Player Matchup

Hun Batz
Hun Batz
KingGavin V
Hun Batz
Level 73
God Stats
1W - 2L
1,270 SR
Queue Stats
77W - 97L
1,358 Elo+
Party 1
Chaac
Chaac
Shdyskydiver
Chaac
Level 66
God Stats
14W - 9L
1,535 SR
Queue Stats
76W - 102L
1,302 Elo+
Party 1
Cerberus
Cerberus
Superwicked2
Cerberus
Level 87
God Stats
1W - 1L
1,670 SR
Queue Stats
124W - 107L
1,463 Elo+
Solo
Loki
Loki
killaSoW1
Loki
Level 29
God Stats
4W - 7L
1,312 SR
Queue Stats
62W - 84L
1,327 Elo+
Party 1
Zeus
Zeus
yo motha 6551
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Party 1
Team Averages
Level 54
1,457 SR
1,380 Elo+

VS

Team Averages
Level 90
1,249 SR
1,390 Elo+
Atlas
Atlas
Call me Ding626
Atlas
Level 128
God Stats
8W - 5L
1,126 SR
Queue Stats
427W - 419L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
TTDynastyTT
Baron Samedi
Level 107
God Stats
40W - 36L
1,543 SR
Queue Stats
375W - 381L
1,469 Elo+
Party 2
Xbalanque
Xbalanque
WelcomeTwoChilis
Xbalanque
Level 102
God Stats
10W - 4L
1,332 SR
Queue Stats
359W - 376L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
Wendigo-q
Danzaburou
Level 106
God Stats
2W - 3L
1,145 SR
Queue Stats
217W - 228L
1,455 Elo+
Party 2
Ares
Ares
demonslasher530
Ares
Level 5
God Stats
1W - 1L
1,100 SR
Queue Stats
1W - 1L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KingGavin V
Hun Batz
15
5 / 8 / 5
10,490
525
13,628
14,744
4,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 6 / 7
8,634
432
9,530
17,116
9,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Superwicked2
Cerberus
14
2 / 5 / 10
9,412
471
10,467
24,844
21,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
19
11 / 6 / 4
11,964
598
16,696
20,181
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 16 / 3
6,802
340
6,624
12,901
3,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
9,953
498
10,380
22,270
24,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
TTDynastyTT
Baron Samedi
19
11 / 3 / 6
12,390
620
16,911
18,265
9,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
17
3 / 3 / 10
10,240
512
12,657
14,405
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Wendigo-q
Danzaburou
19
21 / 4 / 5
13,694
685
21,702
17,505
8,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 8 / 9
9,848
492
10,658
20,215
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
82
21
Kills
41
41
Deaths
21
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Hun Batz
KingGavin V
Hun Batz
5
8
5
0.94
L
3
6
7
1.08
L
Cerberus
Superwicked2
Cerberus
2
5
10
1.4
W
Baron Samedi
TTDynastyTT
Baron Samedi
11
3
6
4.67
W
Xbalanque
3
3
10
2.67
W
Danzaburou
Wendigo-q
Danzaburou
21
4
5
5.88
W
4
8
9
1.06
L
Loki
11
6
4
2.17
L
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,945
Damage
72,308
89,786
Taken
92,660
46,056
Mitigated
66,021
19,669
Healing
25,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,380
3,697
3,628
4,560
22,270
24,244
567
4,029
18,241
33,497
0
L
Hun Batz
KingGavin V
Hun Batz
13,628
5,199
240
1,008
14,744
4,118
0
5,372
9,310
0
49,932
L
9,530
1,733
38
5,393
17,116
9,589
524
8,781
8,027
0
33,599
L
Cerberus
Superwicked2
Cerberus
10,467
1,071
572
7,941
24,844
21,932
0
10,859
13,913
49,817
0
W
Baron Samedi
TTDynastyTT
Baron Samedi
16,911
776
1,254
6,608
18,265
9,287
2,870
2,879
15,386
80,500
0
W
Xbalanque
12,657
8,072
0
4,999
14,405
5,988
1,894
2,934
11,471
0
85,765
W
Danzaburou
Wendigo-q
Danzaburou
21,702
9,971
0
4,306
17,505
8,748
4,963
3,858
13,647
74
87,567
W
10,658
1,281
0
274
20,215
17,754
652
3,391
16,824
34,490
0
L
Loki
16,696
5,758
0
4,472
20,181
7,077
0
7,042
13,025
0
88,265
L
6,624
3,053
0
5
12,901
3,340
0
5,428
7,325
12,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
56,125
409
Minions Killed
501
0
Camps Cleared
0
1,608,856
Distance Traveled
1,849,770
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,953
498
23
1
0
387,154
2
L
Hun Batz
10,490
525
92
5
0
361,409
5
L
Chaac
8,634
432
58
3
0
268,187
3
L
Cerberus
9,412
471
109
5
0
352,767
2
W
Baron Samedi
12,390
620
158
8
0
359,337
2
W
Xbalanque
10,240
512
157
8
0
356,899
3
W
Danzaburou
13,694
685
124
6
0
383,011
1
W
Ares
9,848
492
39
2
0
363,369
0
L
Loki
11,964
598
131
7
0
395,071
2
L
Zeus
6,802
340
19
1
0
231,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role