Player Matchup

King Arthur
King Arthur
D4N73G4M3R
King Arthur
Level 157
God Stats
10W - 9L
1,512 SR
Queue Stats
506W - 482L
1,406 Elo+
Party 1
Bacchus
Bacchus
OkamiAkira
Bacchus
Level 155
God Stats
2W - 4L
1,185 SR
Queue Stats
425W - 417L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
ddrroo
Nu Wa
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 184L
1,442 Elo+
Party 3
Cliodhna
Cliodhna
eggnoring
Cliodhna
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 88L
1,419 Elo+
Party 3
Izanami
Izanami
zombiemoye
Izanami
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 80L
1,453 Elo+
Party 1
Team Averages
Level 90
1,439 SR
1,433 Elo+

VS

Team Averages
Level 50
1,465 SR
1,364 Elo+
Ymir
Ymir
BIGDIGGERLORD
Ymir
Level 28
God Stats
48W - 44L
1,514 SR
Queue Stats
118W - 159L
1,410 Elo+
Party 2
Hou Yi
Hou Yi
Impact10
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,413 Elo+
Party 4
Ratatoskr
Ratatoskr
Sansegro
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,222 Elo+
Party 4
Discordia
Discordia
SerAlexandros
Discordia
Level 61
God Stats
8W - 10L
1,474 SR
Queue Stats
174W - 218L
1,346 Elo+
Party 2
Loki
Loki
TheRedCometUC
Loki
Level 66
God Stats
4W - 6L
1,336 SR
Queue Stats
150W - 167L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4N73G4M3R
King Arthur
13
5 / 3 / 4
7,824
602
6,075
12,212
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
OkamiAkira
Bacchus
10
0 / 2 / 6
6,549
504
2,172
9,138
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
ddrroo
Nu Wa
12
4 / 3 / 3
7,535
580
7,840
5,545
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
eggnoring
Cliodhna
12
4 / 2 / 3
7,193
553
6,480
7,138
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
zombiemoye
Izanami
13
4 / 1 / 1
7,740
595
5,582
4,418
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 6
5,820
448
2,565
9,869
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Impact10
Hou Yi
11
2 / 3 / 4
6,523
502
3,580
7,633
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Sansegro
Ratatoskr
9
2 / 7 / 1
6,199
477
2,084
8,776
2,574
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
SerAlexandros
Discordia
12
2 / 3 / 6
7,134
549
4,984
7,009
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 5
7,654
589
6,672
8,439
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
17
Kills
11
11
Deaths
17
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
King Arthur
D4N73G4M3R
King Arthur
5
3
4
2.33
L
Hou Yi
Impact10
Hou Yi
2
3
4
1.33
W
Bacchus
OkamiAkira
Bacchus
0
2
6
1.5
L
Ratatoskr
Sansegro
Ratatoskr
2
7
1
0.36
L
Discordia
SerAlexandros
Discordia
2
3
6
1.67
L
5
0
5
7.5
W
Nu Wa
ddrroo
Nu Wa
4
3
3
1.83
W
Cliodhna
eggnoring
Cliodhna
4
2
3
2.75
W
Izanami
zombiemoye
Izanami
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,149
Damage
19,885
38,451
Taken
41,726
18,697
Mitigated
13,483
12,282
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,565
948
0
762
9,869
4,786
0
2,293
7,307
13,585
0
W
King Arthur
D4N73G4M3R
King Arthur
6,075
517
297
2,571
12,212
8,641
399
1,938
10,148
5,563
35,302
L
Hou Yi
Impact10
Hou Yi
3,580
1,795
0
1,969
7,633
1,812
710
2,110
5,340
0
33,926
W
Bacchus
OkamiAkira
Bacchus
2,172
214
389
2,686
9,138
5,461
168
1,736
7,389
13,640
0
L
Ratatoskr
Sansegro
Ratatoskr
2,084
515
0
1,538
8,776
2,574
627
1,005
7,313
0
25,725
L
Discordia
SerAlexandros
Discordia
4,984
267
0
1,960
7,009
1,787
186
2,974
3,759
36,446
0
L
6,672
2,593
0
3,036
8,439
2,524
0
1,794
6,374
0
34,519
W
Nu Wa
ddrroo
Nu Wa
7,840
1,366
0
1,171
5,545
1,274
342
1,301
4,068
36,372
0
W
Cliodhna
eggnoring
Cliodhna
6,480
277
0
3,324
7,138
2,069
172
1,120
5,954
0
41,371
W
Izanami
zombiemoye
Izanami
5,582
4,203
0
1,844
4,418
1,252
884
1,074
3,280
0
61,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
33,330
374
Minions Killed
271
0
Camps Cleared
0
1,319,856
Distance Traveled
1,255,470
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,820
448
31
2
0
221,887
1
W
King Arthur
7,824
602
82
6
0
266,003
0
L
Hou Yi
6,523
502
54
4
0
229,197
4
W
Bacchus
6,549
504
13
1
0
247,020
3
L
Ratatoskr
6,199
477
44
3
0
234,217
1
L
Discordia
7,134
549
74
6
0
257,925
6
L
Loki
7,654
589
68
5
0
312,244
0
W
Nu Wa
7,535
580
71
5
0
262,295
0
W
Cliodhna
7,193
553
83
6
0
318,002
1
W
Izanami
7,740
595
125
10
0
226,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role