813
818
94
8
5
255,385
4
L
Neith
7,509
626
30
3
1
241,691
1
L
Nox
6,933
578
39
3
1
200,959
0
W
Ganesha
8,999
750
3
0
0
242,262
3
L
Ymir
7,955
663
21
2
1
197,112
1
W
Chaac
9,823
819
62
5
3
242,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role