Player Matchup

Nu Wa
Nu Wa
AphroMainUwU
Nu Wa
Level 136
God Stats
4W - 2L
1,520 SR
Queue Stats
124W - 88L
1,652 Elo+
Party 3
Poseidon
Poseidon
ArticuloWolvo
Poseidon
Level 154
God Stats
0W - 3L
1,191 SR
Queue Stats
56W - 45L
1,597 Elo+
Party 3
Osiris
Osiris
FoxxieGamin
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,552 Elo+
Party 2
Artemis
Artemis
iWaBaFET
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,413 Elo+
Party 2
Kali
Kali
wrayglen
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,377 Elo+
Party 2
Team Averages
Level 135
1,442 SR
1,518 Elo+

VS

Team Averages
Level 130
1,525 SR
1,568 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Nadetype
Chiron
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 50L
1,623 Elo+
Party 1
Ganesha
Ganesha
Necroharmonixer
Ganesha
Level 127
God Stats
3W - 3L
1,490 SR
Queue Stats
208W - 195L
1,515 Elo+
Solo
Jing Wei
Jing Wei
bigfuss
Jing Wei
Level 154
God Stats
5W - 2L
1,582 SR
Queue Stats
364W - 326L
1,684 Elo+
Party 1
Agni
Agni
xxxdonkeyxxx
Agni
Level 160
God Stats
8W - 9L
1,554 SR
Queue Stats
511W - 529L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 9
9,830
702
16,677
7,847
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ArticuloWolvo
Poseidon
16
5 / 4 / 5
9,888
706
14,838
8,377
3,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
15
1 / 5 / 7
8,842
632
9,896
15,006
17,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
iWaBaFET
Artemis
15
2 / 6 / 7
9,231
659
10,553
12,908
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
17
6 / 5 / 5
10,133
724
9,874
13,013
5,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 3 / 10
10,642
760
6,844
21,793
13,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Nadetype
Chiron
15
3 / 3 / 3
9,457
676
6,523
8,956
3,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
0 / 4 / 17
10,891
778
5,860
19,978
26,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
bigfuss
Jing Wei
18
6 / 3 / 11
10,877
777
13,238
14,175
6,998
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 9
11,260
804
19,692
9,146
3,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
15
Kills
22
22
Deaths
15
33
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
10
3.33
L
1
2
9
2.75
L
Poseidon
ArticuloWolvo
Poseidon
5
4
5
1.88
L
Osiris
1
5
7
0.9
W
Chiron
Nadetype
Chiron
3
3
3
1.5
W
0
4
17
2.13
W
Jing Wei
bigfuss
Jing Wei
6
3
11
3.83
L
Artemis
iWaBaFET
Artemis
2
6
7
0.92
L
Kali
6
5
5
1.7
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,838
Damage
52,157
57,151
Taken
74,048
34,330
Mitigated
54,761
15,373
Healing
35,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,844
969
1,604
8,461
21,793
13,290
841
9,271
12,078
0
10,300
L
16,677
3,221
994
1,327
7,847
3,060
535
2,754
5,093
33,373
0
L
Poseidon
ArticuloWolvo
Poseidon
14,838
1,972
2,354
1,214
8,377
3,213
700
3,265
4,922
31,859
0
L
Osiris
9,896
1,641
754
1,613
15,006
17,643
176
5,815
8,889
0
14,544
W
Chiron
Nadetype
Chiron
6,523
1,473
1,867
2,015
8,956
3,892
0
2,733
6,030
0
22,850
W
5,860
309
5,123
6,767
19,978
26,697
145
8,496
10,932
20,482
0
W
Jing Wei
bigfuss
Jing Wei
13,238
11,537
2,941
3,514
14,175
6,998
2,858
5,822
8,231
0
40,230
L
Artemis
iWaBaFET
Artemis
10,553
3,655
710
1,575
12,908
4,868
0
6,176
6,568
0
17,677
L
Kali
9,874
2,032
1,432
3,400
13,013
5,546
0
7,542
5,471
0
14,663
W
19,692
580
446
2,691
9,146
3,884
1,629
3,761
5,261
44,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,924
Gold Earned
53,127
123
Minions Killed
182
0
Camps Cleared
0
1,145,988
Distance Traveled
1,246,691
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,642
760
10
1
0
248,949
2
L
Nu Wa
9,830
702
50
4
0
244,535
0
L
Poseidon
9,888
706
36
3
0
228,140
2
L
Osiris
8,842
632
5
0
0
242,481
2
W
Chiron
9,457
676
44
3
0
246,574
0
W
Ganesha
10,891
778
0
0
0
273,855
1
W
Jing Wei
10,877
777
69
5
0
249,853
1
L
Artemis
9,231
659
19
1
0
193,123
4
L
Kali
10,133
724
13
1
0
237,709
1
W
Agni
11,260
804
59
4
0
227,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role