Player Matchup

Hades
Hades
BeastMode2948
Hades
Level 106
God Stats
4W - 5L
1,513 SR
Queue Stats
539W - 508L
1,511 Elo+
Party 1
Hercules
Hercules
Big_Dadu
Hercules
Level 34
God Stats
6W - 2L
1,851 SR
Queue Stats
88W - 94L
1,501 Elo+
Party 4
Loki
Loki
RhinoTrent
Loki
Level 80
God Stats
1W - 3L
1,427 SR
Queue Stats
310W - 327L
1,513 Elo+
Party 4
Jing Wei
Jing Wei
ShakeMilk1
Jing Wei
Level 45
God Stats
11W - 11L
1,435 SR
Queue Stats
193W - 207L
1,506 Elo+
Party 1
Geb
Geb
futterbutter995
Geb
Level 91
God Stats
13W - 19L
1,446 SR
Queue Stats
319W - 315L
1,476 Elo+
Party 1
Team Averages
Level 71
1,534 SR
1,501 Elo+

VS

Team Averages
Level 60
1,481 SR
1,444 Elo+
Atlas
Atlas
Chimijalapeno
Atlas
Level 65
God Stats
5W - 4L
1,608 SR
Queue Stats
131W - 149L
1,381 Elo+
Party 3
Tsukuyomi
Tsukuyomi
InxObey
Tsukuyomi
Level 106
God Stats
0W - 2L
1,254 SR
Queue Stats
248W - 223L
1,537 Elo+
Party 2
Apollo
Apollo
PiperParrot
Apollo
Level 33
God Stats
1W - 2L
1,616 SR
Queue Stats
104W - 98L
1,465 Elo+
Party 3
Ra
Ra
RexRaptor99
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,408 Elo+
Party 2
Ares
Ares
X3NOTopaz
Ares
Level 90
God Stats
2W - 6L
1,425 SR
Queue Stats
30W - 34L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
6,696
670
7,795
4,807
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Big_Dadu
Hercules
10
1 / 0 / 0
5,770
577
1,694
4,711
2,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
6 / 0 / 4
7,192
719
4,908
5,557
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ShakeMilk1
Jing Wei
9
3 / 3 / 3
5,775
578
4,638
5,602
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 8
5,912
591
3,952
7,542
3,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,031
503
2,243
6,358
3,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
InxObey
Tsukuyomi
8
3 / 4 / 1
5,542
554
4,959
7,647
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
8
3 / 3 / 0
4,937
494
4,168
6,474
1,476
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 1
5,208
521
698
6,178
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 4 / 2
4,625
463
2,809
8,239
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
6
6
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Hercules
Big_Dadu
Hercules
1
0
0
1
L
0
1
0
0
L
Tsukuyomi
InxObey
Tsukuyomi
3
4
1
0.88
L
Apollo
3
3
0
1
L
0
5
1
0.1
W
6
0
4
8
W
Jing Wei
ShakeMilk1
Jing Wei
3
3
3
1.5
L
Ares
0
4
2
0.25
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
14,877
28,219
Taken
34,896
10,489
Mitigated
11,518
12,393
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,795
215
478
2,545
4,807
1,769
0
985
3,822
34,690
0
W
Hercules
Big_Dadu
Hercules
1,694
241
0
2,244
4,711
2,113
0
2,118
2,593
0
27,414
L
2,243
662
0
225
6,358
3,240
0
0
6,200
19,871
0
L
Tsukuyomi
InxObey
Tsukuyomi
4,959
1,678
0
2,136
7,647
2,144
0
2,722
4,728
0
21,089
L
Apollo
4,168
2,890
0
1,674
6,474
1,476
0
2,440
3,908
0
20,608
L
698
74
0
2,014
6,178
1,490
447
2,501
3,367
26,856
0
W
4,908
744
0
2,882
5,557
1,678
0
373
5,184
0
38,075
W
Jing Wei
ShakeMilk1
Jing Wei
4,638
4,068
0
403
5,602
1,230
600
929
4,673
0
24,900
L
Ares
2,809
127
0
1,628
8,239
3,168
0
3,396
4,757
8,647
0
W
3,952
709
1,826
2,015
7,542
3,699
182
1,345
6,197
17,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
25,343
313
Minions Killed
186
0
Camps Cleared
0
1,089,886
Distance Traveled
978,458
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,696
670
74
7
0
221,552
7
W
Hercules
5,770
577
75
8
0
212,119
2
L
Atlas
5,031
503
27
3
0
179,527
3
L
Tsukuyomi
5,542
554
58
6
0
228,358
3
L
Apollo
4,937
494
38
4
0
193,429
1
L
Ra
5,208
521
55
6
0
187,181
0
W
Loki
7,192
719
86
9
0
250,681
3
W
Jing Wei
5,775
578
52
5
0
205,062
2
L
Ares
4,625
463
8
1
0
189,963
2
W
Geb
5,912
591
26
3
0
200,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role