Player Matchup

Sobek
Sobek
CFEyeCare
Sobek
Level 88
God Stats
21W - 10L
1,762 SR
Queue Stats
200W - 186L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
Crysidas
Sun Wukong
Level 104
God Stats
11W - 11L
1,504 SR
Queue Stats
347W - 358L
1,555 Elo+
Party 3
Thoth
Thoth
RartedboiXD
Thoth
Level 80
God Stats
1W - 2L
1,804 SR
Queue Stats
186W - 199L
1,575 Elo+
Party 3
Charybdis
Charybdis
UwUHairyHorseUwU
Charybdis
Level 67
God Stats
5W - 16L
1,368 SR
Queue Stats
92W - 96L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
ZoraTheMaster
Cliodhna
Level 67
God Stats
2W - 6L
1,258 SR
Queue Stats
100W - 96L
1,481 Elo+
Party 1
Team Averages
Level 81
1,539 SR
1,533 Elo+

VS

Team Averages
Level 87
1,665 SR
1,512 Elo+
Anubis
Anubis
GmoneyTunech
Anubis
Level 105
God Stats
16W - 17L
1,575 SR
Queue Stats
519W - 537L
1,519 Elo+
Party 4
Bastet
Bastet
JibblesXD
Bastet
Level 65
God Stats
12W - 5L
2,030 SR
Queue Stats
158W - 185L
1,480 Elo+
Party 4
Baron Samedi
Baron Samedi
ThePeyPey
Baron Samedi
Level 89
God Stats
7W - 6L
1,446 SR
Queue Stats
337W - 350L
1,561 Elo+
Party 4
Mulan
Mulan
xDHGSOLARFLAREx
Mulan
Level 100
God Stats
9W - 12L
1,663 SR
Queue Stats
112W - 106L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
xpertkiller75
Heimdallr
Level 74
God Stats
23W - 14L
1,611 SR
Queue Stats
100W - 100L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CFEyeCare
Sobek
8
2 / 2 / 1
5,372
537
2,668
7,935
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Crysidas
Sun Wukong
7
0 / 4 / 0
4,668
467
1,387
6,023
1,661
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 2
5,574
557
2,858
3,480
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
10
3 / 2 / 2
6,190
619
3,915
6,537
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
ZoraTheMaster
Cliodhna
8
1 / 2 / 1
5,152
515
2,653
5,997
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 0 / 2
6,898
690
5,000
3,535
1,554
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
JibblesXD
Bastet
11
4 / 1 / 2
6,233
623
2,374
5,525
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
ThePeyPey
Baron Samedi
10
2 / 2 / 2
5,890
589
3,560
4,554
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 1
5,367
537
4,087
5,510
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
xpertkiller75
Heimdallr
9
1 / 3 / 1
5,498
550
4,247
4,951
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
12
12
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
CFEyeCare
Sobek
2
2
1
1.25
L
Sun Wukong
Crysidas
Sun Wukong
0
4
0
0
W
Anubis
4
0
2
5
W
Bastet
JibblesXD
Bastet
4
1
2
5
L
1
2
2
1
W
Baron Samedi
ThePeyPey
Baron Samedi
2
2
2
1.5
L
Charybdis
3
2
2
2
L
Cliodhna
ZoraTheMaster
Cliodhna
1
2
1
0.75
W
1
1
1
1.5
W
Heimdallr
xpertkiller75
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,481
Damage
19,268
29,972
Taken
24,075
10,429
Mitigated
9,977
7,669
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CFEyeCare
Sobek
2,668
369
0
2,382
7,935
4,841
0
2,043
5,892
9,158
0
L
Sun Wukong
Crysidas
Sun Wukong
1,387
335
0
794
6,023
1,661
0
3,664
2,359
0
18,915
W
Anubis
5,000
466
0
1,453
3,535
1,554
654
579
2,956
40,556
0
W
Bastet
JibblesXD
Bastet
2,374
764
0
2,020
5,525
1,398
447
61
5,436
0
29,364
L
2,858
227
0
358
3,480
961
45
1,382
2,098
29,438
0
W
Baron Samedi
ThePeyPey
Baron Samedi
3,560
165
297
1,651
4,554
1,418
363
2,254
2,148
31,997
0
L
Charybdis
3,915
2,215
0
2,374
6,537
1,398
0
227
6,310
0
31,069
L
Cliodhna
ZoraTheMaster
Cliodhna
2,653
318
0
1,761
5,997
1,568
0
1,244
4,753
0
22,917
W
4,087
496
0
2,074
5,510
3,626
0
1,860
3,546
0
18,579
W
Heimdallr
xpertkiller75
Heimdallr
4,247
2,850
0
567
4,951
1,981
0
486
4,463
0
31,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
29,886
256
Minions Killed
309
0
Camps Cleared
0
886,756
Distance Traveled
967,940
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,372
537
7
1
0
195,979
3
L
Sun Wukong
4,668
467
43
4
0
133,728
0
W
Anubis
6,898
690
99
10
0
186,982
6
W
Bastet
6,233
623
66
7
0
207,446
1
L
Thoth
5,574
557
67
7
0
185,424
3
W
Baron Samedi
5,890
589
70
7
0
186,295
0
L
Charybdis
6,190
619
82
8
0
181,629
3
L
Cliodhna
5,152
515
57
6
0
189,996
2
W
Mulan
5,367
537
19
2
0
207,922
1
W
Heimdallr
5,498
550
55
6
0
179,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role