Player Matchup

Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CHH_shane
Morgan Le Fay
Level 29
God Stats
9W - 8L
1,349 SR
Queue Stats
145W - 179L
1,330 Elo+
Party 1
Team Averages
Level 99
1,450 SR
1,443 Elo+

VS

Team Averages
Level 34
1,375 SR
1,197 Elo+
Bacchus
Bacchus
Goon_and_biond
Bacchus
Level 68
God Stats
20W - 30L
1,360 SR
Queue Stats
83W - 146L
1,307 Elo+
Party 2
Hou Yi
Hou Yi
SUNANOMONKEY420
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 63L
1,257 Elo+
Party 2
Cthulhu
Cthulhu
TodesRabe69
Cthulhu
Level 12
God Stats
0W - 6L
1,265 SR
Queue Stats
0W - 10L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
12 / 3 / 6
10,383
865
8,951
8,593
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
 
Terra
13
4 / 0 / 12
9,583
799
5,346
12,676
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
CHH_shane
Morgan Le Fay
13
5 / 1 / 12
9,077
756
15,432
7,699
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
8,252
688
8,684
12,436
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 6 / 3
7,588
632
5,892
11,186
3,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TodesRabe69
Cthulhu
9
0 / 8 / 3
7,001
583
3,975
11,659
5,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
21
Kills
4
4
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
3
6
5
W
Terra
 
Terra
4
0
12
10
W
Morgan Le Fay
CHH_shane
Morgan Le Fay
5
1
12
11
L
3
7
1
0.5
L
1
6
3
0.42
L
Cthulhu
TodesRabe69
Cthulhu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,729
Damage
18,551
28,968
Taken
35,281
22,323
Mitigated
15,603
8,919
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,951
3,568
251
1,006
8,593
4,241
1,368
4,704
3,889
0
34,002
W
Terra
 
Terra
5,346
420
1,657
5,876
12,676
14,657
147
4,454
8,222
15,542
0
W
Morgan Le Fay
CHH_shane
Morgan Le Fay
15,432
2,366
0
129
7,699
3,425
534
4,214
3,485
34,888
0
L
8,684
335
0
80
12,436
6,614
0
7,464
4,739
19,022
0
L
5,892
2,044
289
807
11,186
3,245
0
5,207
5,713
0
17,537
L
Cthulhu
TodesRabe69
Cthulhu
3,975
164
65
748
11,659
5,744
0
8,282
3,151
11,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
22,841
128
Minions Killed
73
10
Camps Cleared
1
684,604
Distance Traveled
583,629
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,383
865
50
4
5
195,995
0
W
Terra
9,583
799
24
2
3
270,021
1
W
Morgan Le Fay
9,077
756
54
5
2
218,588
3
L
Bacchus
8,252
688
25
2
0
209,281
1
L
Hou Yi
7,588
632
31
3
1
205,547
0
L
Cthulhu
7,001
583
17
1
0
168,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role