Player Matchup

Da Ji
Da Ji
Itsatrapdan
Da Ji
Level 46
God Stats
1W - 0L
1,240 SR
Queue Stats
4W - 4L
1,322 Elo+
Party 1
Merlin
Merlin
KingHyrule
Merlin
Level 63
God Stats
2W - 0L
1,229 SR
Queue Stats
2W - 4L
1,054 Elo+
Party 1
Sun Wukong
Sun Wukong
Menohuman
Sun Wukong
Level 27
God Stats
1W - 0L
1,282 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Wetchata
Mulan
Level 34
God Stats
2W - 1L
1,390 SR
Queue Stats
4W - 4L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
derpderp2
Heimdallr
Level 16
God Stats
1W - 0L
1,842 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 37
1,397 SR
1,340 Elo+

VS

Team Averages
Level 23
1,517 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
BingBong5396
Kumbhakarna
Level 29
God Stats
0W - 1L
1,354 SR
Queue Stats
24W - 28L
1,495 Elo+
Party 2
Sol
Sol
FRINKLEDINKLE11
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
RAGEINGBEAR17
Hou Yi
Level 22
God Stats
15W - 19L
1,509 SR
Queue Stats
17W - 29L
1,421 Elo+
Party 2
Vulcan
Vulcan
Tutle24
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
l Itz Ginger l
Danzaburou
Level 23
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 6
12,087
711
9,823
16,055
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
KingHyrule
Merlin
20
4 / 3 / 5
12,646
744
17,738
15,351
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Menohuman
Sun Wukong
18
4 / 4 / 12
12,241
720
9,994
21,467
16,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Wetchata
Mulan
18
4 / 5 / 9
12,369
728
11,331
24,476
19,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
derpderp2
Heimdallr
19
6 / 3 / 9
14,024
825
16,453
13,594
5,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BingBong5396
Kumbhakarna
17
2 / 3 / 12
10,782
634
5,266
12,478
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 5 / 6
10,958
645
9,235
13,248
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 6
11,718
689
8,342
17,222
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Tutle24
Vulcan
20
9 / 3 / 8
14,351
844
40,942
15,718
7,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
l Itz Ginger l
Danzaburou
17
2 / 7 / 9
11,102
653
9,233
14,188
6,179
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
23
Kills
21
21
Deaths
23
41
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BingBong5396
Kumbhakarna
2
3
12
2.67
L
2
5
6
1
W
5
6
6
1.33
W
Merlin
KingHyrule
Merlin
4
3
5
2.17
W
Sun Wukong
Menohuman
Sun Wukong
4
4
12
2.5
L
6
5
6
1.8
L
Vulcan
Tutle24
Vulcan
9
3
8
4.33
W
Mulan
Wetchata
Mulan
4
5
9
1.7
W
Heimdallr
derpderp2
Heimdallr
6
3
9
3.5
L
Danzaburou
l Itz Ginger l
Danzaburou
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,339
Damage
73,018
90,943
Taken
72,854
51,947
Mitigated
37,591
24,007
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BingBong5396
Kumbhakarna
5,266
157
0
1,250
12,478
12,661
0
2,044
9,639
16,323
0
L
9,235
3,038
0
2,689
13,248
4,259
99
3,728
8,967
21,223
0
W
9,823
853
0
3,988
16,055
6,017
1,830
11,220
4,360
0
25,386
W
Merlin
KingHyrule
Merlin
17,738
957
0
6,885
15,351
4,950
0
8,483
5,833
73,493
0
W
Sun Wukong
Menohuman
Sun Wukong
9,994
1,289
0
3,375
21,467
16,338
313
13,746
7,340
0
26,795
L
8,342
3,767
0
2,849
17,222
7,341
365
2,758
13,367
0
35,989
L
Vulcan
Tutle24
Vulcan
40,942
18,740
276
2,331
15,718
7,151
132
5,261
9,837
98,141
0
W
Mulan
Wetchata
Mulan
11,331
2,012
1,060
7,796
24,476
19,367
1
13,119
10,893
0
35,649
W
Heimdallr
derpderp2
Heimdallr
16,453
9,676
0
903
13,594
5,275
3,797
7,848
5,438
0
50,451
L
Danzaburou
l Itz Ginger l
Danzaburou
9,233
3,205
0
883
14,188
6,179
999
2,712
11,007
0
28,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,367
Gold Earned
58,911
350
Minions Killed
317
4
Camps Cleared
9
1,496,880
Distance Traveled
1,395,214
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,782
634
26
2
3
261,488
9
L
Sol
10,958
645
33
2
0
247,928
0
W
Da Ji
12,087
711
39
2
2
317,388
0
W
Merlin
12,646
744
123
7
2
296,959
0
W
Sun Wukong
12,241
720
34
2
0
294,407
0
L
Hou Yi
11,718
689
80
5
3
302,227
0
L
Vulcan
14,351
844
138
8
3
330,473
2
W
Mulan
12,369
728
52
3
0
306,809
1
W
Heimdallr
14,024
825
102
6
0
281,317
0
L
Danzaburou
11,102
653
40
2
0
253,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role