Player Matchup

Scylla
Scylla
A Wild ZW
Scylla
Level 153
God Stats
8W - 3L
1,621 SR
Queue Stats
649W - 522L
1,691 Elo+
Party 1
Bacchus
Bacchus
AdrenelineRush7
Bacchus
Level 153
God Stats
35W - 12L
1,855 SR
Queue Stats
861W - 469L
1,751 Elo+
Party 1
Camazotz
Camazotz
Doxxitey
Camazotz
Level 160
God Stats
15W - 13L
1,670 SR
Queue Stats
633W - 456L
1,715 Elo+
Party 1
Artemis
Artemis
NotJerryMouse
Artemis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Retroxil
Gilgamesh
Level 160
God Stats
17W - 7L
1,704 SR
Queue Stats
1,107W - 613L
1,750 Elo+
Party 1
Team Averages
Level 155
1,670 SR
1,689 Elo+

VS

Team Averages
Level 139
1,588 SR
1,578 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ChaseCow
Tiamat
Level 159
God Stats
1W - 4L
1,722 SR
Queue Stats
181W - 139L
1,704 Elo+
Solo
Bacchus
Bacchus
ElevateAres
Bacchus
Level 147
God Stats
9W - 13L
1,541 SR
Queue Stats
394W - 370L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
tronoc
Gilgamesh
Level 103
God Stats
18W - 22L
1,677 SR
Queue Stats
254W - 216L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A Wild ZW
Scylla
8
1 / 1 / 3
4,370
728
1,133
2,050
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 2
3,949
658
1,594
3,559
1,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Camazotz
Doxxitey
Camazotz
8
5 / 1 / 0
4,910
818
3,653
4,778
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
7
0 / 2 / 0
3,885
648
1,194
3,919
412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Retroxil
Gilgamesh
8
2 / 1 / 2
5,080
847
2,396
4,607
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 0 / 0
4,903
817
4,363
3,551
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
 
Bakasura
8
2 / 2 / 0
4,592
765
2,019
4,952
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ChaseCow
Tiamat
7
1 / 3 / 0
4,011
669
1,620
3,454
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
ElevateAres
Bacchus
1
0 / 0 / 0
2,751
459
0
0
0
Gilgamesh
tronoc
Gilgamesh
7
0 / 3 / 1
4,025
671
1,983
4,660
1,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
5
5
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
0
0
2
L
Bakasura
 
Bakasura
2
2
0
1
W
Scylla
A Wild ZW
Scylla
1
1
3
2.5
W
0
0
2
1
L
Tiamat
ChaseCow
Tiamat
1
3
0
0.33
W
Camazotz
Doxxitey
Camazotz
5
1
0
5
L
Bacchus
ElevateAres
Bacchus
0
0
0
0
W
Artemis
0
2
0
0
W
Gilgamesh
Retroxil
Gilgamesh
2
1
2
3
L
Gilgamesh
tronoc
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,970
Damage
9,985
18,913
Taken
16,617
5,172
Mitigated
5,390
8,101
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,363
1,911
0
1,958
3,551
904
0
841
2,710
0
26,233
L
Bakasura
 
Bakasura
2,019
1,554
0
1,309
4,952
1,568
0
723
4,181
0
15,717
W
Scylla
A Wild ZW
Scylla
1,133
134
0
287
2,050
429
0
702
1,223
20,106
0
W
1,594
290
767
1,489
3,559
1,348
0
208
3,351
4,450
0
L
Tiamat
ChaseCow
Tiamat
1,620
134
0
672
3,454
1,111
0
1,043
2,339
16,367
0
W
Camazotz
Doxxitey
Camazotz
3,653
1,350
0
3,176
4,778
1,506
0
710
3,875
0
24,247
L
Bacchus
ElevateAres
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
1,194
558
0
897
3,919
412
0
0
3,919
0
16,292
W
Gilgamesh
Retroxil
Gilgamesh
2,396
1,048
0
1,485
4,607
1,477
0
0
4,418
0
22,576
L
Gilgamesh
tronoc
Gilgamesh
1,983
706
0
1,064
4,660
1,807
0
0
4,660
0
15,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
20,282
193
Minions Killed
189
0
Camps Cleared
0
651,632
Distance Traveled
521,304
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,903
817
61
10
0
107,882
3
L
Bakasura
4,592
765
52
9
0
158,153
1
W
Scylla
4,370
728
44
7
0
124,177
0
W
Bacchus
3,949
658
8
1
0
137,686
3
L
Tiamat
4,011
669
40
7
0
122,394
3
W
Camazotz
4,910
818
48
8
0
156,401
1
L
Bacchus
2,751
459
0
0
0
0
0
W
Artemis
3,885
648
37
6
0
98,948
0
W
Gilgamesh
5,080
847
56
9
0
134,420
0
L
Gilgamesh
4,025
671
36
6
0
132,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role