Player Matchup

Izanami
Izanami
MatrixRewindz
Izanami
Level 87
God Stats
4W - 6L
1,551 SR
Queue Stats
70W - 69L
1,594 Elo+
Party 2
Bacchus
Bacchus
PimpChimpin69
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Valldus
Tsukuyomi
Level 38
God Stats
5W - 7L
1,474 SR
Queue Stats
149W - 167L
1,452 Elo+
Solo
Olorun
Olorun
eVikingGamingTTV
Olorun
Level 87
God Stats
21W - 10L
1,709 SR
Queue Stats
160W - 146L
1,589 Elo+
Party 2
Mercury
Mercury
xJiggs
Mercury
Level 115
God Stats
2W - 2L
1,635 SR
Queue Stats
250W - 238L
1,546 Elo+
Party 2
Team Averages
Level 71
1,574 SR
1,551 Elo+

VS

Team Averages
Level 67
1,591 SR
1,547 Elo+
Geb
Geb
HadToDoIt
Geb
Level 24
God Stats
2W - 3L
1,593 SR
Queue Stats
22W - 23L
1,547 Elo+
Party 3
Mulan
Mulan
Kevinj305
Mulan
Level 145
God Stats
3W - 2L
1,550 SR
Queue Stats
515W - 397L
1,543 Elo+
Solo
Charybdis
Charybdis
SirrDephiance
Charybdis
Level 69
God Stats
4W - 5L
1,413 SR
Queue Stats
88W - 93L
1,501 Elo+
Party 3
Awilix
Awilix
csAlberto
Awilix
Level 27
God Stats
10W - 7L
1,603 SR
Queue Stats
55W - 48L
1,532 Elo+
Party 1
Hades
Hades
llRocket
Hades
Level 72
God Stats
6W - 1L
1,794 SR
Queue Stats
13W - 10L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
0 / 4 / 6
10,018
477
8,362
11,905
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
13
3 / 4 / 7
9,379
447
5,552
16,043
23,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Valldus
Tsukuyomi
16
4 / 11 / 3
10,875
518
14,096
19,794
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 5 / 9
11,230
535
13,785
13,686
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
xJiggs
Mercury
16
4 / 3 / 4
9,976
475
9,948
13,455
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 14
9,731
463
5,480
15,092
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Kevinj305
Mulan
19
9 / 4 / 14
12,434
592
21,057
24,037
27,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
SirrDephiance
Charybdis
18
8 / 2 / 4
11,900
567
11,756
10,128
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
csAlberto
Awilix
19
4 / 3 / 8
11,480
547
6,313
12,419
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
llRocket
Hades
17
4 / 4 / 7
10,696
509
9,012
14,842
8,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
17
Kills
26
27
Deaths
17
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
4
14
2
W
Mulan
Kevinj305
Mulan
9
4
14
4
L
Izanami
0
4
6
0.75
L
Bacchus
3
4
7
1.63
W
Charybdis
SirrDephiance
Charybdis
8
2
4
5
L
Tsukuyomi
Valldus
Tsukuyomi
4
11
3
0.5
W
Awilix
csAlberto
Awilix
4
3
8
2.67
L
6
5
9
2.1
W
Hades
llRocket
Hades
4
4
7
1.88
L
Mercury
xJiggs
Mercury
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,743
Damage
53,618
74,883
Taken
76,518
48,381
Mitigated
61,405
19,615
Healing
21,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,480
669
0
1,813
15,092
16,220
56
5,653
9,439
14,950
0
W
Mulan
Kevinj305
Mulan
21,057
2,137
0
6,177
24,037
27,194
156
3,495
20,542
9,107
71,082
L
Izanami
8,362
4,317
0
3,259
11,905
5,645
734
3,201
8,704
0
87,023
L
Bacchus
5,552
799
130
2,399
16,043
23,396
0
3,970
12,073
21,315
0
W
Charybdis
SirrDephiance
Charybdis
11,756
4,876
0
2,484
10,128
4,969
1,932
2,693
7,435
0
105,870
L
Tsukuyomi
Valldus
Tsukuyomi
14,096
3,200
0
2,975
19,794
8,025
678
1,582
18,212
0
61,303
W
Awilix
csAlberto
Awilix
6,313
2,704
0
4,878
12,419
4,908
180
3,073
9,346
0
88,691
L
13,785
7,211
429
4,769
13,686
6,461
213
6,675
7,011
57,191
7,079
W
Hades
llRocket
Hades
9,012
366
482
6,164
14,842
8,114
365
5,377
9,465
64,988
0
L
Mercury
xJiggs
Mercury
9,948
3,336
0
5,654
13,455
4,854
0
1,819
11,636
0
72,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,478
Gold Earned
56,241
534
Minions Killed
588
0
Camps Cleared
0
1,915,955
Distance Traveled
2,018,784
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,731
463
16
1
0
406,179
8
W
Mulan
12,434
592
140
7
0
388,541
2
L
Izanami
10,018
477
161
8
0
346,126
5
L
Bacchus
9,379
447
27
1
0
411,372
2
W
Charybdis
11,900
567
177
8
0
356,398
8
L
Tsukuyomi
10,875
518
110
5
0
353,955
2
W
Awilix
11,480
547
147
7
0
465,019
6
L
Olorun
11,230
535
121
6
0
365,179
3
W
Hades
10,696
509
108
5
0
402,647
8
L
Mercury
9,976
475
115
5
0
439,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role