Player Matchup

Bastet
Bastet
Felfox
Bastet
Level 104
God Stats
39W - 26L
1,539 SR
Queue Stats
366W - 301L
1,534 Elo+
Party 2
Chaac
Chaac
Kanesis
Chaac
Level 150
God Stats
5W - 1L
1,676 SR
Queue Stats
448W - 339L
1,630 Elo+
Party 2
Sol
Sol
SODDRL
Sol
Level 92
God Stats
9W - 6L
1,484 SR
Queue Stats
715W - 803L
1,470 Elo+
Solo
Team Averages
Level 115
1,566 SR
1,544 Elo+

VS

Team Averages
Level 78
1,660 SR
1,601 Elo+
Horus
Horus
HarbingerOfMemz
Horus
Level 45
God Stats
1W - 1L
1,703 SR
Queue Stats
54W - 61L
1,399 Elo+
Solo
Fenrir
Fenrir
Red_Lazer33
Fenrir
Level 142
God Stats
51W - 25L
1,594 SR
Queue Stats
211W - 125L
1,639 Elo+
Party 1
Sol
Sol
oliversimpson
Sol
Level 46
God Stats
0W - 1L
1,684 SR
Queue Stats
13W - 3L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Felfox
Bastet
12
1 / 0 / 12
7,598
691
6,848
4,868
2,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Kanesis
Chaac
12
1 / 1 / 12
7,577
689
11,328
11,044
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
SODDRL
Sol
14
11 / 0 / 2
9,206
837
10,653
6,233
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,467
588
3,803
11,815
10,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
9
0 / 5 / 1
6,196
563
4,011
11,380
4,379
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 1
6,777
616
8,016
10,101
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
Felfox
Bastet
1
0
12
7
L
1
5
0
0.2
W
Chaac
Kanesis
Chaac
1
1
12
7
L
Fenrir
0
5
1
0.1
W
Sol
SODDRL
Sol
11
0
2
12
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
15,830
22,145
Taken
33,296
13,098
Mitigated
18,514
8,176
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Felfox
Bastet
6,848
1,191
0
1,368
4,868
2,593
0
2,407
2,461
0
17,702
L
3,803
2,028
1,442
4,536
11,815
10,904
0
4,846
6,421
0
8,605
W
Chaac
Kanesis
Chaac
11,328
987
0
3,873
11,044
8,349
0
3,714
7,330
246
21,970
L
Fenrir
4,011
828
0
1,021
11,380
4,379
0
3,500
7,346
0
9,503
W
Sol
SODDRL
Sol
10,653
3,773
0
2,935
6,233
2,156
3,020
2,140
4,093
45,231
0
L
8,016
3,775
0
3,836
10,101
3,231
0
2,754
7,075
35,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
19,440
144
Minions Killed
112
6
Camps Cleared
4
676,665
Distance Traveled
576,217
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,598
691
31
3
3
242,460
1
L
Horus
6,467
588
11
1
1
192,414
4
W
Chaac
7,577
689
28
3
1
230,387
5
L
Fenrir
6,196
563
14
1
2
198,130
1
W
Sol
9,206
837
85
8
2
203,818
1
L
Sol
6,777
616
87
8
1
185,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role