Player Matchup

Gilgamesh
Gilgamesh
AJduck1018
Gilgamesh
Level 40
God Stats
2W - 4L
1,322 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 3
Kukulkan
Kukulkan
BabyyBard
Kukulkan
Level 27
God Stats
0W - 2L
1,540 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 3
Danzaburou
Danzaburou
Odinleap
Danzaburou
Level 85
God Stats
0W - 2L
1,499 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 3
Ne Zha
Ne Zha
OffTheYammies
Ne Zha
Level 141
God Stats
1W - 1L
1,628 SR
Queue Stats
7W - 12L
1,464 Elo+
Party 3
Sylvanus
Sylvanus
SuperBungaBear
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Team Averages
Level 68
1,498 SR
1,331 Elo+

VS

Team Averages
Level 67
1,527 SR
1,402 Elo+
Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ajt314
Danzaburou
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,530 Elo+
Party 2
Olorun
Olorun
KKoduh
Olorun
Level 42
God Stats
1W - 2L
1,223 SR
Queue Stats
25W - 39L
1,385 Elo+
Party 2
Hercules
Hercules
TICKLE my YOLK8
Hercules
Level 89
God Stats
2W - 0L
1,697 SR
Queue Stats
89W - 87L
1,370 Elo+
Solo
Cerberus
Cerberus
XxpoloxXSV
Cerberus
Level 68
God Stats
2W - 1L
1,717 SR
Queue Stats
10W - 11L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJduck1018
Gilgamesh
11
0 / 3 / 0
5,682
568
5,274
10,088
7,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
BabyyBard
Kukulkan
13
1 / 1 / 0
6,708
671
6,917
3,923
1,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Odinleap
Danzaburou
12
0 / 4 / 1
6,535
654
6,450
7,440
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
6,556
656
10,204
8,495
2,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
12
0 / 1 / 0
6,592
659
3,056
7,481
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 0 / 3
8,423
842
5,089
6,405
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Ajt314
Danzaburou
13
2 / 0 / 5
7,483
748
7,464
9,055
2,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
KKoduh
Olorun
13
3 / 2 / 5
7,504
750
6,100
8,976
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
14
2 / 0 / 8
8,294
829
5,844
13,339
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
XxpoloxXSV
Cerberus
14
1 / 0 / 7
7,290
729
5,947
7,746
5,612
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
12
12
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
3
5.5
L
Gilgamesh
AJduck1018
Gilgamesh
0
3
0
0
W
Danzaburou
Ajt314
Danzaburou
2
0
5
4.5
L
Kukulkan
BabyyBard
Kukulkan
1
1
0
1
W
Olorun
KKoduh
Olorun
3
2
5
2.75
L
Danzaburou
Odinleap
Danzaburou
0
4
1
0.13
L
1
3
1
0.5
L
Sylvanus
0
1
0
0
W
Hercules
2
0
8
6
W
Cerberus
XxpoloxXSV
Cerberus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
30,444
37,427
Taken
45,521
22,331
Mitigated
23,752
5,431
Healing
23,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,089
297
5,027
4,321
6,405
2,097
433
1,432
4,893
33,615
0
L
Gilgamesh
AJduck1018
Gilgamesh
5,274
704
0
78
10,088
7,136
1
4,491
5,597
0
9,275
W
Danzaburou
Ajt314
Danzaburou
7,464
3,032
0
3,979
9,055
2,962
296
1,571
7,406
0
27,922
L
Kukulkan
BabyyBard
Kukulkan
6,917
467
0
0
3,923
1,541
0
2,695
1,228
27,316
0
W
Olorun
KKoduh
Olorun
6,100
2,172
846
3,373
8,976
2,856
1,156
1,450
7,374
18,490
0
L
Danzaburou
Odinleap
Danzaburou
6,450
2,290
0
755
7,440
3,742
0
3,073
4,367
0
28,482
L
10,204
1,346
0
1,490
8,495
2,737
0
5,187
3,308
0
27,657
L
Sylvanus
3,056
1,448
1,084
2,024
7,481
7,175
0
2,793
4,688
11,348
0
W
Hercules
5,844
1,089
0
4,456
13,339
10,225
197
3,523
9,706
5,058
14,847
W
Cerberus
XxpoloxXSV
Cerberus
5,947
654
10
1,327
7,746
5,612
327
1,969
5,679
16,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
38,994
190
Minions Killed
257
5
Camps Cleared
9
874,012
Distance Traveled
1,001,456
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,423
842
96
10
2
205,660
1
L
Gilgamesh
5,682
568
17
2
1
180,905
0
W
Danzaburou
7,483
748
68
7
3
203,152
2
L
Kukulkan
6,708
671
64
6
1
173,646
0
W
Olorun
7,504
750
23
2
3
195,335
0
L
Danzaburou
6,535
654
58
6
2
167,727
1
L
Ne Zha
6,556
656
30
3
1
191,152
1
L
Sylvanus
6,592
659
21
2
0
160,582
0
W
Hercules
8,294
829
38
4
1
208,235
1
W
Cerberus
7,290
729
32
3
0
189,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role