Player Matchup

Ullr
Ullr
DirtyBuffalo
Ullr
Level 131
God Stats
6W - 11L
1,498 SR
Queue Stats
341W - 335L
1,567 Elo+
Party 2
Janus
Janus
GrowingFaith
Janus
Level 149
God Stats
3W - 2L
1,817 SR
Queue Stats
415W - 368L
1,662 Elo+
Party 3
Achilles
Achilles
ProfessorNero69
Achilles
Level 152
God Stats
18W - 11L
1,733 SR
Queue Stats
608W - 496L
1,613 Elo+
Party 3
Sylvanus
Sylvanus
bigfuss
Sylvanus
Level 154
God Stats
10W - 16L
1,597 SR
Queue Stats
497W - 517L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
saltisailor
Ne Zha
Level 152
God Stats
1W - 5L
1,332 SR
Queue Stats
287W - 286L
1,482 Elo+
Party 3
Team Averages
Level 148
1,595 SR
1,580 Elo+

VS

Team Averages
Level 102
1,597 SR
1,641 Elo+
Achilles
Achilles
Leslord
Achilles
Level 142
God Stats
23W - 19L
1,638 SR
Queue Stats
486W - 382L
1,623 Elo+
Party 1
Hercules
Hercules
LessLeaves
Hercules
Level 128
God Stats
4W - 4L
1,508 SR
Queue Stats
262W - 183L
1,633 Elo+
Party 1
Ravana
Ravana
YaBattyGyal
Ravana
Level 117
God Stats
3W - 3L
1,489 SR
Queue Stats
93W - 63L
1,650 Elo+
Solo
Olorun
Olorun
itsJelato
Olorun
Level 69
God Stats
5W - 2L
1,841 SR
Queue Stats
339W - 245L
1,645 Elo+
Party 1
Raijin
Raijin
pandaeatboo
Raijin
Level 56
God Stats
7W - 6L
1,510 SR
Queue Stats
66W - 44L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,075
544
5,214
10,384
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 4 / 1
8,760
674
4,473
8,271
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
13
1 / 4 / 0
7,159
551
8,623
11,803
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
bigfuss
Sylvanus
10
1 / 6 / 5
6,599
508
5,297
13,403
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
9
1 / 8 / 5
6,107
470
5,125
12,066
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Leslord
Achilles
11
4 / 3 / 6
7,081
545
6,947
9,639
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
LessLeaves
Hercules
14
3 / 1 / 2
8,268
636
8,438
10,896
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
14
12 / 1 / 3
8,965
690
14,337
7,949
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
itsJelato
Olorun
15
3 / 2 / 8
8,522
656
8,454
7,913
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
13
5 / 3 / 0
7,798
600
3,207
5,565
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
27
27
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
5
4
1
1.38
W
Achilles
Leslord
Achilles
4
3
6
2.33
W
Hercules
LessLeaves
Hercules
3
1
2
4
L
Achilles
1
4
0
0.25
W
Ravana
12
1
3
13.5
L
Sylvanus
bigfuss
Sylvanus
1
6
5
0.58
W
Olorun
itsJelato
Olorun
3
2
8
3.5
W
Raijin
5
3
0
1.67
L
Ne Zha
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
41,383
55,927
Taken
41,962
25,358
Mitigated
21,468
17,090
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,214
2,424
0
2,263
10,384
2,706
180
3,638
6,706
0
41,344
L
4,473
168
0
2,071
8,271
1,848
0
595
7,632
56,296
0
W
Achilles
Leslord
Achilles
6,947
1,795
0
1,819
9,639
6,160
0
3,538
6,001
0
17,832
W
Hercules
LessLeaves
Hercules
8,438
3,236
0
6,936
10,896
7,642
0
500
9,586
0
51,592
L
Achilles
8,623
2,519
0
4,566
11,803
6,775
0
0
11,241
0
39,156
W
Ravana
14,337
5,021
0
1,003
7,949
3,068
0
1,832
5,890
0
52,943
L
Sylvanus
bigfuss
Sylvanus
5,297
1,653
1,287
4,355
13,403
11,128
24
4,009
9,254
22,952
0
W
Olorun
itsJelato
Olorun
8,454
5,261
308
5,329
7,913
2,931
984
1,949
5,916
58,691
6,931
W
Raijin
3,207
440
0
629
5,565
1,667
0
1,790
3,607
46,994
0
L
Ne Zha
5,125
1,591
0
2,548
12,066
2,901
13
1,921
9,944
0
27,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
40,634
403
Minions Killed
479
0
Camps Cleared
0
1,316,132
Distance Traveled
1,363,677
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,075
544
95
7
0
237,457
2
L
Janus
8,760
674
139
11
0
272,368
1
W
Achilles
7,081
545
18
1
0
278,884
5
W
Hercules
8,268
636
132
10
0
269,890
1
L
Achilles
7,159
551
98
8
0
287,811
1
W
Ravana
8,965
690
85
7
0
299,360
4
L
Sylvanus
6,599
508
22
2
0
249,726
2
W
Olorun
8,522
656
131
10
0
253,154
4
W
Raijin
7,798
600
113
9
0
262,389
4
L
Ne Zha
6,107
470
49
4
0
268,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role