Player Matchup

Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ALAUDI1
Anhur
Level 49
God Stats
4W - 4L
1,710 SR
Queue Stats
165W - 100L
1,692 Elo+
Party 4
Hercules
Hercules
ALEKZRM20
Hercules
Level 107
God Stats
10W - 5L
1,625 SR
Queue Stats
232W - 197L
1,697 Elo+
Party 4
Ymir
Ymir
CurrentEvents
Ymir
Level 46
God Stats
3W - 0L
1,974 SR
Queue Stats
84W - 24L
1,878 Elo+
Party 1
Loki
Loki
TooDamHigh
Loki
Level 13
God Stats
5W - 0L
1,992 SR
Queue Stats
68W - 28L
1,811 Elo+
Party 1
Team Averages
Level 72
1,760 SR
1,716 Elo+

VS

Team Averages
Level 68
1,611 SR
1,538 Elo+
Mulan
Mulan
 
Mulan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Frihk
Hou Yi
Level 118
God Stats
10W - 5L
1,855 SR
Queue Stats
787W - 402L
1,751 Elo+
Party 2
Sol
Sol
OhDougeeboy
Sol
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,346 Elo+
Party 3
Fenrir
Fenrir
Remlap_von_gamer
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,359 Elo+
Party 3
Ares
Ares
Treeqwa
Ares
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
10W - 4L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
2 / 1 / 2
4,883
698
2,422
2,021
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ALAUDI1
Anhur
8
2 / 0 / 1
4,615
659
1,214
2,857
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ALEKZRM20
Hercules
10
4 / 0 / 1
5,558
794
4,860
3,875
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 0 / 6
4,388
627
2,055
4,885
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
5 / 1 / 3
5,240
749
4,705
5,521
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 2 / 0
3,869
553
1,367
5,239
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
Frihk
Hou Yi
8
1 / 2 / 0
4,391
627
3,148
3,613
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 4 / 1
3,714
531
2,150
4,115
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
1 / 5 / 0
3,686
527
1,642
4,423
1,085
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Treeqwa
Ares
5
0 / 1 / 1
3,927
561
1,600
4,328
1,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
2
3
L
Mulan
 
Mulan
0
2
0
0
W
Anhur
ALAUDI1
Anhur
2
0
1
2.5
W
Hercules
ALEKZRM20
Hercules
4
0
1
4.5
W
1
0
6
4
L
Hou Yi
Frihk
Hou Yi
1
2
0
0.5
L
0
4
1
0.13
L
1
5
0
0.2
W
5
1
3
6.5
L
Ares
Treeqwa
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,256
Damage
9,907
19,159
Taken
21,718
6,334
Mitigated
5,963
6,834
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,422
248
0
500
2,021
518
0
761
1,260
22,537
0
L
Mulan
 
Mulan
1,367
384
0
823
5,239
2,221
0
0
5,008
0
14,997
W
Anhur
ALAUDI1
Anhur
1,214
184
0
915
2,857
569
0
350
2,507
0
18,148
W
Hercules
ALEKZRM20
Hercules
4,860
2,476
0
2,446
3,875
1,899
0
0
3,695
0
26,771
W
2,055
887
171
1,547
4,885
2,065
0
1,470
3,415
11,803
0
L
Hou Yi
Frihk
Hou Yi
3,148
1,723
0
675
3,613
713
0
1,148
2,465
0
22,322
L
2,150
601
0
982
4,115
819
0
1,269
2,846
12,062
0
L
1,642
877
0
317
4,423
1,085
0
1,374
2,983
0
6,009
W
4,705
1,703
0
1,255
5,521
1,283
0
1,169
4,352
0
24,045
L
Ares
Treeqwa
Ares
1,600
280
416
1,107
4,328
1,125
0
686
3,642
10,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,684
Gold Earned
19,587
222
Minions Killed
129
0
Camps Cleared
0
738,614
Distance Traveled
607,334
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,883
698
52
7
0
152,680
1
L
Mulan
3,869
553
33
5
0
136,945
1
W
Anhur
4,615
659
44
6
0
142,526
3
W
Hercules
5,558
794
64
9
0
148,317
0
W
Ymir
4,388
627
20
3
0
141,952
3
L
Hou Yi
4,391
627
40
6
0
133,657
1
L
Sol
3,714
531
32
5
0
92,011
0
L
Fenrir
3,686
527
13
2
0
102,159
0
W
Loki
5,240
749
42
6
0
153,139
1
L
Ares
3,927
561
11
2
0
142,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role