Player Matchup

Ravana
Ravana
 
Ravana
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
InpliedTie
Skadi
Level 106
God Stats
0W - 2L
1,355 SR
Queue Stats
77W - 85L
1,493 Elo+
Party 2
Bacchus
Bacchus
LegitJedi966
Bacchus
Level 83
God Stats
1W - 4L
1,662 SR
Queue Stats
57W - 57L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
TMFErick
Sun Wukong
Level 87
God Stats
11W - 10L
1,523 SR
Queue Stats
368W - 419L
1,386 Elo+
Party 1
Scylla
Scylla
TiserX
Scylla
Level 69
God Stats
6W - 8L
1,571 SR
Queue Stats
239W - 265L
1,407 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,445 Elo+

VS

Team Averages
Level 84
1,577 SR
1,431 Elo+
Atlas
Atlas
FlashCamBam33
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 185L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
HorangaloxSykes
Kukulkan
Level 77
God Stats
9W - 11L
1,526 SR
Queue Stats
104W - 120L
1,400 Elo+
Party 3
Izanami
Izanami
JSIce
Izanami
Level 67
God Stats
4W - 1L
1,706 SR
Queue Stats
180W - 200L
1,408 Elo+
Party 3
Loki
Loki
NinjaFish26
Loki
Level 100
God Stats
4W - 6L
1,460 SR
Queue Stats
156W - 167L
1,407 Elo+
Party 3
Sol
Sol
killler instict
Sol
Level 71
God Stats
4W - 1L
1,693 SR
Queue Stats
50W - 57L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 2 / 3
8,494
472
11,432
11,975
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
10
2 / 10 / 1
7,117
395
8,422
14,710
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
LegitJedi966
Bacchus
11
2 / 5 / 4
7,423
412
6,987
17,413
17,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
TMFErick
Sun Wukong
15
4 / 4 / 1
9,509
528
11,658
16,045
14,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TiserX
Scylla
12
0 / 7 / 3
7,682
427
5,944
10,594
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 11
9,416
523
12,097
13,898
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
2 / 2 / 6
8,779
488
7,047
7,490
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JSIce
Izanami
15
7 / 3 / 7
9,968
554
10,714
10,656
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 4 / 5
10,660
592
10,910
12,918
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 7
9,915
551
12,156
15,581
5,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
11
Kills
28
28
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
2
3
2.25
W
6
2
11
5.75
W
Kukulkan
2
2
6
2.5
L
Skadi
2
10
1
0.25
W
Izanami
JSIce
Izanami
7
3
7
3.5
L
Bacchus
LegitJedi966
Bacchus
2
5
4
0.8
W
10
4
5
3.13
L
Sun Wukong
TMFErick
Sun Wukong
4
4
1
1.13
L
Scylla
TiserX
Scylla
0
7
3
0.21
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,443
Damage
52,924
70,737
Taken
60,543
42,143
Mitigated
31,420
11,236
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,432
1,807
0
4,448
11,975
4,002
0
5,477
6,498
0
56,020
W
12,097
4,513
0
1,085
13,898
14,778
0
4,256
9,642
26,936
0
W
Kukulkan
7,047
281
0
588
7,490
2,922
187
2,579
4,911
47,435
0
L
Skadi
8,422
4,814
0
957
14,710
2,968
0
4,614
10,096
0
41,377
W
Izanami
JSIce
Izanami
10,714
7,190
0
2,287
10,656
3,673
3,687
1,270
9,386
0
64,563
L
Bacchus
LegitJedi966
Bacchus
6,987
1,805
570
1,871
17,413
17,207
0
8,325
9,088
23,324
0
W
10,910
2,275
0
3,338
12,918
4,805
208
3,327
9,591
0
65,351
L
Sun Wukong
TMFErick
Sun Wukong
11,658
984
0
3,140
16,045
14,958
0
7,761
8,284
0
47,272
L
Scylla
TiserX
Scylla
5,944
164
0
250
10,594
3,008
0
5,123
5,471
44,209
0
W
12,156
5,643
0
10,702
15,581
5,242
1,210
1,499
14,082
65,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
48,738
362
Minions Killed
488
0
Camps Cleared
0
1,714,449
Distance Traveled
1,667,223
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,494
472
83
5
0
401,320
1
W
Atlas
9,416
523
26
1
0
340,925
7
W
Kukulkan
8,779
488
104
6
0
320,045
4
L
Skadi
7,117
395
67
4
0
293,546
4
W
Izanami
9,968
554
128
7
0
328,314
4
L
Bacchus
7,423
412
28
2
0
335,560
3
W
Loki
10,660
592
106
6
0
374,752
1
L
Sun Wukong
9,509
528
100
6
0
376,930
5
L
Scylla
7,682
427
84
5
0
307,093
3
W
Sol
9,915
551
124
7
0
303,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role