Player Matchup

Odin
Odin
JackDaddyDIAMOND
Odin
Level 139
God Stats
6W - 4L
1,717 SR
Queue Stats
402W - 413L
1,464 Elo+
Solo
Chang'e
Chang'e
MCGambit06
Chang'e
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 75L
1,384 Elo+
Solo
Fafnir
Fafnir
QBI616
Fafnir
Level 109
God Stats
0W - 3L
1,157 SR
Queue Stats
513W - 479L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
VickyPhreak
Kuzenbo
Level 109
God Stats
2W - 6L
1,183 SR
Queue Stats
253W - 263L
1,450 Elo+
Solo
Xing Tian
Xing Tian
WindyCityNole
Xing Tian
Level 79
God Stats
0W - 3L
1,164 SR
Queue Stats
124W - 146L
1,425 Elo+
Solo
Team Averages
Level 110
1,344 SR
1,447 Elo+

VS

Team Averages
Level 126
1,540 SR
1,416 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Hillwilliam
Athena
Level 129
God Stats
6W - 0L
1,909 SR
Queue Stats
376W - 382L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Lion Pharaoh
Zhong Kui
Level 127
God Stats
8W - 6L
1,550 SR
Queue Stats
161W - 203L
1,349 Elo+
Party 1
Xbalanque
Xbalanque
TheGuyDo3sWork
Xbalanque
Level 151
God Stats
2W - 1L
1,558 SR
Queue Stats
52W - 61L
1,400 Elo+
Party 2
Thor
Thor
WombatN7
Thor
Level 116
God Stats
1W - 2L
1,182 SR
Queue Stats
61W - 73L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 9
11,817
844
12,846
15,884
21,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MCGambit06
Chang'e
15
3 / 10 / 6
9,743
696
11,355
16,106
6,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
QBI616
Fafnir
17
1 / 6 / 17
10,096
721
8,274
23,007
36,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
VickyPhreak
Kuzenbo
18
5 / 6 / 19
11,583
827
13,172
21,954
35,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
WindyCityNole
Xing Tian
20
9 / 6 / 13
12,860
919
25,668
22,847
25,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
7 / 4 / 22
12,284
877
15,419
16,273
7,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
18
3 / 6 / 19
10,863
776
8,926
29,563
31,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Lion Pharaoh
Zhong Kui
18
4 / 6 / 19
11,082
792
20,827
18,262
13,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TheGuyDo3sWork
Xbalanque
20
16 / 5 / 9
13,148
939
28,606
17,648
8,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
19
4 / 4 / 18
11,579
827
8,543
11,881
6,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
121
25
Kills
34
34
Deaths
25
64
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
4
22
4.5
W
Athena
3
6
19
2.08
L
7
6
9
1.92
W
Zhong Kui
Lion Pharaoh
Zhong Kui
4
6
19
2.25
L
Chang'e
MCGambit06
Chang'e
3
10
6
0.6
L
Fafnir
QBI616
Fafnir
1
6
17
1.58
W
Xbalanque
TheGuyDo3sWork
Xbalanque
16
5
9
4.1
L
Kuzenbo
VickyPhreak
Kuzenbo
5
6
19
2.42
L
Xing Tian
WindyCityNole
Xing Tian
9
6
13
2.58
W
Thor
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,315
Damage
82,321
99,798
Taken
93,627
124,812
Mitigated
67,965
24,101
Healing
39,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,419
2,463
11,909
7,526
16,273
7,573
877
11,797
4,476
40,660
0
W
Athena
8,926
1,524
1,341
6,803
29,563
31,098
151
16,777
12,786
17,189
0
L
12,846
2,270
2,485
1,483
15,884
21,291
751
6,967
8,694
0
21,106
W
Zhong Kui
Lion Pharaoh
Zhong Kui
20,827
2,305
289
3,643
18,262
13,836
271
12,510
5,752
29,308
0
L
Chang'e
MCGambit06
Chang'e
11,355
1,650
1,685
1,913
16,106
6,645
478
7,037
8,792
26,485
0
L
Fafnir
QBI616
Fafnir
8,274
3,071
1,348
3,843
23,007
36,050
330
10,398
12,233
15,067
0
W
Xbalanque
TheGuyDo3sWork
Xbalanque
28,606
12,181
2,829
4,044
17,648
8,719
3,165
10,419
7,229
0
52,274
L
Kuzenbo
VickyPhreak
Kuzenbo
13,172
3,247
3,280
3,428
21,954
35,696
825
8,516
13,069
19,816
0
L
Xing Tian
WindyCityNole
Xing Tian
25,668
1,478
1,999
2,637
22,847
25,130
1,091
10,704
11,838
51,526
0
W
Thor
8,543
1,284
416
767
11,881
6,739
777
6,966
4,915
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,099
Gold Earned
58,956
114
Minions Killed
164
0
Camps Cleared
0
1,044,328
Distance Traveled
1,132,270
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,284
877
44
3
0
201,450
0
W
Athena
10,863
776
27
2
0
242,021
1
L
Odin
11,817
844
16
1
0
173,663
0
W
Zhong Kui
11,082
792
34
2
0
223,713
0
L
Chang'e
9,743
696
30
2
0
177,961
1
L
Fafnir
10,096
721
14
1
0
230,784
1
W
Xbalanque
13,148
939
38
3
0
215,480
0
L
Kuzenbo
11,583
827
12
1
0
226,671
1
L
Xing Tian
12,860
919
42
3
0
235,249
0
W
Thor
11,579
827
21
2
0
249,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role