Player Matchup

Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond II
Kоnviction
Sol
Diamond II
Level 159
God Stats
1W - 3L
1,715 SR
Queue Stats
81W - 51L
2,604 MMR
Solo
Athena
Athena
Diamond I
Looumin
Athena
Diamond I
Level 160
God Stats
5W - 6L
1,595 SR
Queue Stats
262W - 262L
2,441 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
coolkidsrus
Cu Chulainn
Diamond II
Level 129
God Stats
12W - 8L
1,710 SR
Queue Stats
310W - 288L
2,324 MMR
Solo
Merlin
Merlin
Diamond II
xScanor
Merlin
Diamond II
Level 109
God Stats
0W - 3L
1,355 SR
Queue Stats
109W - 87L
2,458 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,575 SR
2,266 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,702 SR
2,140 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
FutureScenarios
Janus
Diamond II
Level 144
God Stats
59W - 65L
1,593 SR
Queue Stats
1,052W - 1,071L
2,362 MMR
Solo
Ullr
Ullr
Diamond II
Marrodd
Ullr
Diamond II
Level 159
God Stats
27W - 12L
1,752 SR
Queue Stats
215W - 193L
2,352 MMR
Solo
Arachne
Arachne
Diamond II
Trenzend
Arachne
Diamond II
Level 107
God Stats
166W - 121L
1,716 SR
Queue Stats
547W - 547L
2,250 MMR
Solo
Ares
Ares
Diamond IV
yaboySolo
Ares
Diamond IV
Level 149
God Stats
4W - 0L
1,950 SR
Queue Stats
50W - 28L
2,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
2 / 3 / 0
6,127
438
2,612
5,422
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,534
467
5,307
7,601
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
Looumin
Athena
9
0 / 4 / 0
5,792
414
2,982
11,902
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
coolkidsrus
Cu Chulainn
13
2 / 4 / 1
7,605
543
8,149
13,370
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
xScanor
Merlin
13
0 / 4 / 0
7,416
530
3,015
6,602
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CamazotzAchillesGilgameshBastet

VS

Bans
OdinGebCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 2 / 1
8,315
594
8,197
11,185
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 0 / 2
8,488
606
4,087
4,391
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Marrodd
Ullr
15
5 / 1 / 3
9,142
653
7,057
6,662
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Trenzend
Arachne
13
4 / 1 / 6
8,023
573
7,493
8,582
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
11
3 / 0 / 7
7,726
552
5,182
8,470
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
19
19
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
0
0.67
W
Fenrir
 
Fenrir
4
2
1
2.25
W
3
0
2
4
L
0
4
0
0
L
Athena
Looumin
Athena
0
4
0
0
W
Ullr
Marrodd
Ullr
5
1
3
6.5
W
Arachne
Trenzend
Arachne
4
1
6
7
L
Cu Chulainn
coolkidsrus
Cu Chulainn
2
4
1
0.63
L
Merlin
xScanor
Merlin
0
4
0
0
W
Ares
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
32,016
44,897
Taken
39,290
20,877
Mitigated
21,674
8,817
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,612
1,035
0
1,544
5,422
1,553
0
368
4,979
0
22,520
W
Fenrir
 
Fenrir
8,197
2,016
0
4,025
11,185
6,486
0
498
9,975
4,395
43,875
W
4,087
307
0
677
4,391
1,445
0
1,875
2,516
59,626
0
L
5,307
1,851
0
2,004
7,601
2,027
0
2,198
5,377
41,491
5,237
L
Athena
Looumin
Athena
2,982
981
0
1,115
11,902
6,886
0
3,993
7,828
21,924
0
W
Ullr
Marrodd
Ullr
7,057
2,770
0
1,679
6,662
2,435
0
3,488
3,174
0
65,493
W
Arachne
Trenzend
Arachne
7,493
4,376
0
5,300
8,582
5,101
0
1,660
6,848
0
55,420
L
Cu Chulainn
coolkidsrus
Cu Chulainn
8,149
1,487
0
3,716
13,370
8,465
0
1,161
11,547
2,179
43,976
L
Merlin
xScanor
Merlin
3,015
134
0
438
6,602
1,946
0
1,845
4,703
60,247
0
W
Ares
5,182
943
129
2,377
8,470
6,207
0
3,751
4,719
18,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
41,694
420
Minions Killed
459
0
Camps Cleared
0
1,255,189
Distance Traveled
1,417,533
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,127
438
70
5
0
218,913
1
W
Fenrir
8,315
594
92
7
0
260,626
8
W
Janus
8,488
606
128
9
0
303,969
4
L
Sol
6,534
467
97
7
0
253,803
8
L
Athena
5,792
414
31
2
0
298,313
5
W
Ullr
9,142
653
128
9
0
278,518
5
W
Arachne
8,023
573
89
6
0
298,410
5
L
Cu Chulainn
7,605
543
99
7
0
251,341
2
L
Merlin
7,416
530
123
9
0
232,819
5
W
Ares
7,726
552
22
2
0
276,010
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role