Player Matchup

Achilles
Achilles
 
Achilles
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HughGRections
Janus
Level 85
God Stats
0W - 4L
1,266 SR
Queue Stats
480W - 492L
1,469 Elo+
Party 1
Atlas
Atlas
Mula914
Atlas
Level 87
God Stats
2W - 1L
1,675 SR
Queue Stats
464W - 455L
1,430 Elo+
Party 1
Medusa
Medusa
Oesyn
Medusa
Level 88
God Stats
10W - 9L
1,732 SR
Queue Stats
307W - 282L
1,590 Elo+
Party 2
Bacchus
Bacchus
sharpblaze3432
Bacchus
Level 127
God Stats
22W - 17L
1,680 SR
Queue Stats
694W - 716L
1,591 Elo+
Party 2
Team Averages
Level 89
1,571 SR
1,516 Elo+

VS

Team Averages
Level 125
1,532 SR
1,626 Elo+
Medusa
Medusa
Dracarix
Medusa
Level 143
God Stats
7W - 8L
1,633 SR
Queue Stats
74W - 66L
1,672 Elo+
Party 3
Hou Yi
Hou Yi
Magershner
Hou Yi
Level 126
God Stats
8W - 8L
1,584 SR
Queue Stats
178W - 163L
1,608 Elo+
Party 3
Athena
Athena
MrCanic
Athena
Level 121
God Stats
6W - 8L
1,484 SR
Queue Stats
123W - 103L
1,584 Elo+
Solo
Camazotz
Camazotz
Teqchz
Camazotz
Level 81
God Stats
18W - 26L
1,457 SR
Queue Stats
410W - 432L
1,610 Elo+
Party 3
Sylvanus
Sylvanus
toxicflame534
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 124L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 3 / 0
7,876
525
12,027
13,336
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 10 / 3
6,990
466
7,871
11,763
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
Mula914
Atlas
9
0 / 2 / 5
6,372
425
6,150
13,892
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Oesyn
Medusa
13
2 / 7 / 3
7,637
509
7,530
11,639
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 5 / 1
7,482
499
9,008
12,467
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dracarix
Medusa
13
2 / 3 / 3
8,013
534
6,721
10,144
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Magershner
Hou Yi
17
15 / 0 / 5
10,175
678
16,956
9,806
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
MrCanic
Athena
12
1 / 2 / 12
7,615
508
4,614
15,968
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Teqchz
Camazotz
14
2 / 2 / 1
7,912
527
8,880
15,872
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
toxicflame534
Sylvanus
15
7 / 4 / 9
9,069
605
12,482
13,691
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
27
27
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
W
Medusa
Dracarix
Medusa
2
3
3
1.17
L
2
10
3
0.35
W
Hou Yi
Magershner
Hou Yi
15
0
5
17.5
W
Athena
MrCanic
Athena
1
2
12
3.5
L
Atlas
Mula914
Atlas
0
2
5
1.25
L
Medusa
Oesyn
Medusa
2
7
3
0.5
W
Camazotz
Teqchz
Camazotz
2
2
1
1.25
L
5
5
1
1.1
W
Sylvanus
toxicflame534
Sylvanus
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,586
Damage
49,653
63,097
Taken
65,481
36,553
Mitigated
36,348
14,474
Healing
27,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,027
4,274
0
4,547
13,336
11,567
0
1,073
11,434
0
45,295
W
Medusa
Dracarix
Medusa
6,721
2,827
0
3,496
10,144
3,632
198
2,251
7,893
0
59,396
L
7,871
1,135
0
1,932
11,763
2,706
0
3,875
7,888
41,067
0
W
Hou Yi
Magershner
Hou Yi
16,956
8,276
0
6,044
9,806
4,190
982
4,978
4,618
0
64,442
W
Athena
MrCanic
Athena
4,614
1,641
0
1,895
15,968
13,928
27
5,781
10,021
20,992
0
L
Atlas
Mula914
Atlas
6,150
3,437
0
2,304
13,892
12,782
0
3,897
9,903
19,483
0
L
Medusa
Oesyn
Medusa
7,530
3,377
0
2,624
11,639
3,079
0
2,692
8,947
0
43,958
W
Camazotz
Teqchz
Camazotz
8,880
3,202
0
7,745
15,872
7,346
0
1,059
13,983
0
44,541
L
9,008
1,586
0
3,067
12,467
6,419
0
4,595
7,872
37,312
0
W
Sylvanus
toxicflame534
Sylvanus
12,482
3,704
2,866
5,396
13,691
7,252
843
8,350
5,107
48,124
14,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
42,784
341
Minions Killed
434
0
Camps Cleared
0
1,442,685
Distance Traveled
1,471,948
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,876
525
83
6
0
316,237
4
W
Medusa
8,013
534
96
6
0
273,547
0
L
Janus
6,990
466
87
6
0
259,127
3
W
Hou Yi
10,175
678
113
8
0
300,142
1
W
Athena
7,615
508
30
2
0
301,490
7
L
Atlas
6,372
425
16
1
0
297,616
1
L
Medusa
7,637
509
96
6
0
270,304
5
W
Camazotz
7,912
527
84
6
0
304,321
4
L
Bacchus
7,482
499
59
4
0
299,401
0
W
Sylvanus
9,069
605
111
7
0
292,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role