Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MinimumEffort33
Fafnir
Level 87
God Stats
3W - 1L
1,631 SR
Queue Stats
168W - 141L
1,485 Elo+
Party 3
Poseidon
Poseidon
ValorianPrince
Poseidon
Level 106
God Stats
4W - 1L
1,273 SR
Queue Stats
101W - 91L
1,437 Elo+
Party 3
Ravana
Ravana
Yukaju
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,391 Elo+
Party 3
Baron Samedi
Baron Samedi
botactual445
Baron Samedi
Level 57
God Stats
1W - 4L
1,210 SR
Queue Stats
30W - 31L
1,414 Elo+
Party 3
Team Averages
Level 74
1,423 SR
1,445 Elo+

VS

Team Averages
Level 123
1,556 SR
1,425 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GERAHELO7756
Ne Zha
Level 122
God Stats
2W - 1L
1,661 SR
Queue Stats
24W - 32L
1,412 Elo+
Party 2
Anhur
Anhur
GapingConch809
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,400 Elo+
Party 2
Terra
Terra
MIKE4213
Terra
Level 89
God Stats
19W - 14L
1,523 SR
Queue Stats
53W - 56L
1,413 Elo+
Party 2
Olorun
Olorun
Spagoodagoo
Olorun
Level 140
God Stats
67W - 49L
1,595 SR
Queue Stats
520W - 559L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 1 / 1
10,315
543
6,438
6,208
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 4
8,879
467
4,472
12,040
16,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
19
5 / 0 / 4
11,513
606
12,574
12,642
5,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
Yukaju
Ravana
15
6 / 2 / 4
10,086
531
8,892
11,988
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
botactual445
Baron Samedi
14
1 / 3 / 1
8,975
472
5,306
11,018
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 2 / 0
8,129
428
6,691
8,153
2,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
14
2 / 4 / 3
8,372
441
7,930
15,191
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 0
7,928
417
4,789
8,300
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
MIKE4213
Terra
12
0 / 2 / 3
8,050
424
3,983
13,741
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
11
3 / 4 / 0
7,664
403
4,563
11,140
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Izanami
 
Izanami
0
2
0
0
L
Ne Zha
2
4
3
0.88
L
2
2
0
1
L
Terra
MIKE4213
Terra
0
2
3
0.75
W
0
1
4
2
L
Olorun
3
4
0
0.75
W
Poseidon
5
0
4
7
W
Ravana
Yukaju
Ravana
6
2
4
4
W
Baron Samedi
botactual445
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,682
Damage
27,956
53,896
Taken
56,525
34,250
Mitigated
21,757
21,495
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,438
1,934
0
3,636
6,208
2,211
1,570
952
5,256
0
76,696
L
Izanami
 
Izanami
6,691
2,524
0
803
8,153
2,882
83
3,562
4,505
0
61,167
L
Ne Zha
7,930
2,494
97
4,765
15,191
4,165
0
4,221
10,820
0
52,645
L
4,789
2,379
235
2,566
8,300
2,305
0
4,139
4,121
0
45,608
L
Terra
MIKE4213
Terra
3,983
116
1,149
4,797
13,741
8,160
0
5,528
8,177
30,059
0
W
4,472
1,206
0
2,369
12,040
16,125
132
1,567
10,473
25,711
0
L
Olorun
4,563
2,117
93
2,635
11,140
4,245
1,169
4,400
6,550
26,238
3,217
W
Poseidon
12,574
2,588
50
8,428
12,642
5,271
1,781
2,169
10,473
99,530
0
W
Ravana
Yukaju
Ravana
8,892
2,520
0
3,590
11,988
5,757
321
1,237
10,751
0
52,253
W
Baron Samedi
botactual445
Baron Samedi
5,306
261
202
3,220
11,018
4,886
1,503
2,123
8,895
47,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
40,143
524
Minions Killed
416
0
Camps Cleared
0
1,660,178
Distance Traveled
1,629,769
15
Wards Purchased
65
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,315
543
142
7
0
276,895
0
L
Izanami
8,129
428
107
6
0
315,150
6
L
Ne Zha
8,372
441
90
5
0
371,851
0
L
Anhur
7,928
417
91
5
0
283,633
4
L
Terra
8,050
424
66
3
0
351,745
0
W
Fafnir
8,879
467
41
2
0
361,791
6
L
Olorun
7,664
403
62
3
0
307,390
55
W
Poseidon
11,513
606
166
9
0
349,858
5
W
Ravana
10,086
531
82
4
0
352,010
1
W
Baron Samedi
8,975
472
93
5
0
319,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role