Player Matchup

Ao Kuang
Ao Kuang
Always Tjay
Ao Kuang
Level 68
God Stats
3W - 1L
1,353 SR
Queue Stats
41W - 40L
1,457 Elo+
Party 2
Skadi
Skadi
Austiinu29
Skadi
Level 24
God Stats
2W - 2L
1,573 SR
Queue Stats
4W - 4L
1,468 Elo+
Party 2
Vamana
Vamana
Ekko Slotz
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,637 Elo+
Party 2
Team Averages
Level 54
1,475 SR
1,521 Elo+

VS

Team Averages
Level 57
1,645 SR
1,464 Elo+
Arachne
Arachne
AbCruz06
Arachne
Level 5
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
sorta zooted
Scylla
Level 99
God Stats
4W - 0L
1,684 SR
Queue Stats
69W - 59L
1,468 Elo+
Party 1
Bellona
Bellona
wolfee159
Bellona
Level 67
God Stats
12W - 8L
1,558 SR
Queue Stats
243W - 280L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Always Tjay
Ao Kuang
14
4 / 13 / 6
11,403
713
11,291
19,929
6,764
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
14
4 / 10 / 6
10,526
658
11,320
14,914
4,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Ekko Slotz
Vamana
14
5 / 6 / 7
10,936
684
11,744
17,397
13,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbCruz06
Arachne
11
2 / 9 / 8
9,731
608
5,220
16,975
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
18
15 / 2 / 12
13,901
869
21,611
11,249
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
wolfee159
Bellona
17
12 / 3 / 15
13,090
818
16,666
17,718
14,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
13
Kills
29
29
Deaths
14
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
AbCruz06
Arachne
2
9
8
0.67
L
Ao Kuang
Always Tjay
Ao Kuang
4
13
6
0.54
L
Skadi
4
10
6
0.7
L
Vamana
Ekko Slotz
Vamana
5
6
7
1.42
W
Scylla
15
2
12
10.5
W
Bellona
wolfee159
Bellona
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
43,497
52,240
Taken
45,942
24,397
Mitigated
23,961
4,616
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AbCruz06
Arachne
5,220
3,627
283
1,602
16,975
5,323
180
6,842
10,133
0
10,193
L
Ao Kuang
Always Tjay
Ao Kuang
11,291
3,852
0
2,601
19,929
6,764
768
9,477
10,136
28,443
0
L
Skadi
11,320
4,558
0
241
14,914
4,483
851
4,165
10,567
0
33,843
L
Vamana
Ekko Slotz
Vamana
11,744
4,454
0
1,774
17,397
13,150
98
7,401
9,706
0
27,268
W
Scylla
21,611
2,072
0
1,626
11,249
3,838
1,162
2,989
8,260
59,318
0
W
Bellona
wolfee159
Bellona
16,666
4,503
846
1,429
17,718
14,800
1,356
1,994
15,724
0
42,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
36,722
124
Minions Killed
157
3
Camps Cleared
9
702,836
Distance Traveled
811,384
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,731
608
12
1
2
239,812
0
L
Ao Kuang
11,403
713
36
2
1
216,025
0
L
Skadi
10,526
658
54
3
2
236,323
0
L
Vamana
10,936
684
34
2
0
250,488
0
W
Scylla
13,901
869
94
6
3
273,848
0
W
Bellona
13,090
818
51
3
4
297,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role