Player Matchup

Anubis
Anubis
Bull3t1m3
Anubis
Level 29
God Stats
3W - 2L
1,762 SR
Queue Stats
81W - 73L
1,578 Elo+
Party 3
Hercules
Hercules
Butterisbetter
Hercules
Level 98
God Stats
3W - 5L
1,486 SR
Queue Stats
197W - 183L
1,579 Elo+
Party 3
Sol
Sol
GiRoSkItSoO
Sol
Level 28
God Stats
33W - 39L
1,444 SR
Queue Stats
104W - 131L
1,351 Elo+
Party 1
Bacchus
Bacchus
NastyMak
Bacchus
Level 21
God Stats
1W - 2L
1,709 SR
Queue Stats
27W - 43L
1,371 Elo+
Party 1
Bellona
Bellona
TeddyDayOfTejas
Bellona
Level 47
God Stats
0W - 2L
1,394 SR
Queue Stats
73W - 117L
1,376 Elo+
Party 1
Team Averages
Level 45
1,559 SR
1,451 Elo+

VS

Team Averages
Level 40
1,469 SR
1,639 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BimFimWig
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,880 Elo+
Party 2
Mulan
Mulan
HeadshotHoodie
Mulan
Level 13
God Stats
1W - 1L
1,314 SR
Queue Stats
31W - 27L
1,647 Elo+
Party 2
Baron Samedi
Baron Samedi
JAYPGAMER
Baron Samedi
Level 14
God Stats
6W - 0L
1,432 SR
Queue Stats
9W - 8L
1,603 Elo+
Party 4
Tsukuyomi
Tsukuyomi
gunzerker057
Tsukuyomi
Level 81
God Stats
7W - 0L
1,601 SR
Queue Stats
166W - 133L
1,563 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bull3t1m3
Anubis
11
4 / 5 / 4
7,016
540
6,610
9,963
3,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
11
4 / 3 / 2
7,017
540
5,818
12,333
8,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 6 / 0
5,929
456
4,538
10,625
1,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
NastyMak
Bacchus
10
0 / 4 / 2
5,808
447
1,615
8,487
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 0
6,311
485
3,461
8,793
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 4
7,795
600
9,675
6,415
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
BimFimWig
Susano
15
4 / 1 / 3
8,543
657
6,611
7,727
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
7 / 1 / 6
8,055
620
7,954
9,131
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
JAYPGAMER
Baron Samedi
11
1 / 6 / 4
6,409
493
3,111
6,346
2,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
gunzerker057
Tsukuyomi
13
5 / 2 / 5
7,758
597
7,500
8,644
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
22
23
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
4
7
W
Susano
BimFimWig
Susano
4
1
3
5.5
L
Anubis
Bull3t1m3
Anubis
4
5
4
1.2
L
Hercules
4
3
2
1.67
L
2
6
0
0.33
W
7
1
6
10
W
Baron Samedi
JAYPGAMER
Baron Samedi
1
6
4
0.5
L
Bacchus
NastyMak
Bacchus
0
4
2
0.25
L
1
5
0
0.2
W
Tsukuyomi
gunzerker057
Tsukuyomi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,042
Damage
34,851
50,201
Taken
38,263
26,439
Mitigated
15,270
12,282
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,675
3,202
0
3,453
6,415
1,956
0
4,075
2,340
0
44,002
W
Susano
BimFimWig
Susano
6,611
1,874
0
3,222
7,727
3,200
0
0
7,727
0
55,492
L
Anubis
Bull3t1m3
Anubis
6,610
351
0
3,770
9,963
3,575
342
2,837
7,012
32,238
0
L
Hercules
5,818
2,082
0
3,873
12,333
8,973
0
304
11,782
0
33,847
L
4,538
1,158
0
2,992
10,625
1,815
0
155
10,380
40,587
0
W
7,954
1,518
0
4,401
9,131
5,420
0
1,914
7,217
2,829
49,198
W
Baron Samedi
JAYPGAMER
Baron Samedi
3,111
280
0
378
6,346
2,160
0
3,963
2,383
26,676
0
L
Bacchus
NastyMak
Bacchus
1,615
300
0
807
8,487
6,192
180
64
8,298
8,126
0
L
3,461
1,168
0
840
8,793
5,884
0
25
8,249
0
26,976
W
Tsukuyomi
gunzerker057
Tsukuyomi
7,500
2,467
0
2,353
8,644
2,534
0
2,811
5,833
0
50,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
38,560
287
Minions Killed
434
0
Camps Cleared
0
1,186,188
Distance Traveled
1,280,247
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,795
600
81
6
0
248,797
1
W
Susano
8,543
657
134
10
0
284,493
3
L
Anubis
7,016
540
69
5
0
215,277
5
L
Hercules
7,017
540
66
5
0
259,664
1
L
Sol
5,929
456
68
5
0
241,176
0
W
Mulan
8,055
620
83
6
0
251,976
4
W
Baron Samedi
6,409
493
42
3
0
214,034
0
L
Bacchus
5,808
447
19
1
0
253,546
3
L
Bellona
6,311
485
65
5
0
216,525
4
W
Tsukuyomi
7,758
597
94
7
0
280,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role