Player Matchup

Nike
Nike
AnimeBoopsYT
Nike
Level 44
God Stats
9W - 5L
1,848 SR
Queue Stats
167W - 148L
1,473 Elo+
Party 1
Arachne
Arachne
Doxiifyz
Arachne
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 114L
1,461 Elo+
Party 1
Ra
Ra
Muxif-
Ra
Level 28
God Stats
1W - 2L
1,260 SR
Queue Stats
96W - 83L
1,442 Elo+
Party 1
Sol
Sol
TrulyyTragic
Sol
Level 88
God Stats
20W - 7L
1,578 SR
Queue Stats
143W - 138L
1,473 Elo+
Party 2
Bacchus
Bacchus
potheadcris
Bacchus
Level 26
God Stats
13W - 12L
1,720 SR
Queue Stats
83W - 81L
1,433 Elo+
Party 2
Team Averages
Level 52
1,581 SR
1,457 Elo+

VS

Team Averages
Level 57
1,478 SR
1,491 Elo+
Neith
Neith
ANGELOFDEATH746
Neith
Level 111
God Stats
18W - 21L
1,483 SR
Queue Stats
389W - 367L
1,469 Elo+
Party 4
Nemesis
Nemesis
DankDudeDom
Nemesis
Level 44
God Stats
38W - 26L
1,631 SR
Queue Stats
144W - 137L
1,540 Elo+
Party 4
Kukulkan
Kukulkan
OGASTRO82
Kukulkan
Level 35
God Stats
2W - 7L
1,313 SR
Queue Stats
47W - 32L
1,504 Elo+
Solo
Anhur
Anhur
Poggiess
Anhur
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 235L
1,469 Elo+
Party 3
Atlas
Atlas
TTv MrSine3
Atlas
Level 47
God Stats
6W - 6L
1,462 SR
Queue Stats
305W - 284L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,726
671
4,549
6,684
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Doxiifyz
Arachne
13
6 / 2 / 4
8,218
632
7,395
7,901
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ra
12
2 / 2 / 5
7,666
590
4,935
6,253
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 3 / 4
7,356
566
8,870
10,312
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
potheadcris
Bacchus
10
1 / 3 / 8
6,778
521
3,194
9,546
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
6,611
509
3,930
6,058
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
DankDudeDom
Nemesis
11
6 / 3 / 3
7,171
552
5,081
8,143
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
OGASTRO82
Kukulkan
10
0 / 3 / 0
5,990
461
3,339
4,304
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Poggiess
Anhur
10
2 / 5 / 5
6,069
467
4,609
8,454
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 6
5,719
440
4,923
11,308
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
19
Kills
10
10
Deaths
19
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
4
0
1
4.5
L
Nemesis
DankDudeDom
Nemesis
6
3
3
2.5
W
Arachne
Doxiifyz
Arachne
6
2
4
4
W
Ra
2
2
5
2.25
L
Kukulkan
OGASTRO82
Kukulkan
0
3
0
0
L
Anhur
Poggiess
Anhur
2
5
5
0.9
L
0
5
6
0.6
W
6
3
4
2.67
W
Bacchus
potheadcris
Bacchus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
21,882
40,696
Taken
38,267
16,712
Mitigated
14,034
15,885
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,930
1,089
0
1,883
6,058
1,729
0
3,166
2,892
0
35,229
W
4,549
388
343
2,037
6,684
4,225
494
1,959
4,527
1,548
50,650
L
Nemesis
DankDudeDom
Nemesis
5,081
1,698
0
879
8,143
2,613
0
2,576
5,451
0
32,644
W
Arachne
Doxiifyz
Arachne
7,395
4,684
0
2,845
7,901
3,123
0
2,132
5,727
0
47,975
W
Ra
4,935
657
785
2,053
6,253
1,577
914
181
6,072
40,203
0
L
Kukulkan
OGASTRO82
Kukulkan
3,339
72
0
608
4,304
1,267
504
859
3,175
33,404
0
L
Anhur
Poggiess
Anhur
4,609
1,901
0
1,775
8,454
2,023
147
3,640
4,814
0
31,144
L
4,923
1,574
275
2,237
11,308
6,402
0
7,286
3,838
11,635
0
W
8,870
3,328
0
5,462
10,312
2,212
1,656
1,937
8,375
52,028
0
W
Bacchus
potheadcris
Bacchus
3,194
725
0
2,360
9,546
5,575
301
1,923
7,623
7,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
31,560
382
Minions Killed
278
0
Camps Cleared
0
1,266,780
Distance Traveled
1,173,375
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,611
509
71
5
0
224,807
2
W
Nike
8,726
671
135
10
0
227,903
0
L
Nemesis
7,171
552
55
4
0
272,710
0
W
Arachne
8,218
632
85
7
0
295,900
3
W
Ra
7,666
590
74
6
0
244,405
0
L
Kukulkan
5,990
461
72
6
0
194,138
1
L
Anhur
6,069
467
65
5
0
227,143
0
L
Atlas
5,719
440
15
1
0
254,577
4
W
Sol
7,356
566
75
6
0
231,284
0
W
Bacchus
6,778
521
13
1
0
267,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role