Player Matchup

Da Ji
Da Ji
El_Roux11
Da Ji
Level 67
God Stats
0W - 3L
1,341 SR
Queue Stats
122W - 120L
1,433 Elo+
Party 2
Charybdis
Charybdis
GrosBender20
Charybdis
Level 67
God Stats
1W - 3L
1,520 SR
Queue Stats
4W - 4L
1,397 Elo+
Party 2
Camazotz
Camazotz
ImSnipezz
Camazotz
Level 49
God Stats
6W - 8L
1,650 SR
Queue Stats
55W - 69L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
JayCout
Zhong Kui
Level 106
God Stats
0W - 2L
1,315 SR
Queue Stats
10W - 11L
1,481 Elo+
Party 2
Yemoja
Yemoja
XXXDESTROYER69
Yemoja
Level 7
God Stats
1W - 3L
1,716 SR
Queue Stats
2W - 4L
1,680 Elo+
Party 2
Team Averages
Level 59
1,509 SR
1,491 Elo+

VS

Team Averages
Level 80
1,365 SR
1,508 Elo+
Sylvanus
Sylvanus
Danielct2
Sylvanus
Level 144
God Stats
4W - 3L
1,476 SR
Queue Stats
169W - 179L
1,537 Elo+
Party 3
Camazotz
Camazotz
GaryFerg
Camazotz
Level 46
God Stats
20W - 27L
1,464 SR
Queue Stats
134W - 157L
1,415 Elo+
Party 1
Chaac
Chaac
Maruchasca
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Psyclxne
Ah Muzen Cab
Level 80
God Stats
2W - 8L
1,225 SR
Queue Stats
290W - 285L
1,451 Elo+
Party 1
Hel
Hel
ΔEtoΔ
Hel
Level 129
God Stats
1W - 1L
1,162 SR
Queue Stats
43W - 62L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
El_Roux11
Da Ji
11
1 / 3 / 3
6,204
517
3,379
8,946
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
GrosBender20
Charybdis
9
0 / 4 / 0
5,270
439
1,844
7,223
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
ImSnipezz
Camazotz
11
4 / 5 / 1
6,822
569
7,607
11,762
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
JayCout
Zhong Kui
11
3 / 3 / 2
6,299
525
8,843
9,196
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 0
4,991
416
1,097
6,488
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Danielct2
Sylvanus
11
6 / 2 / 4
7,174
598
7,241
9,797
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
GaryFerg
Camazotz
11
3 / 2 / 2
6,449
537
5,754
11,605
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
14
5 / 1 / 4
7,953
663
9,098
8,945
5,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Psyclxne
Ah Muzen Cab
14
4 / 0 / 2
8,372
698
4,572
5,294
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
10
1 / 3 / 4
6,039
503
5,055
9,216
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
19
19
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Danielct2
Sylvanus
6
2
4
4
L
Da Ji
El_Roux11
Da Ji
1
3
3
0.83
W
Camazotz
GaryFerg
Camazotz
3
2
2
2
L
Charybdis
GrosBender20
Charybdis
0
4
0
0
L
Camazotz
ImSnipezz
Camazotz
4
5
1
0.9
L
Zhong Kui
JayCout
Zhong Kui
3
3
2
1.33
W
Chaac
5
1
4
7
W
Ah Muzen Cab
Psyclxne
Ah Muzen Cab
4
0
2
5
L
0
4
0
0
W
Hel
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
31,720
43,615
Taken
44,857
17,818
Mitigated
20,602
14,152
Healing
25,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Danielct2
Sylvanus
7,241
2,934
1,135
3,026
9,797
6,533
881
2,818
6,784
25,224
9,368
L
Da Ji
El_Roux11
Da Ji
3,379
523
0
2,510
8,946
2,641
0
2,835
5,951
0
31,941
W
Camazotz
GaryFerg
Camazotz
5,754
2,000
0
5,717
11,605
3,521
0
2,723
8,658
0
26,879
L
Charybdis
GrosBender20
Charybdis
1,844
911
0
2,212
7,223
1,018
0
940
6,283
0
26,853
L
Camazotz
ImSnipezz
Camazotz
7,607
3,194
0
4,743
11,762
4,920
766
856
10,884
0
36,600
L
Zhong Kui
JayCout
Zhong Kui
8,843
968
0
3,764
9,196
6,553
0
4,400
4,466
34,954
0
W
Chaac
9,098
3,008
0
4,358
8,945
5,539
588
486
8,417
0
51,216
W
Ah Muzen Cab
Psyclxne
Ah Muzen Cab
4,572
2,764
0
4,034
5,294
1,985
358
232
5,062
0
62,002
L
1,097
440
355
568
6,488
2,686
0
1,562
4,882
8,162
0
W
Hel
5,055
537
3,366
3,591
9,216
3,024
17
3,006
5,932
26,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
35,987
278
Minions Killed
369
0
Camps Cleared
0
1,092,316
Distance Traveled
1,226,004
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,174
598
41
3
0
222,310
2
L
Da Ji
6,204
517
72
6
0
248,283
1
W
Camazotz
6,449
537
44
4
0
267,048
3
L
Charybdis
5,270
439
64
5
0
203,943
4
L
Camazotz
6,822
569
63
5
0
211,756
2
L
Zhong Kui
6,299
525
65
5
0
232,749
3
W
Chaac
7,953
663
102
9
0
248,315
0
W
Ah Muzen Cab
8,372
698
124
10
0
238,428
5
L
Yemoja
4,991
416
14
1
0
195,585
0
W
Hel
6,039
503
58
5
0
249,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role