Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
Bone74Cannon
Tiamat
Level 158
God Stats
2W - 3L
1,365 SR
Queue Stats
257W - 269L
1,554 Elo+
Party 2
Nemesis
Nemesis
PR4ZE
Nemesis
Level 160
God Stats
2W - 10L
1,147 SR
Queue Stats
537W - 562L
1,579 Elo+
Party 2
Geb
Geb
iD_Seyla
Geb
Level 83
God Stats
4W - 4L
1,633 SR
Queue Stats
128W - 131L
1,428 Elo+
Party 4
Thoth
Thoth
seraphim131
Thoth
Level 106
God Stats
0W - 1L
1,731 SR
Queue Stats
25W - 20L
1,536 Elo+
Solo
Team Averages
Level 114
1,475 SR
1,519 Elo+

VS

Team Averages
Level 131
1,569 SR
1,534 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
AhalfSACKwonder
Chernobog
Level 123
God Stats
6W - 5L
1,352 SR
Queue Stats
386W - 437L
1,359 Elo+
Solo
Jing Wei
Jing Wei
CheapNEazy
Jing Wei
Level 149
God Stats
2W - 0L
1,773 SR
Queue Stats
25W - 14L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
Leraru01
Cthulhu
Level 129
God Stats
3W - 1L
1,625 SR
Queue Stats
95W - 101L
1,533 Elo+
Party 3
Heimdallr
Heimdallr
PropofolKoolAid
Heimdallr
Level 106
God Stats
4W - 0L
1,596 SR
Queue Stats
164W - 145L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 12
8,061
806
5,620
12,510
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
5 / 4 / 7
8,196
820
11,795
10,070
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PR4ZE
Nemesis
15
3 / 3 / 7
7,613
761
11,480
21,436
12,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 2 / 4
8,400
840
11,054
18,405
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 2 / 2
5,611
561
1,866
1,564
457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
4 / 2 / 9
8,697
870
13,736
9,017
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
AhalfSACKwonder
Chernobog
14
4 / 3 / 6
8,433
843
7,982
5,955
2,546
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
CheapNEazy
Jing Wei
13
1 / 4 / 8
7,978
798
12,575
11,819
4,572
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Leraru01
Cthulhu
15
2 / 1 / 10
8,304
830
11,206
16,465
11,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
PropofolKoolAid
Heimdallr
15
3 / 5 / 6
8,714
871
13,384
9,846
4,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
14
Kills
14
14
Deaths
15
32
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
12
2
W
Baba Yaga
 
Baba Yaga
4
2
9
4.25
W
Chernobog
AhalfSACKwonder
Chernobog
4
3
6
2.33
L
Tiamat
5
4
7
2.13
W
Jing Wei
CheapNEazy
Jing Wei
1
4
8
1.25
W
Cthulhu
Leraru01
Cthulhu
2
1
10
7
L
Nemesis
PR4ZE
Nemesis
3
3
7
2.17
W
Heimdallr
PropofolKoolAid
Heimdallr
3
5
6
1.2
L
6
2
4
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,815
Damage
58,883
63,985
Taken
53,102
45,241
Mitigated
28,208
30,007
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,620
294
1,508
3,328
12,510
12,622
0
5,071
7,439
16,361
0
W
Baba Yaga
 
Baba Yaga
13,736
758
1,329
4,414
9,017
5,053
86
5,224
3,506
19,133
0
W
Chernobog
AhalfSACKwonder
Chernobog
7,982
4,365
2,392
639
5,955
2,546
368
4,139
1,738
0
16,015
L
Tiamat
11,795
350
588
2,735
10,070
5,537
0
4,323
5,747
20,620
0
W
Jing Wei
CheapNEazy
Jing Wei
12,575
10,303
1,811
3,111
11,819
4,572
781
5,826
5,716
0
18,850
W
Cthulhu
Leraru01
Cthulhu
11,206
644
1,868
7,562
16,465
11,833
28
8,546
7,482
20,446
0
L
Nemesis
PR4ZE
Nemesis
11,480
3,002
1,772
10,466
21,436
12,419
0
7,871
13,565
0
16,291
W
Heimdallr
PropofolKoolAid
Heimdallr
13,384
6,123
500
924
9,846
4,204
0
5,351
4,325
0
27,503
L
11,054
667
1,540
8,066
18,405
14,206
0
6,859
11,546
20,855
0
L
1,866
0
0
4
1,564
457
0
818
746
2,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
42,126
73
Minions Killed
99
0
Camps Cleared
0
925,815
Distance Traveled
977,691
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,061
806
1
0
0
228,939
0
W
Baba Yaga
8,697
870
14
1
0
199,600
0
W
Chernobog
8,433
843
14
1
0
186,837
0
L
Tiamat
8,196
820
34
3
0
206,136
1
W
Jing Wei
7,978
798
16
2
0
186,459
0
W
Cthulhu
8,304
830
12
1
0
233,787
1
L
Nemesis
7,613
761
10
1
0
246,090
0
W
Heimdallr
8,714
871
43
4
0
171,008
0
L
Geb
8,400
840
27
3
0
198,337
2
L
Thoth
5,611
561
1
0
0
46,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role