Player Matchup

Ymir
Ymir
N617
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,217 Elo+
Party 3
Camazotz
Camazotz
PatDaddy11
Camazotz
Level 48
God Stats
2W - 3L
1,614 SR
Queue Stats
148W - 188L
1,466 Elo+
Party 3
Horus
Horus
Pielock
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,400 Elo+
Party 1
Artemis
Artemis
SkullBreaker303
Artemis
Level 60
God Stats
6W - 13L
1,295 SR
Queue Stats
77W - 82L
1,406 Elo+
Party 1
Persephone
Persephone
makpisha
Persephone
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 144L
1,429 Elo+
Party 3
Team Averages
Level 39
1,482 SR
1,384 Elo+

VS

Team Averages
Level 39
1,450 SR
1,491 Elo+
Anhur
Anhur
CheesyCanine05
Anhur
Level 32
God Stats
1W - 1L
1,173 SR
Queue Stats
77W - 62L
1,567 Elo+
Solo
Amaterasu
Amaterasu
EmbodimentOfLuck
Amaterasu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
HectorofTroyx
Atlas
Level 42
God Stats
2W - 1L
1,320 SR
Queue Stats
148W - 159L
1,438 Elo+
Solo
Susano
Susano
MysticXChaos
Susano
Level 16
God Stats
3W - 0L
1,758 SR
Queue Stats
28W - 39L
1,430 Elo+
Party 2
Hera
Hera
Zhiqy
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
N617
Ymir
11
1 / 6 / 2
7,035
469
3,127
13,063
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
PatDaddy11
Camazotz
11
2 / 4 / 0
6,776
452
4,311
15,179
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
Pielock
Horus
11
1 / 4 / 3
6,598
440
5,202
12,572
7,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 6 / 1
6,815
454
5,780
10,172
1,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Persephone
makpisha
Persephone
11
0 / 4 / 0
6,588
439
3,673
8,511
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 4
8,807
587
12,604
9,563
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
11
1 / 3 / 4
7,708
514
9,288
10,238
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 9
8,157
544
4,476
13,096
7,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
13
8 / 1 / 5
8,772
585
4,614
9,863
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Zhiqy
Hera
14
3 / 0 / 3
9,260
617
11,050
6,435
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
24
24
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
Amaterasu
1
3
4
1
W
2
1
9
6.5
W
Susano
8
1
5
10.5
L
Ymir
N617
Ymir
1
6
2
0.33
L
Camazotz
PatDaddy11
Camazotz
2
4
0
0.5
L
Horus
Pielock
Horus
1
4
3
0.63
L
3
6
1
0.58
W
Hera
Zhiqy
Hera
3
0
3
4.5
L
Persephone
makpisha
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,093
Damage
42,032
59,497
Taken
49,195
24,650
Mitigated
23,561
14,092
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,604
6,763
0
3,154
9,563
2,832
1,294
1,882
7,665
0
49,990
W
Amaterasu
9,288
5,831
0
4,380
10,238
7,472
143
2,581
7,612
0
31,314
W
4,476
1,634
1,661
2,139
13,096
7,640
0
2,197
10,839
20,032
0
W
Susano
4,614
1,683
0
4,719
9,863
3,580
877
631
9,174
0
41,575
L
Ymir
N617
Ymir
3,127
1,046
0
602
13,063
9,097
128
2,069
10,994
19,099
0
L
Camazotz
PatDaddy11
Camazotz
4,311
884
307
6,880
15,179
3,729
0
6,037
8,807
0
35,163
L
Horus
Pielock
Horus
5,202
1,332
0
2,900
12,572
7,747
0
0
11,897
8,248
15,600
L
5,780
3,716
0
2,421
10,172
1,907
612
1,701
8,445
0
28,802
W
Hera
Zhiqy
Hera
11,050
2,020
0
2,987
6,435
2,037
2,499
1,941
4,346
65,808
0
L
Persephone
makpisha
Persephone
3,673
176
0
982
8,511
2,170
0
5,185
3,042
35,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
42,704
258
Minions Killed
343
0
Camps Cleared
0
1,246,806
Distance Traveled
1,323,019
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,807
587
54
4
0
244,141
3
W
Amaterasu
7,708
514
54
4
0
253,619
3
W
Atlas
8,157
544
30
2
0
252,450
5
W
Susano
8,772
585
73
5
0
284,819
1
L
Ymir
7,035
469
35
2
0
223,428
0
L
Camazotz
6,776
452
66
4
0
273,934
5
L
Horus
6,598
440
36
2
0
240,524
0
L
Artemis
6,815
454
52
3
0
233,742
1
W
Hera
9,260
617
132
9
0
287,990
5
L
Persephone
6,588
439
69
5
0
275,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role