Player Matchup

Gilgamesh
Gilgamesh
GTbuzz44
Gilgamesh
Level 84
God Stats
1W - 0L
1,573 SR
Queue Stats
18W - 10L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
Marcuhs-_-
Nu Wa
Level 103
God Stats
2W - 2L
1,780 SR
Queue Stats
20W - 12L
1,687 Elo+
Party 1
Ymir
Ymir
jpqew
Ymir
Level 113
God Stats
2W - 0L
1,561 SR
Queue Stats
42W - 21L
1,741 Elo+
Party 1
Hachiman
Hachiman
macncheesedood
Hachiman
Level 96
God Stats
1W - 0L
1,889 SR
Queue Stats
23W - 17L
1,685 Elo+
Party 1
Team Averages
Level 99
1,700 SR
1,670 Elo+

VS

Team Averages
Level 37
1,336 SR
1,368 Elo+
Heimdallr
Heimdallr
CRIMSON_FURY_02
Heimdallr
Level 29
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 2
Ares
Ares
Viridian114455
Ares
Level 80
God Stats
0W - 2L
1,594 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 2
Zeus
Zeus
iLusticious
Zeus
Level 20
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
iPridefull
Achilles
Level 17
God Stats
0W - 1L
1,113 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GTbuzz44
Gilgamesh
13
3 / 1 / 8
9,002
900
4,992
10,726
7,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
15
9 / 0 / 9
9,605
961
11,891
5,743
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
jpqew
Ymir
16
9 / 0 / 9
10,142
1,014
9,820
9,394
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
15
5 / 1 / 8
9,457
946
6,082
5,947
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CRIMSON_FURY_02
Heimdallr
11
0 / 6 / 0
6,838
684
2,753
8,656
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 7 / 0
7,202
720
6,642
12,000
7,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 7 / 2
6,987
699
5,000
6,959
2,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
iPridefull
Achilles
11
0 / 6 / 0
6,651
665
3,894
11,155
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
26
Kills
2
2
Deaths
26
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CRIMSON_FURY_02
Heimdallr
0
6
0
0
W
Gilgamesh
GTbuzz44
Gilgamesh
3
1
8
7
W
Nu Wa
9
0
9
13.5
L
2
7
0
0.29
L
0
7
2
0.14
L
Achilles
iPridefull
Achilles
0
6
0
0
W
Ymir
jpqew
Ymir
9
0
9
13.5
W
Hachiman
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
18,289
31,810
Taken
38,770
22,731
Mitigated
20,883
12,511
Healing
966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CRIMSON_FURY_02
Heimdallr
2,753
526
0
115
8,656
2,521
0
5,423
2,951
0
24,808
W
Gilgamesh
GTbuzz44
Gilgamesh
4,992
858
1,261
3,268
10,726
7,214
391
2,882
7,715
3,443
17,001
W
Nu Wa
11,891
3,720
0
2,270
5,743
2,010
2,614
623
4,863
32,789
0
L
6,642
690
0
195
12,000
7,837
112
6,504
5,024
16,514
0
L
5,000
682
0
0
6,959
2,752
456
4,146
2,481
21,842
0
L
Achilles
iPridefull
Achilles
3,894
1,841
0
656
11,155
7,773
0
5,222
5,641
514
10,290
W
Ymir
jpqew
Ymir
9,820
2,714
354
3,791
9,394
11,374
886
6,067
3,327
27,730
0
W
Hachiman
6,082
2,485
0
1,567
5,947
2,133
3,707
2,746
3,161
0
27,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
27,678
179
Minions Killed
116
9
Camps Cleared
4
790,233
Distance Traveled
568,753
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,838
684
47
5
2
158,534
7
W
Gilgamesh
9,002
900
28
3
3
254,950
0
W
Nu Wa
9,605
961
37
4
1
174,054
2
L
Ares
7,202
720
19
2
0
147,841
0
L
Zeus
6,987
699
35
4
2
130,553
0
L
Achilles
6,651
665
15
2
0
131,825
0
W
Ymir
10,142
1,014
54
5
2
182,438
1
W
Hachiman
9,457
946
60
6
3
178,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role