Player Matchup

Gilgamesh
Gilgamesh
BeelzDaEvil
Gilgamesh
Level 61
God Stats
0W - 1L
1,239 SR
Queue Stats
39W - 72L
1,282 Elo+
Party 1
Neith
Neith
Gekigami888
Neith
Level 29
God Stats
0W - 3L
1,360 SR
Queue Stats
20W - 52L
1,240 Elo+
Party 1
Terra
Terra
Temberwolf
Terra
Level 101
God Stats
0W - 3L
1,223 SR
Queue Stats
58W - 56L
1,441 Elo+
Solo
Chronos
Chronos
Valentine8005
Chronos
Level 24
God Stats
0W - 3L
1,238 SR
Queue Stats
9W - 24L
1,359 Elo+
Party 1
Loki
Loki
bbysumo
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 74L
1,331 Elo+
Party 1
Team Averages
Level 52
1,312 SR
1,330 Elo+

VS

Team Averages
Level 68
1,384 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
MagicalRogue834
Morgan Le Fay
Level 87
God Stats
1W - 3L
1,287 SR
Queue Stats
9W - 13L
1,434 Elo+
Party 2
Neith
Neith
Scarletvixy
Neith
Level 87
God Stats
85W - 86L
1,469 SR
Queue Stats
308W - 369L
1,364 Elo+
Party 2
Kali
Kali
SilentKiller090
Kali
Level 69
God Stats
10W - 15L
1,356 SR
Queue Stats
236W - 272L
1,360 Elo+
Solo
Aphrodite
Aphrodite
TheCJWGamer
Aphrodite
Level 65
God Stats
3W - 2L
1,525 SR
Queue Stats
11W - 15L
1,406 Elo+
Party 2
Ares
Ares
gutsberserk216
Ares
Level 30
God Stats
1W - 3L
1,282 SR
Queue Stats
147W - 143L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeelzDaEvil
Gilgamesh
19
7 / 8 / 3
14,767
1,055
20,407
33,996
17,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
0 / 9 / 6
11,819
844
14,579
27,136
13,041
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
19
0 / 4 / 7
12,891
921
2,832
21,401
26,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
19
3 / 7 / 5
12,680
906
24,483
24,854
11,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
bbysumo
Loki
19
1 / 7 / 7
12,369
884
10,824
20,898
8,932
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MagicalRogue834
Morgan Le Fay
20
14 / 6 / 16
14,937
1,067
38,231
18,681
10,713
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 1 / 15
13,688
978
24,573
10,260
6,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 2 / 18
13,789
985
17,692
16,326
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
TheCJWGamer
Aphrodite
20
3 / 0 / 21
13,338
953
13,628
10,428
10,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 2 / 21
13,977
998
26,303
22,117
34,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
126
11
Kills
35
35
Deaths
11
28
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeelzDaEvil
Gilgamesh
7
8
3
1.06
L
0
9
6
0.33
W
Morgan Le Fay
MagicalRogue834
Morgan Le Fay
14
6
16
3.67
W
6
1
15
13.5
W
5
2
18
7
L
Terra
0
4
7
0.88
W
Aphrodite
TheCJWGamer
Aphrodite
3
0
21
13.5
L
Chronos
3
7
5
0.79
L
Loki
bbysumo
Loki
1
7
7
0.64
W
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,125
Damage
120,427
128,285
Taken
77,812
77,319
Mitigated
70,995
16,365
Healing
28,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeelzDaEvil
Gilgamesh
20,407
4,883
2,048
1,492
33,996
17,047
0
20,350
13,646
0
36,327
L
14,579
6,620
0
1,665
27,136
13,041
0
18,179
8,957
0
48,803
W
Morgan Le Fay
MagicalRogue834
Morgan Le Fay
38,231
6,190
253
1,786
18,681
10,713
0
5,589
12,810
53,655
0
W
24,573
14,938
0
2,935
10,260
6,180
0
4,574
5,541
0
63,958
W
17,692
8,288
0
3,253
16,326
8,642
0
4,906
11,208
0
38,744
L
Terra
2,832
975
3,852
2,923
21,401
26,442
0
10,880
10,521
13,307
0
W
Aphrodite
TheCJWGamer
Aphrodite
13,628
118
13,101
6,768
10,428
10,633
0
3,976
6,200
28,898
0
L
Chronos
24,483
7,619
0
3,754
24,854
11,857
0
14,213
10,641
50,213
0
L
Loki
bbysumo
Loki
10,824
2,955
0
631
20,898
8,932
0
14,540
6,358
0
28,371
W
26,303
1,605
0
490
22,117
34,827
0
6,923
14,738
36,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,526
Gold Earned
69,729
202
Minions Killed
256
5
Camps Cleared
6
1,213,838
Distance Traveled
1,254,373
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,767
1,055
25
2
0
238,776
0
L
Neith
11,819
844
74
5
3
228,045
0
W
Morgan Le Fay
14,937
1,067
37
3
0
198,627
0
W
Neith
13,688
978
100
7
3
242,932
0
W
Kali
13,789
985
42
3
2
266,286
1
L
Terra
12,891
921
15
1
0
270,072
0
W
Aphrodite
13,338
953
47
3
0
295,164
0
L
Chronos
12,680
906
54
4
1
248,735
0
L
Loki
12,369
884
34
2
1
228,210
1
W
Ares
13,977
998
30
2
1
251,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role