Player Matchup

Yemoja
Yemoja
Inei1
Yemoja
Level 69
God Stats
22W - 6L
1,727 SR
Queue Stats
225W - 166L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Shrekzerker
Gilgamesh
Level 25
God Stats
107W - 56L
1,623 SR
Queue Stats
175W - 99L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
XTrippingOut
Heimdallr
Level 47
God Stats
26W - 24L
1,482 SR
Queue Stats
112W - 112L
1,521 Elo+
Solo
Hel
Hel
eaaem
Hel
Level 75
God Stats
24W - 15L
1,596 SR
Queue Stats
316W - 226L
1,558 Elo+
Party 1
Achilles
Achilles
plau26
Achilles
Level 29
God Stats
9W - 6L
1,584 SR
Queue Stats
85W - 57L
1,575 Elo+
Party 1
Team Averages
Level 49
1,602 SR
1,563 Elo+

VS

Team Averages
Level 90
1,536 SR
1,591 Elo+
Cernunnos
Cernunnos
DatBoiSquidy
Cernunnos
Level 102
God Stats
27W - 15L
1,623 SR
Queue Stats
166W - 122L
1,614 Elo+
Party 2
Bacchus
Bacchus
ElPiggy69
Bacchus
Level 47
God Stats
8W - 7L
1,439 SR
Queue Stats
176W - 191L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaxosGojira
Tsukuyomi
Level 48
God Stats
0W - 1L
1,417 SR
Queue Stats
14W - 10L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
MegamanPrime522
Nu Wa
Level 127
God Stats
3W - 6L
1,421 SR
Queue Stats
192W - 184L
1,565 Elo+
Party 2
Mulan
Mulan
Truman2014
Mulan
Level 128
God Stats
30W - 9L
1,782 SR
Queue Stats
357W - 212L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Inei1
Yemoja
16
4 / 5 / 21
12,411
496
6,372
33,304
43,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Shrekzerker
Gilgamesh
20
8 / 3 / 7
14,587
583
18,200
21,973
11,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
XTrippingOut
Heimdallr
20
14 / 7 / 15
14,002
560
26,890
29,776
12,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
eaaem
Hel
20
11 / 4 / 10
14,296
572
14,151
21,126
10,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
plau26
Achilles
18
0 / 3 / 11
11,522
461
4,919
22,957
27,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DatBoiSquidy
Cernunnos
15
5 / 8 / 4
11,119
445
17,193
17,683
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ElPiggy69
Bacchus
19
4 / 5 / 9
12,833
513
20,289
18,161
10,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MaxosGojira
Tsukuyomi
15
4 / 13 / 7
10,912
436
13,011
20,117
5,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 8 / 4
11,023
441
21,200
15,430
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
20
6 / 4 / 5
13,333
533
30,182
29,873
36,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
37
Kills
22
22
Deaths
38
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DatBoiSquidy
Cernunnos
5
8
4
0.88
L
Bacchus
ElPiggy69
Bacchus
4
5
9
1.7
W
Yemoja
Inei1
Yemoja
4
5
21
2.9
L
Tsukuyomi
MaxosGojira
Tsukuyomi
4
13
7
0.58
L
3
8
4
0.63
W
Gilgamesh
Shrekzerker
Gilgamesh
8
3
7
3.83
L
Mulan
6
4
5
2.13
W
Heimdallr
XTrippingOut
Heimdallr
14
7
15
3.07
W
Hel
eaaem
Hel
11
4
10
4
W
Achilles
plau26
Achilles
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,532
Damage
101,875
129,136
Taken
101,264
104,978
Mitigated
62,584
63,034
Healing
27,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DatBoiSquidy
Cernunnos
17,193
5,890
0
3,665
17,683
4,726
2,304
3,454
14,229
0
75,538
L
Bacchus
ElPiggy69
Bacchus
20,289
3,054
0
5,322
18,161
10,998
1,223
2,476
15,685
90,399
0
W
Yemoja
Inei1
Yemoja
6,372
1,587
8,654
5,302
33,304
43,182
1,215
11,272
21,080
25,226
0
L
Tsukuyomi
MaxosGojira
Tsukuyomi
13,011
3,386
0
2,472
20,117
5,569
1,911
4,192
15,925
0
33,902
L
21,200
3,706
1,126
2,104
15,430
4,519
1,890
6,733
8,697
58,459
0
W
Gilgamesh
Shrekzerker
Gilgamesh
18,200
4,104
0
7,422
21,973
11,188
230
8,392
13,232
0
146,433
L
Mulan
30,182
2,707
635
11,703
29,873
36,772
2,333
3,668
26,205
13,799
88,896
W
Heimdallr
XTrippingOut
Heimdallr
26,890
16,958
0
8,572
29,776
12,853
4,181
8,708
20,474
0
105,141
W
Hel
eaaem
Hel
14,151
1,964
19,236
11,149
21,126
10,686
2,509
8,145
12,378
84,904
0
W
Achilles
plau26
Achilles
4,919
1,748
0
2,699
22,957
27,069
45
8,605
13,127
0
58,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,818
Gold Earned
59,220
623
Minions Killed
491
0
Camps Cleared
0
2,396,371
Distance Traveled
2,423,133
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,119
445
97
4
0
480,099
4
L
Bacchus
12,833
513
117
5
0
562,066
7
W
Yemoja
12,411
496
21
1
0
457,351
6
L
Tsukuyomi
10,912
436
27
1
0
475,524
1
L
Nu Wa
11,023
441
84
3
0
428,558
3
W
Gilgamesh
14,587
583
190
8
0
577,316
1
L
Mulan
13,333
533
166
7
0
476,886
4
W
Heimdallr
14,002
560
140
6
0
407,283
6
W
Hel
14,296
572
165
7
0
483,598
4
W
Achilles
11,522
461
107
4
0
470,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role