Player Matchup

Thanatos
Thanatos
BlxckxJesusX
Thanatos
Level 117
God Stats
12W - 11L
1,351 SR
Queue Stats
611W - 677L
1,443 Elo+
Party 1
Izanami
Izanami
FNXLucky
Izanami
Level 68
God Stats
39W - 40L
1,544 SR
Queue Stats
97W - 118L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
KlngSavage18
Guan Yu
Level 102
God Stats
0W - 1L
1,246 SR
Queue Stats
308W - 345L
1,419 Elo+
Party 1
Freya
Freya
josscan003
Freya
Level 149
God Stats
39W - 20L
1,692 SR
Queue Stats
583W - 586L
1,543 Elo+
Solo
Bacchus
Bacchus
killBotS
Bacchus
Level 148
God Stats
2W - 2L
1,789 SR
Queue Stats
759W - 768L
1,481 Elo+
Party 1
Team Averages
Level 117
1,525 SR
1,469 Elo+

VS

Team Averages
Level 140
1,510 SR
1,507 Elo+
Kuzenbo
Kuzenbo
MadAbdul
Kuzenbo
Level 159
God Stats
10W - 4L
1,569 SR
Queue Stats
706W - 751L
1,488 Elo+
Solo
Eset
Eset
Monticello15
Eset
Level 106
God Stats
8W - 4L
1,636 SR
Queue Stats
524W - 512L
1,521 Elo+
Solo
Medusa
Medusa
RcBomber
Medusa
Level 123
God Stats
2W - 0L
1,278 SR
Queue Stats
10W - 6L
1,569 Elo+
Solo
Freya
Freya
SkorgeX
Freya
Level 156
God Stats
14W - 15L
1,592 SR
Queue Stats
170W - 200L
1,496 Elo+
Solo
Fenrir
Fenrir
keiderrojas
Fenrir
Level 158
God Stats
3W - 1L
1,476 SR
Queue Stats
99W - 88L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlxckxJesusX
Thanatos
15
0 / 7 / 4
9,381
408
5,349
18,672
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
FNXLucky
Izanami
17
4 / 3 / 1
10,549
459
8,595
16,478
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
KlngSavage18
Guan Yu
17
0 / 1 / 0
9,203
400
1,649
13,265
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
14
3 / 4 / 0
9,720
423
5,485
12,083
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
killBotS
Bacchus
15
3 / 3 / 4
10,085
438
5,959
15,886
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MadAbdul
Kuzenbo
20
1 / 1 / 5
13,170
573
13,085
11,842
14,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 2 / 12
12,459
542
5,229
15,441
12,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
RcBomber
Medusa
17
3 / 3 / 2
11,805
513
8,914
16,621
5,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
SkorgeX
Freya
20
5 / 2 / 3
14,124
614
11,541
16,381
6,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
20
8 / 3 / 3
13,971
607
12,518
15,423
6,677
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
18
18
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BlxckxJesusX
Thanatos
0
7
4
0.29
L
Izanami
FNXLucky
Izanami
4
3
1
1.5
L
Guan Yu
KlngSavage18
Guan Yu
0
1
0
0
W
Kuzenbo
MadAbdul
Kuzenbo
1
1
5
3.5
W
1
2
12
3.5
W
Medusa
RcBomber
Medusa
3
3
2
1.33
W
Freya
SkorgeX
Freya
5
2
3
3.25
L
Freya
3
4
0
0.75
W
Fenrir
8
3
3
3.17
L
Bacchus
killBotS
Bacchus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,037
Damage
51,287
76,384
Taken
75,708
50,876
Mitigated
45,589
29,696
Healing
36,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BlxckxJesusX
Thanatos
5,349
1,025
0
12,003
18,672
7,515
0
3,896
14,470
0
74,718
L
Izanami
FNXLucky
Izanami
8,595
5,058
0
5,046
16,478
5,812
850
5,925
10,443
0
95,552
L
Guan Yu
KlngSavage18
Guan Yu
1,649
101
255
5,330
13,265
13,832
0
5,604
6,618
0
53,781
W
Kuzenbo
MadAbdul
Kuzenbo
13,085
3,464
0
2,785
11,842
14,693
273
436
11,031
78,873
0
W
5,229
356
4,861
5,174
15,441
12,261
576
3,197
12,244
37,616
0
W
Medusa
RcBomber
Medusa
8,914
3,427
0
5,729
16,621
5,145
4,216
2,365
14,256
0
92,237
W
Freya
SkorgeX
Freya
11,541
4,234
0
9,758
16,381
6,813
3,932
5,506
10,875
108,838
0
L
Freya
5,485
1,807
0
2,922
12,083
5,098
0
8,029
3,898
53,460
5,136
W
Fenrir
12,518
2,504
0
8,494
15,423
6,677
2,207
4,015
11,357
0
126,931
L
Bacchus
killBotS
Bacchus
5,959
435
0
4,140
15,886
18,619
0
4,578
10,936
23,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
65,529
530
Minions Killed
642
0
Camps Cleared
0
1,887,533
Distance Traveled
2,190,935
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,381
408
111
5
0
420,278
3
L
Izanami
10,549
459
160
7
0
381,861
12
L
Guan Yu
9,203
400
112
5
0
324,110
7
W
Kuzenbo
13,170
573
136
6
0
365,399
7
W
Eset
12,459
542
42
2
0
435,204
4
W
Medusa
11,805
513
138
6
0
420,897
3
W
Freya
14,124
614
166
7
0
486,567
9
L
Freya
9,720
423
109
5
0
334,299
1
W
Fenrir
13,971
607
160
7
0
482,868
4
L
Bacchus
10,085
438
38
2
0
426,985
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role