Player Matchup

Bakasura
Bakasura
AndreMD5699
Bakasura
Level 146
God Stats
81W - 150L
1,321 SR
Queue Stats
3,834W - 4,162L
1,451 Elo+
Solo
Osiris
Osiris
Zomeht
Osiris
Level 28
God Stats
0W - 3L
1,317 SR
Queue Stats
54W - 63L
1,408 Elo+
Solo
Janus
Janus
itz_Amplify
Janus
Level 104
God Stats
4W - 6L
1,410 SR
Queue Stats
62W - 66L
1,423 Elo+
Solo
Cupid
Cupid
seraphim131
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,559 Elo+
Solo
Ah Puch
Ah Puch
xXdl0olbXx
Ah Puch
Level 154
God Stats
9W - 12L
1,517 SR
Queue Stats
778W - 831L
1,449 Elo+
Solo
Team Averages
Level 108
1,413 SR
1,458 Elo+

VS

Team Averages
Level 76
1,608 SR
1,489 Elo+
Cerberus
Cerberus
AffirmedColt
Cerberus
Level 41
God Stats
3W - 5L
1,402 SR
Queue Stats
162W - 190L
1,440 Elo+
Party 1
Olorun
Olorun
Aurathiel
Olorun
Level 96
God Stats
9W - 6L
1,592 SR
Queue Stats
313W - 324L
1,416 Elo+
Solo
Khepri
Khepri
IDK_NATE_YT
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,677 Elo+
Solo
Chernobog
Chernobog
Krazygamer2474
Chernobog
Level 125
God Stats
9W - 8L
1,537 SR
Queue Stats
739W - 754L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
L1ttleL1onMan
Kukulkan
Level 97
God Stats
8W - 0L
2,011 SR
Queue Stats
356W - 350L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndreMD5699
Bakasura
16
2 / 5 / 3
10,106
722
8,497
14,835
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Zomeht
Osiris
17
2 / 6 / 7
9,638
688
9,664
19,805
17,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 4 / 8
10,028
716
10,496
8,231
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 5 / 5
10,385
742
14,797
12,591
4,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
xXdl0olbXx
Ah Puch
16
3 / 4 / 8
10,185
728
14,909
12,596
4,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AffirmedColt
Cerberus
18
4 / 2 / 19
11,462
819
8,035
19,311
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Aurathiel
Olorun
17
1 / 2 / 17
10,236
731
10,235
10,919
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
18
3 / 2 / 14
10,537
753
10,131
15,638
18,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Krazygamer2474
Chernobog
17
7 / 3 / 11
10,847
775
11,258
13,055
6,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
L1ttleL1onMan
Kukulkan
19
9 / 3 / 10
11,691
835
16,696
13,992
7,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
12
Kills
24
24
Deaths
12
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AffirmedColt
Cerberus
4
2
19
6.75
L
Bakasura
AndreMD5699
Bakasura
2
5
3
0.7
W
Olorun
Aurathiel
Olorun
1
2
17
4.75
W
Khepri
3
2
14
5
W
Chernobog
Krazygamer2474
Chernobog
7
3
11
4.17
W
Kukulkan
L1ttleL1onMan
Kukulkan
9
3
10
4.67
L
Osiris
Zomeht
Osiris
2
6
7
0.92
L
1
4
8
1.25
L
4
5
5
1.3
L
Ah Puch
xXdl0olbXx
Ah Puch
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,363
Damage
56,355
68,058
Taken
72,915
39,841
Mitigated
60,009
22,401
Healing
36,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AffirmedColt
Cerberus
8,035
274
1,566
4,241
19,311
21,986
228
6,114
12,546
19,444
0
L
Bakasura
AndreMD5699
Bakasura
8,497
5,548
0
3,297
14,835
10,660
1,147
6,716
7,910
0
7,830
W
Olorun
Aurathiel
Olorun
10,235
5,064
9,136
5,206
10,919
6,102
1,257
4,905
5,794
26,699
0
W
Khepri
10,131
655
2,106
3,782
15,638
18,112
184
6,159
9,339
23,649
0
W
Chernobog
Krazygamer2474
Chernobog
11,258
6,746
1,802
3,483
13,055
6,609
2,258
4,269
8,313
0
32,285
W
Kukulkan
L1ttleL1onMan
Kukulkan
16,696
2,531
1,778
3,081
13,992
7,200
904
3,958
9,060
38,316
0
L
Osiris
Zomeht
Osiris
9,664
4,356
1,297
4,375
19,805
17,473
864
12,789
6,724
0
16,071
L
10,496
537
1,086
508
8,231
2,544
1,116
6,137
1,768
31,681
0
L
14,797
8,130
3,323
3,409
12,591
4,803
1,903
8,299
3,885
0
30,225
L
Ah Puch
xXdl0olbXx
Ah Puch
14,909
1,164
796
4,310
12,596
4,361
686
9,625
2,674
25,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
54,773
126
Minions Killed
207
0
Camps Cleared
0
1,243,280
Distance Traveled
1,273,331
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,462
819
28
2
0
253,891
0
L
Bakasura
10,106
722
22
2
0
247,570
5
W
Olorun
10,236
731
45
3
0
245,158
0
W
Khepri
10,537
753
28
2
0
277,751
0
W
Chernobog
10,847
775
53
4
0
248,469
0
W
Kukulkan
11,691
835
53
4
0
248,062
1
L
Osiris
9,638
688
8
1
0
271,141
2
L
Janus
10,028
716
47
3
0
244,672
1
L
Cupid
10,385
742
33
2
0
239,950
0
L
Ah Puch
10,185
728
16
1
0
239,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role