Player Matchup

Fenrir
Fenrir
ChubbyChinchi1a
Fenrir
Level 25
God Stats
8W - 1L
1,851 SR
Queue Stats
213W - 79L
1,764 Elo+
Party 2
Mulan
Mulan
JuvenileComet74
Mulan
Level 99
God Stats
11W - 13L
1,573 SR
Queue Stats
260W - 223L
1,712 Elo+
Party 2
Ra
Ra
l V3NOM
Ra
Level 146
God Stats
5W - 5L
1,667 SR
Queue Stats
234W - 151L
1,703 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
psyboi
Ah Muzen Cab
Level 43
God Stats
38W - 18L
1,787 SR
Queue Stats
209W - 161L
1,675 Elo+
Party 2
Ymir
Ymir
wafflepig00
Ymir
Level 104
God Stats
5W - 5L
1,591 SR
Queue Stats
298W - 243L
1,656 Elo+
Party 2
Team Averages
Level 83
1,694 SR
1,702 Elo+

VS

Team Averages
Level 71
1,556 SR
1,482 Elo+
Poseidon
Poseidon
Fionnaghuala
Poseidon
Level 123
God Stats
8W - 14L
1,368 SR
Queue Stats
1,047W - 1,245L
1,461 Elo+
Party 1
Hera
Hera
IceWolfi0501
Hera
Level 58
God Stats
2W - 4L
1,492 SR
Queue Stats
80W - 74L
1,496 Elo+
Solo
Nike
Nike
MrSyrup100
Nike
Level 99
God Stats
2W - 1L
1,819 SR
Queue Stats
419W - 552L
1,398 Elo+
Party 1
Olorun
Olorun
inyohead
Olorun
Level 29
God Stats
62W - 64L
1,526 SR
Queue Stats
150W - 157L
1,483 Elo+
Party 1
Ares
Ares
zonork01
Ares
Level 44
God Stats
5W - 5L
1,574 SR
Queue Stats
164W - 144L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 8
9,099
650
8,717
7,548
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 3
8,641
617
5,349
10,906
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
12 / 0 / 9
9,722
694
9,574
6,382
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
psyboi
Ah Muzen Cab
15
8 / 2 / 5
9,153
654
10,946
9,832
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 0 / 13
8,961
640
3,830
9,020
7,047
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fionnaghuala
Poseidon
12
2 / 6 / 1
7,137
510
4,680
10,383
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 8 / 0
6,165
440
3,887
8,128
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 9 / 1
5,031
359
2,292
10,894
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
inyohead
Olorun
9
1 / 10 / 1
6,160
440
6,989
12,485
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
11
2 / 4 / 0
6,884
492
8,029
10,582
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
37
Kills
5
5
Deaths
37
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Poseidon
Fionnaghuala
Poseidon
2
6
1
0.42
L
0
8
0
0
W
2
3
3
1.17
L
0
9
1
0.06
L
Olorun
inyohead
Olorun
1
10
1
0.15
W
12
0
9
16.5
W
Ah Muzen Cab
psyboi
Ah Muzen Cab
8
2
5
5.25
W
6
0
13
12.5
L
Ares
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,416
Damage
25,877
43,688
Taken
52,472
22,220
Mitigated
23,707
16,753
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,717
3,343
0
1,018
7,548
3,276
657
3,114
4,328
0
63,350
L
Poseidon
Fionnaghuala
Poseidon
4,680
1,346
0
3,179
10,383
2,935
0
4,609
5,683
43,316
0
L
3,887
1,309
0
655
8,128
3,153
0
4,606
3,522
36,506
0
W
5,349
733
0
2,516
10,906
5,932
762
6,815
3,524
3,119
43,524
L
2,292
220
55
999
10,894
4,995
0
2,189
8,625
0
8,644
L
Olorun
inyohead
Olorun
6,989
3,098
208
2,388
12,485
4,273
0
1,082
11,403
29,610
4,075
W
9,574
1,481
1,520
2,377
6,382
2,585
728
3,863
2,355
60,675
0
W
Ah Muzen Cab
psyboi
Ah Muzen Cab
10,946
3,838
0
4,050
9,832
3,380
1,716
5,005
4,803
0
63,054
W
3,830
886
2,501
2,771
9,020
7,047
330
2,755
6,171
16,940
0
L
Ares
8,029
227
0
2,330
10,582
8,351
201
1,252
8,842
36,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,576
Gold Earned
31,377
455
Minions Killed
319
0
Camps Cleared
0
1,397,791
Distance Traveled
1,203,873
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,099
650
96
7
0
305,865
3
L
Poseidon
7,137
510
86
6
0
262,771
3
L
Hera
6,165
440
74
5
0
258,975
3
W
Mulan
8,641
617
105
8
0
239,517
3
L
Nike
5,031
359
31
2
0
246,471
8
L
Olorun
6,160
440
64
5
0
234,845
2
W
Ra
9,722
694
122
9
0
293,433
3
W
Ah Muzen Cab
9,153
654
104
7
0
275,493
0
W
Ymir
8,961
640
28
2
0
283,483
3
L
Ares
6,884
492
64
5
0
200,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role