Player Matchup

Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ItsLadyKraken
Nu Wa
Level 68
God Stats
6W - 2L
1,593 SR
Queue Stats
186W - 169L
1,407 Elo+
Solo
Anubis
Anubis
MrNaztyTimee
Anubis
Level 87
God Stats
6W - 11L
1,449 SR
Queue Stats
636W - 699L
1,404 Elo+
Solo
Apollo
Apollo
Sugar_Bear1986
Apollo
Level 129
God Stats
3W - 1L
1,580 SR
Queue Stats
226W - 228L
1,320 Elo+
Solo
Team Averages
Level 85
1,525 SR
1,426 Elo+

VS

Team Averages
Level 64
1,473 SR
1,358 Elo+
Janus
Janus
Alpha-Xel
Janus
Level 63
God Stats
1W - 3L
1,367 SR
Queue Stats
127W - 175L
1,375 Elo+
Solo
He Bo
He Bo
thetarded
He Bo
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 57L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
xRamosPapi
Kumbhakarna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,344 Elo+
Party 1
Awilix
Awilix
xRustyPapi
Awilix
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,346 Elo+
Party 1
Jormungandr
Jormungandr
xkuzmapapi
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
8 / 4 / 22
12,125
808
16,186
14,006
6,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
 
Amaterasu
16
3 / 5 / 20
10,385
692
5,905
14,385
12,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
14 / 2 / 20
13,060
871
24,183
13,059
5,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
20
15 / 3 / 16
13,731
915
18,703
11,914
6,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 16
9,580
639
5,266
9,555
4,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alpha-Xel
Janus
16
2 / 7 / 7
9,611
641
11,403
12,011
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
thetarded
He Bo
15
0 / 9 / 11
9,184
612
7,595
13,910
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
xRamosPapi
Kumbhakarna
15
2 / 11 / 7
9,730
649
5,918
19,205
17,015
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
xRustyPapi
Awilix
18
11 / 6 / 4
11,779
785
14,112
12,289
4,120
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xkuzmapapi
Jormungandr
16
2 / 8 / 12
10,622
708
9,266
23,159
15,109
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
58
40
Kills
17
18
Deaths
41
94
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
4
22
4.75
W
Amaterasu
 
Amaterasu
3
5
20
2.6
L
Janus
Alpha-Xel
Janus
2
7
7
0.79
W
14
2
20
12
W
Anubis
15
3
16
7.67
W
0
4
16
2
L
He Bo
thetarded
He Bo
0
9
11
0.61
L
Kumbhakarna
xRamosPapi
Kumbhakarna
2
11
7
0.5
L
Awilix
xRustyPapi
Awilix
11
6
4
2.17
L
Jormungandr
xkuzmapapi
Jormungandr
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,243
Damage
48,294
62,919
Taken
80,574
36,120
Mitigated
42,807
26,985
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,186
3,339
1,038
5,432
14,006
6,235
444
8,633
5,373
33,934
0
W
Amaterasu
 
Amaterasu
5,905
2,842
591
4,151
14,385
12,172
515
7,564
6,821
420
10,695
L
Janus
Alpha-Xel
Janus
11,403
582
306
1,240
12,011
3,418
780
9,384
2,627
29,983
0
W
24,183
8,458
1,841
4,253
13,059
5,974
3,098
7,074
5,985
39,632
0
W
Anubis
18,703
424
395
6,654
11,914
6,990
413
7,356
4,558
41,576
0
W
5,266
2,155
1,400
1,230
9,555
4,749
1,157
3,555
6,000
0
13,264
L
He Bo
thetarded
He Bo
7,595
1,275
0
768
13,910
3,145
415
9,800
4,110
19,219
0
L
Kumbhakarna
xRamosPapi
Kumbhakarna
5,918
427
585
635
19,205
17,015
38
11,590
7,615
17,202
0
L
Awilix
xRustyPapi
Awilix
14,112
5,556
729
1,617
12,289
4,120
131
8,929
3,360
0
26,209
L
Jormungandr
xkuzmapapi
Jormungandr
9,266
1,391
0
3,023
23,159
15,109
0
19,670
3,489
31,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,881
Gold Earned
50,926
142
Minions Killed
144
0
Camps Cleared
0
1,215,259
Distance Traveled
1,043,703
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,125
808
38
3
0
261,006
0
W
Amaterasu
10,385
692
7
0
0
276,194
2
L
Janus
9,611
641
30
2
0
212,688
0
W
Nu Wa
13,060
871
29
2
0
273,066
0
W
Anubis
13,731
915
57
4
0
230,723
0
W
Apollo
9,580
639
11
1
0
174,270
0
L
He Bo
9,184
612
27
2
0
218,372
0
L
Kumbhakarna
9,730
649
10
1
0
203,913
0
L
Awilix
11,779
785
32
2
0
261,350
0
L
Jormungandr
10,622
708
45
3
0
147,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role