Player Matchup

Thor
Thor
 
Thor
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ZPiuhSenSei
Baron Samedi
Level 160
God Stats
6W - 1L
1,484 SR
Queue Stats
466W - 183L
1,730 Elo+
Party 1
Team Averages
Level 148
1,495 SR
1,577 Elo+

VS

Team Averages
Level 102
1,619 SR
1,543 Elo+
Yemoja
Yemoja
Kundaar
Yemoja
Level 142
God Stats
3W - 4L
1,573 SR
Queue Stats
169W - 170L
1,520 Elo+
Solo
Janus
Janus
WiiB78
Janus
Level 122
God Stats
1W - 2L
1,695 SR
Queue Stats
17W - 23L
1,564 Elo+
Solo
Hou Yi
Hou Yi
ZetsuIsBanned2
Hou Yi
Level 41
God Stats
130W - 98L
1,588 SR
Queue Stats
168W - 131L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
15 / 2 / 7
9,725
973
15,393
13,353
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
12
4 / 1 / 13
8,691
869
5,809
11,176
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ZPiuhSenSei
Baron Samedi
12
5 / 2 / 10
8,166
817
7,178
8,172
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kundaar
Yemoja
10
2 / 3 / 1
7,050
705
4,277
8,816
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
WiiB78
Janus
8
1 / 12 / 4
6,690
669
6,150
11,361
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 9 / 2
6,618
662
2,666
10,260
2,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
24
Kills
4
5
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
15
2
7
9.25
W
Athena
 
Athena
4
1
13
10.5
L
Yemoja
Kundaar
Yemoja
2
3
1
0.83
L
Janus
WiiB78
Janus
1
12
4
0.25
W
Baron Samedi
ZPiuhSenSei
Baron Samedi
5
2
10
5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
13,093
32,701
Taken
30,437
14,249
Mitigated
13,423
14,940
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,393
2,878
0
4,536
13,353
5,383
113
4,521
6,462
0
24,603
W
Athena
 
Athena
5,809
613
318
4,232
11,176
5,294
657
2,825
7,149
18,181
0
L
Yemoja
Kundaar
Yemoja
4,277
1,341
318
1,439
8,816
7,303
0
4,866
3,828
10,409
0
L
Janus
WiiB78
Janus
6,150
263
0
17
11,361
3,283
0
4,454
6,497
9,856
0
W
Baron Samedi
ZPiuhSenSei
Baron Samedi
7,178
570
1,701
4,153
8,172
3,572
485
3,159
4,858
30,544
0
L
2,666
1,519
0
976
10,260
2,837
0
3,667
6,243
0
5,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
20,358
100
Minions Killed
33
9
Camps Cleared
0
558,642
Distance Traveled
377,836
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,725
973
24
2
4
185,547
5
W
Athena
8,691
869
32
3
1
200,394
0
L
Yemoja
7,050
705
8
1
0
171,474
1
L
Janus
6,690
669
15
2
0
121,987
2
W
Baron Samedi
8,166
817
44
4
4
172,701
0
L
Hou Yi
6,618
662
10
1
0
84,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role