Player Matchup

Nike
Nike
GeneralShave
Nike
Level 128
God Stats
3W - 6L
1,277 SR
Queue Stats
398W - 412L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
HavingAnAneurysm
Zhong Kui
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,552 Elo+
Party 2
Skadi
Skadi
MysticGazelle74
Skadi
Level 121
God Stats
1W - 0L
1,693 SR
Queue Stats
12W - 6L
1,646 Elo+
Party 2
Ravana
Ravana
Tobirama87
Ravana
Level 28
God Stats
3W - 0L
1,846 SR
Queue Stats
148W - 118L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
billylizard
Gilgamesh
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,523 Elo+
Party 2
Team Averages
Level 78
1,563 SR
1,549 Elo+

VS

Team Averages
Level 87
1,517 SR
1,445 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Catalectic224
Tyr
Level 125
God Stats
0W - 1L
1,230 SR
Queue Stats
24W - 20L
1,539 Elo+
Party 1
Ymir
Ymir
DemonsofRazgriz
Ymir
Level 67
God Stats
6W - 3L
1,701 SR
Queue Stats
298W - 278L
1,458 Elo+
Solo
Artemis
Artemis
IGxNeat
Artemis
Level 126
God Stats
0W - 1L
1,655 SR
Queue Stats
41W - 44L
1,453 Elo+
Party 1
Agni
Agni
Voxi0
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 29
9,737
885
6,852
19,429
22,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
18
11 / 3 / 21
11,502
1,046
33,761
16,224
11,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
13 / 4 / 15
11,020
1,002
24,098
10,532
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Tobirama87
Ravana
15
6 / 4 / 20
9,910
901
13,129
11,697
7,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
billylizard
Gilgamesh
16
5 / 1 / 25
10,483
953
15,564
21,675
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 7 / 7
8,927
812
12,367
24,195
19,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 8 / 10
8,433
767
9,792
28,059
23,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 6 / 10
9,198
836
10,356
26,360
26,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
IGxNeat
Artemis
16
5 / 8 / 6
9,990
908
17,878
17,857
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
Voxi0
Agni
14
3 / 8 / 6
8,981
816
13,006
10,760
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
53
37
Kills
14
15
Deaths
37
110
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
7
7
0.93
L
1
8
10
0.75
L
2
6
10
1.17
W
2
3
29
5.5
W
Zhong Kui
11
3
21
7.17
L
Artemis
IGxNeat
Artemis
5
8
6
1
W
13
4
15
5.13
W
Ravana
Tobirama87
Ravana
6
4
20
4
L
Agni
Voxi0
Agni
3
8
6
0.75
W
Gilgamesh
billylizard
Gilgamesh
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,404
Damage
63,399
79,557
Taken
107,231
62,467
Mitigated
80,504
32,993
Healing
31,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,367
4,001
1,351
7,944
24,195
19,174
325
7,686
16,509
1,500
14,751
L
9,792
1,409
1,405
7,359
28,059
23,614
76
9,379
18,680
0
19,181
L
10,356
1,718
1,912
6,277
26,360
26,099
133
12,180
14,180
21,373
0
W
6,852
703
2,238
4,898
19,429
22,575
471
6,354
12,793
0
10,475
W
Zhong Kui
33,761
3,559
2,998
7,400
16,224
11,493
1,154
4,715
11,298
48,963
0
L
Artemis
IGxNeat
Artemis
17,878
7,995
1,533
2,703
17,857
7,492
1,296
3,062
14,795
0
31,116
W
24,098
10,893
1,264
610
10,532
4,222
3,060
3,491
6,920
0
44,616
W
Ravana
Tobirama87
Ravana
13,129
4,403
1,339
2,550
11,697
7,630
1,257
2,668
8,790
0
23,403
L
Agni
Voxi0
Agni
13,006
1,394
811
562
10,760
4,125
206
1,454
9,306
19,174
0
W
Gilgamesh
billylizard
Gilgamesh
15,564
3,926
408
9,288
21,675
16,547
677
6,886
14,333
0
21,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
45,529
108
Minions Killed
90
0
Camps Cleared
0
1,013,043
Distance Traveled
879,281
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,927
812
9
1
0
220,091
0
L
Tyr
8,433
767
16
1
0
206,457
0
L
Ymir
9,198
836
22
2
0
162,976
2
W
Nike
9,737
885
3
0
0
227,983
0
W
Zhong Kui
11,502
1,046
43
4
0
204,704
2
L
Artemis
9,990
908
24
2
0
152,449
0
W
Skadi
11,020
1,002
44
4
0
173,104
0
W
Ravana
9,910
901
10
1
0
181,914
2
L
Agni
8,981
816
19
2
0
137,308
0
W
Gilgamesh
10,483
953
8
1
0
225,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role