Player Matchup

Horus
Horus
LemurCHH
Horus
Level 3
God Stats
3W - 2L
1,695 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Olorun
Olorun
Mrtheifzer
Olorun
Level 54
God Stats
3W - 5L
1,370 SR
Queue Stats
246W - 339L
1,338 Elo+
Party 2
Khepri
Khepri
vNxvxrMxss1792
Khepri
Level 48
God Stats
2W - 2L
1,497 SR
Queue Stats
219W - 294L
1,243 Elo+
Party 2
Team Averages
Level 35
1,521 SR
1,360 Elo+

VS

Team Averages
Level 69
1,538 SR
1,431 Elo+
Da Ji
Da Ji
AchyChaff565335
Da Ji
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
P_s_z_i_t_o
Ah Puch
Level 126
God Stats
5W - 1L
1,672 SR
Queue Stats
91W - 91L
1,460 Elo+
Solo
Atlas
Atlas
ProphetObama
Atlas
Level 26
God Stats
4W - 3L
1,440 SR
Queue Stats
31W - 26L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LemurCHH
Horus
11
1 / 10 / 2
8,319
555
2,669
17,513
17,730
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Mrtheifzer
Olorun
13
3 / 7 / 0
9,072
605
6,313
16,430
6,982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 8 / 2
8,284
552
5,051
21,969
25,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 9
11,922
795
13,953
11,921
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
P_s_z_i_t_o
Ah Puch
16
6 / 0 / 15
11,421
761
26,434
12,170
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 14
11,577
772
8,611
9,719
8,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
25
25
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
13
3
9
5.83
L
Horus
LemurCHH
Horus
1
10
2
0.2
L
Olorun
Mrtheifzer
Olorun
3
7
0
0.43
W
Ah Puch
P_s_z_i_t_o
Ah Puch
6
0
15
13.5
W
6
1
14
13
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,033
Damage
48,998
55,912
Taken
33,810
50,433
Mitigated
19,547
5,475
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,953
3,556
343
1,829
11,921
5,385
1,105
4,267
7,654
18
29,251
L
Horus
LemurCHH
Horus
2,669
1,558
256
1,284
17,513
17,730
0
10,173
7,340
0
9,474
L
Olorun
Mrtheifzer
Olorun
6,313
2,792
785
2,573
16,430
6,982
0
11,339
5,091
27,229
0
W
Ah Puch
P_s_z_i_t_o
Ah Puch
26,434
1,016
0
7,839
12,170
5,188
440
4,562
7,608
75,933
0
W
8,611
3,747
1,578
1,881
9,719
8,974
186
2,946
6,773
22,381
0
L
5,051
500
0
577
21,969
25,721
0
13,924
8,045
12,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,675
Gold Earned
34,920
79
Minions Killed
167
1
Camps Cleared
11
643,693
Distance Traveled
855,891
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,922
795
33
2
4
285,203
2
L
Horus
8,319
555
14
1
0
211,896
1
L
Olorun
9,072
605
51
3
1
210,407
2
W
Ah Puch
11,421
761
103
7
5
312,503
3
W
Atlas
11,577
772
31
2
2
258,185
4
L
Khepri
8,284
552
14
1
0
221,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role