Player Matchup

Thanatos
Thanatos
KingOsyrus
Thanatos
Level 155
God Stats
8W - 3L
1,708 SR
Queue Stats
165W - 103L
1,690 Elo+
Party 2
Geb
Geb
alexthedemon
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,704 Elo+
Party 2
Scylla
Scylla
nunez05
Scylla
Level 123
God Stats
23W - 7L
1,726 SR
Queue Stats
90W - 33L
1,715 Elo+
Party 2
Team Averages
Level 97
1,645 SR
1,703 Elo+

VS

Team Averages
Level 88
1,607 SR
1,375 Elo+
Sylvanus
Sylvanus
GodDamnitRhett
Sylvanus
Level 89
God Stats
1W - 1L
1,729 SR
Queue Stats
17W - 30L
1,428 Elo+
Party 1
Hera
Hera
catmansao277
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 1
Jing Wei
Jing Wei
venator23
Jing Wei
Level 159
God Stats
100W - 68L
1,592 SR
Queue Stats
342W - 302L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingOsyrus
Thanatos
14
17 / 4 / 3
10,893
908
16,194
13,202
4,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 18
9,339
778
7,742
14,448
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
nunez05
Scylla
13
5 / 2 / 14
9,446
787
12,381
6,308
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 9 / 5
8,355
696
5,997
15,612
11,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 13 / 7
7,590
633
2,780
12,145
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
venator23
Jing Wei
13
6 / 2 / 2
9,902
825
9,559
12,867
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
23
Kills
8
9
Deaths
24
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
9
5
0.5
W
Thanatos
KingOsyrus
Thanatos
17
4
3
4.63
W
1
3
18
3.33
L
0
13
7
0.27
W
Scylla
nunez05
Scylla
5
2
14
6
L
Jing Wei
venator23
Jing Wei
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,317
Damage
18,336
33,958
Taken
40,624
23,728
Mitigated
18,598
14,264
Healing
5,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,997
1,150
1,403
3,021
15,612
11,583
0
9,088
6,048
13,153
2,532
W
Thanatos
KingOsyrus
Thanatos
16,194
4,869
0
9,728
13,202
4,560
1,900
2,705
10,497
0
38,114
W
7,742
418
0
2,739
14,448
17,516
438
4,337
10,111
20,240
0
L
2,780
1,573
0
0
12,145
2,910
0
5,412
6,515
5,481
0
W
Scylla
nunez05
Scylla
12,381
785
33
1,764
6,308
1,652
400
1,561
4,747
34,474
0
L
Jing Wei
venator23
Jing Wei
9,559
7,397
0
1,538
12,867
4,105
0
5,127
7,642
0
34,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
25,847
129
Minions Killed
84
9
Camps Cleared
1
687,963
Distance Traveled
544,598
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,355
696
24
2
0
169,291
1
W
Thanatos
10,893
908
50
4
3
225,551
2
W
Geb
9,339
778
26
2
2
247,732
3
L
Hera
7,590
633
4
0
0
138,842
0
W
Scylla
9,446
787
53
4
4
214,680
4
L
Jing Wei
9,902
825
56
5
1
236,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role